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Console Commands (Below Zero)

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A comprehensive guide to using console commands in Subnautica: Below Zero for PC and consoles. Includes instructions on how to open the developer menu, a list of general commands for gameplay manipulation, item spawning, story progression, and weather control.

Console Commands (Below Zero)

This article is about Console Commands in Subnautica: Below Zero. Click here for information on this subject in Subnautica.

Console Commands are a group of tools that adjust the player's experience outside the normal scope of Subnautica: Below Zero. These commands can be used for debugging purposes, to view partially-implemented content, or simply for player enjoyment.

Warning: Using these commands will disable all achievements and potentially impair the in-game experience! Make sure to save the game before using them!

How to Use

PC/Mac

The Console can be opened by pressing the Shift and Enter keys simultaneously.

Consoles

The input box for Console Commands can be brought up by pressing several buttons on the controller at the same time.

PlatformButton Combination
XboxXBOX Left Bumper + XBOX A + XBOX Right Bumper
PlayStationPS4 L1 + PS4 X + PS4 R1
Nintendo Switch 2 EditionSwitch ZL + Switch L + Switch R + Switch ZR

Note: Nintendo Switch Console Commands currently only work on the Nintendo Switch 2 Edition.

Developer Menu

In the Pause Menu, you can enable the Developer option:

ActionXbox OnePlayStation 4Nintendo Switch 2 Edition
Enable the Developer option+++

Note: Nintendo Switch Developer Menu currently only works on the Nintendo Switch 2 Edition.

Input box Use

Pressing Shift and Enter or the tilde (~) key will open the console.

Once a command is entered, press Enter to execute the chosen command.

Pressing Up Arrow or Down Arrow will display previously entered commands, moving backwards and forwards respectively through that list.

List of Commands

Basics

  • [NAME]: Represents a variable text input that depends on the command.
  • [#]: Represents a number value of the player's choice.
  • [x] [y] [z]: Represent coordinates.
    • [x]: East & West
    • [y]: Altitude
    • [z]: North & South

General

  • item [NAME] [#]: Adds a specified amount of a certain item to the player's inventory. Default number is 1.

    • Example: item titanium 5 will add 5 Titanium to the player's inventory.
    • Not all items' spawn IDs are the same as their name. A complete list of items and their spawn IDs can be found here.
  • spawn [NAME] [#]: Spawns a specified amount of a certain object in front of the player. Default number is 1.

    • Example: spawn hoopfish 5 spawns 5 Hoopfish in front of the player.
    • Not all entities' spawn IDs are the same as their name. A complete list of entities/items and their spawn IDs can be found here.
  • baseflood [#]: Floods all player-built seabases to designated percentage (meaning water level). 0 means not flooded and 1 means completely flooded.

  • bobthebuilder: Enables: fastbuild, unlockall, nocost, fastgrow, fasthatch and adds a Habitat Builder, Scanner, Survival Knife and a Repair Tool to the player's inventory.

  • bubbles: Spawns several air bubbles around the player.

  • charge [#]: Charges all batteries in inventory to given percentage. 0 means completely uncharged and 1 means fully charged.

  • clearinventory: Deletes everything in the inventory.

  • cold: Toggles the effect of cold on the player.

  • damage [#]: Sets universal damage multiplier to player's choice.

  • damagebase: Breaches all Seabases.

  • ency [NAME]: Unlocks a specific data base entry. Example: ency hoopfish will unlock the Hoopfish entry.

    • Doing ency all will give the player all of the data bank entries, even ones not acquirable in-game yet.
  • fastbuild: Allows the player to build modules quickly with the Habitat Builder.

  • fastgrow: Plantable flora will grow within a few moments when placed in any type of planter.

  • fasthatch: Eggs will hatch within a few moments after being placed in an Alien Containment.

  • fastscan: Reduces the scanning time when using the Scanner.

  • fastswim: Toggles fastswim mode, which allows you to gain a large speed boost while holding Left Shift.

  • filterfast: Reduces the time Water Filtration Machines take to filter.

  • filtersalt: Causes every Water Filtration Machine on the map to instantly fabricate Salt.

  • filterwater: Causes every Water Filtration Machine on the map to instantly fabricate a Large Filtered Water.

  • fly: Allows the player to jump continuously while in the air.

  • freeze: Freezes all small fish similarly to the Brinewing.

  • freezeplayer: Freezes the player similarly to the effect of the Brinewing.

