#Story
Lore, story, factions and world background.
140 entries in this category
- Wiki
Colonist Bunker (Nahema's Lab)
Nahema's Lab is a Colonist Bunker in the Graveyard biome containing a Biohacking Chamber with a dexterity upgrade and unique lore entries.
#Biome#Story - Wiki
Colonist Bunker (Anita's Garden)
A remote colonist seabase in the Shallows Caves containing a Biohacking Chamber and lore regarding Anita Gottschall's genetic experiments.
#Biome#Story - Wiki
Cicada Wreck (Therapy Room)
Explore the Therapy Room wreck in the Karakorum Ruins to find blackboxes, blueprints, and lore regarding the fate of Singh, Tuba, Mel, and Iso.
#Biome#Story - Wiki
Cicada Wreck (Stairway to Heaven)
Explore the Stairway to Heaven wreck in Karakorum Ruins to find High Capacity Air Tank blueprints, cure a Bloom Node, and uncover Cicada lore.
#Biome#Story - Wiki
Cicada Wreck (Lander Garage)
Explore the Cicada Lander Garage wreck in the Plateaus to find Tadpole blueprints, vehicle modules, and uncover Ruby's tragic fate.
#Biome#Story - Wiki
Cicada Wreck (Empty Hold)
Explore the Empty Hold, a Cicada lander wreck in the Graveyard biome containing a Biohacking Chamber for inventory expansion and unique databank entries.
#Biome#Story - Wiki
Cicada Wreck (EVA Prep)
Explore the EVA Prep Cicada wreck in the Karakorum Ruins to find the Bioscanner blueprint, Iso's Blackbox, and various habitat fragments.
#Biome#Story - Wiki
Cicada Wreck (Canteen)
Explore the flooded Canteen module of a Cicada lander in the Dolerite Spires to find the Moonpool blueprint, Repair Tool fragments, and lore entries.
#Biome#Story - Wiki
Cicada
The AISV Cicada is an Alterra colony ship carrying 40,000 pioneers to Zezura. Diverted by a signal, it crashed on Proteus, creating key wreck sites and driving the game's story.
#Story#Biome - Wiki
Chen "Eddy" Wei
Chen "Eddy" Wei was a pioneer and lead miner on the AISV Cicada. A defector from the Chinese Territories, he died in the Graveyard Caves and is scheduled for reset.
#Character#Story - Wiki
Chap Sovann
Chap Sovann was a pioneer and computation dynamicist on the AISV Cicada who died during an explosion at the Old Habitat after joining a rebel group.
#Character#Story - Wiki
Camp One
Camp One is a ruined Pioneer Seabase in the Plateaus, featuring collapsed corridors, Jubilee-era shrines, and valuable blueprints like the Habitat Builder and Biolab.
#Biome#Story - Wiki
Bloom Node
The Bloom Node is a juvenile Angel Comb infected by the Bloom strain of Proteavirus, acting as a viral distributor within the Titan Rockbore ecosystem.
#Creature#Story - Wiki
Bloom
The Bloom is a parasitic strain of Proteavirus that infects Angel Combs, creating Bloom Cores and Nodes that must be cured to access genetic adaptations.
#Creature#Story - Wiki
Blackboxes
Blackboxes are postmortem messages left by pioneers upon death, containing databank entries and located at specific coordinates or wrecks.
#Story - Wiki
Biobed
The Shanti Essentials Biobed is a seabase module that serves as a respawn point and character customization station, using quantum imaging to reprint pioneers after death.
#Base Building#Story - Wiki
Axum Vision
Axum Vision is the fourth Adaptation, allowing players to see hidden Axum glyphs and interact with polarized screens by cleansing Bloom Nodes.
#Mechanic#Story - Wiki
Axum Radial A
This page serves as a redirect to the main Axum Language article, which covers the ancient alien script found throughout Subnautica 2.
#Story - Wiki
Axum Observatory
A large Axum structure in the Overgrown Ruins containing an Orrery and a holographic message for the Architects, accessible only after restoring power to the Karakorum Power Plant.
#Biome#Story - Wiki
Axum Language
The Axum Language is the logographic script of the Axum species on Proteus, decoded via the Rosetta Stone. It features 85 unique radial glyphs used in ruins and observatories.
#Story