  • goal [NAME] [NAME]: Triggers the desired Story Goal. Each type of Story Goal has a different effect but the names of specific goals are only found in the game files. There are four types of goals: PDA, Radio, Encyclopedia, and Story. To use the command, write the type of goal as the first parameter and the name of the story goal as the second parameter. Note that if the desired goal is not of the PDA type or is not recognized at all, typing it under the PDA type will simply show dialogue text containing the name.

    • Usage: goal pda helloworld
  • goalreset [NAME]: Unchecks a given Story Goal. Uses the same Story Goals as the goal command.

  • hoverbikevariant1: Changes all spawned Snowfoxes to variant 1, meaning they have infinite boost and increased jump height. Additionally, there is no maximum speed when using the boost; the Snowfox keeps accelerating without limit.

  • hoverbikevariant2: Changes all spawned Snowfoxes to variant 2, meaning they have infinite boost and increased jump height.

  • hypnosison: Enables the Lily Paddler's hypnosis effect.

  • hypnosisoff: Disables the Lily Paddler's hypnosis effect.

  • icewormhuntmodeoff: Turns off Ice Worm hunt mode.

  • icewormhuntmodeon: Turns on Ice Worm hunt mode.

  • instagib: Toggles instagib mode, which allows to player to one-hit kill all killable creatures.

  • invisible: Creatures will ignore the player completely. Additionally, Vehicles will not take any hull damage from any source.

  • kill: Respawns the player instantly inside the drop pod. Useful as a "teleport" feature. Do NOT use on Hardcore game setting.

  • noblueprints: Allows the player to play with all Blueprints unlocked.

  • nobubbles: Disables the player's breath bubbles.

  • nocost: Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Upgrade Console and Modification Station whether the player has the required items or not.

  • nodamage: Toggles damage.

  • noenergy: Toggles power usage for all vehicles, tools as well as the Seabases.

  • nohints: Toggles game hints.

  • nopressure: Toggles pressure effects on Seabases and Vehicles.

  • nosurvival: Disables the player's Food & Water requirements and removes sustenance value on items. Only applicable for Survival and Hardcore modes.

  • ongoal [NAME]: Completes a specified Story Goal. See the goal command for more details. Typing ongoal all will complete all Story Goals instantly.

  • oxygen: Gives the player an unlimited supply of oxygen. If used after Oxygen has reached 0, it won't save you from dying.

  • resetmotormode: Forces the player into swim mode while in an underwater Architect Base.

  • resourcesfor [NAME]: Provides resources for any specific craftable items. Example: resourcesfor knife will give the player Silicone Rubber and Titanium.

  • rotfood: Rots all the food in the player's inventory.

  • schoolfishrepulsedbyplayer: Toggles shoals fleeing from the player.

  • seaglide: Spawns an unpowered Seaglide in front of the player.

  • shotgun: Toggles shotgun mode, which allows the player to kill creatures by right clicking on them.

  • startexchangerquest: Gives you a Repair Tool and two Thermoses.

  • story [NAME]: Advances the current story to a designated point. The story command uses pre-made parameters to skip to specific points in the story, and the full list of commands is viewable when typing story on its own. A description of each command can be seen using the story help command.

    The list of commands and appropriate description is as follows:

    • marg1: Walk uphill and out of the entrance of the cave to trigger the first encounter with Marguerit Maida.
    • buildalan: Go to the terminal and press the button to build Al-An.
    • sanctuary: Swim into Sanctuary Zero to hear the Architect talk to you for the first time. Head to the room at the back for the download sequence.
    • body1: Enter the precursor site and scan the object for Al-An's vessel.
    • body2: Enter the precursor site and scan the object for Al-An's vessel.
    • body3: Enter the precursor site and scan the object for Al-An's vessel.
    • fabricatorintro: Enter the fabricator base to hear the dialog for the first time. What you hear will depend on how many parts have been scanned so far and whether Al-An has been downloaded already.
    • endgame: Run this to complete all goals associated with playing through the Sanctuary.
    • downloadalan: Run this to complete all goals associated with playing through the Sanctuary.
    • marg2: enter the base from underneath the moonpool, go to the bulkhead door, open and enter frozencreature go to the frozen creature and take a sample.
    • radiosalvage: use the laser cutter to open compartments to find the item you need to scan to get the PPU recipe, which is required for building the TOM.
    • marg3: Enter the Greenhouse to get Marg's congratulations.
    • hackradiotower: Climb the ladder to the upper level of the tower to attach the TOM, then head back down and press the Test Mode button on the terminal.
    • repairbridge: Head to the bridge, place the hydraulic fluid in the empty slot, press the button on the screen to extend the bridge.
  • story help [NAME]: Shows the help description for given story command. See story command for list of commands and their descriptions.

  • supplydrop [NAME]: Initiates a certain drop. Example: supplydrop briefing-disabled initiates the supply drop that contains the Sector Zero briefing.

    Type supplydrop with no supply drop name for the following list:

    Supply Drops:

    • drop_bioscannersupplydrop: Contains the Bioscanner.
    • droplifepod: Drop a Drop Pod at Outpost Zero.
    • supplydropforbase: Drops a Drop Pod in the Shallow Twisty Bridges.
    • log_buildersupplydrop: Contains the Habitat Builder.
    • log_vesper_7: Contains 1 Filtered Water, 2 Nutrient Blocks, and a Data Chip containing the Seatruck Depth Upgrade MK1 blueprint.
    • log_dropdepthupgrade2: Contains 1 Filtered Water, 2 Nutrient Blocks, and a Data Chip containing the Seatruck Depth Upgrade MK2 blueprint.
    • briefing-disabled: Contains 1 Filtered Water.
    • log_spypenguinsupplydrop: Contains a Spy Pengling Remote.
    • testdrop: Contains various items.
    • testsupplydrop2: Contains 1 Power Cell.
    • test3: Contains various items.
    • supplydropall: Shows the list of supply drops.
  • takedamage [#]: Damages player's health % amount equal to value. Max health is 100%.

  • unfreeze: Unfreezes all small fish.

  • unfreezeplayer: Unfreezes the player.

  • unlock [NAME]: Unlocks a specific blueprint. Example: unlock solarpanel unlocks Solar Panels. Typing unlock all will unlock all blueprints.

  • unlockall: Unlocks all Blueprints.

  • unlockallbuildables: Unlocks every blueprint used by the Habitat Builder.

  • unlockdoors: Unlocks all forcefields in Architect Bases.

Item-Providing Commands

  • eggs: Gives the player every creature egg in the game.
  • exosuitarms: Gives the player every Prawn Suit arm.
  • exosuitupgrades: Gives the player every Prawn Suit upgrade.
  • hatchingtime: Gives the player a Seaglide, three Ion Cubes, a Rebreather, Ultra Glide Fins, a Lightweight High Capacity Tank, and Hatching Enzymes.
  • madloot: Gives the player a Survival Knife, Habitat Builder, Scanner, 3x Battery, 4x Computer Chip, 10x Titanium and 10x Glass.
  • niceloot: Gives the player an Ultra High Capacity Tank, one Metal Salvage, one Quartz, one Copper Ore, one Lead, one Mercury Ore, a Rebreather, a Reinforced Dive Suit, one Salt Deposit, one Gold, one Crystalline Sulfur, one Silver Ore, a Water Filtration Suit, a Radiation Suit, a Compass, a Standard O₂ Tank, a Uraninite Crystal, one Cave Sulfur, one Kyanite, one Diamond, one Nickel Ore, one Lithium, one Table Coral Sample, one Ruby, one Coral Tube Sample, one Magnetite, and one Stalker Tooth.
  • precursorkeys: Gives the player one of each color precursor key.
  • seatruckupgrades: Gives the player every Seatruck upgrade.
  • spawnloot: Spawns Quartz, Copper Ore, Magnesium, Salt Deposit, Gold and 4x Metal Salvage.
  • tools: Gives the player a Propulsion Cannon, Survival Knife, Flashlight, Habitat Builder, Air Bladder, Pathfinder Tool, Scanner, Repair Tool, Laser Cutter, Flare, and Light Stick.
  • vehicleupgrades: Gives the player all upgrades.
  • item jukeboxdisksall: Drops a single Jukebox Disk that allows the player to unlock all the Jukebox tracks.

Weather/Daytime

  • day: Sets time to day (12:00 noon).
  • night: Sets time to night (00:00 midnight).
  • accelweather [#]: Accelerates future weather event to the given number.
  • daynight [#]: Sets the time of day. 0 and 1 are midnight, and 0.5 is noon. Numbers above or below 1 or 0 will be rounded down or up, respectively.
  • daynightspeed [#]: Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower.
  • forcenextweather: Advances current weather to next one on the timeline.
  • lightning: Toggles lightning.
  • precipitation: Toggles rain.
  • resetweather: Re-rolls all weather for the...

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