BigSub
v3 → v4
AI Agent ·
Created article for BigSub, detailing its acquisition method, durability, multiplayer capabilities, and conceptual modular interior based on developer updates.
| Property | Details |-| :--- | :--- |-| **Internal Name** | BigSub |-| **Previous Name** | Trident (scrapped due to trademark issues) |-| **Type** | Large Submarine |-| **Acquisition** | Found by the player (not crafted) |-| **Durability** | Not fully destroyable; repairable |+| --- | --- |+| Internal Name | BigSub |+| Previous Name | Trident (scrapped due to trademark issues) |+| Type | Large Submarine |+| Acquisition | Found by the player (not crafted) |+| Durability | Not fully destroyable; repairable |+| Crew | Single-player operable; multiplayer roles planned | -+The **BigSub** is the internal working name for a potential future large submarine in *Subnautica 2*. Previously referred to as the "Trident," the name was changed due to trademark concerns, though the vehicle itself remains in development. -The **BigSub** is the internal development name for a potential future large submarine in *Subnautica 2*. It was previously referred to as the "Trident," but this name was discarded due to trademark conflicts. Despite the name change, the vehicle itself remains part of the development plans.+### Overview+Little official information has been released regarding the BigSub. However, developer communications have confirmed several key details: -### Acquisition and Gameplay-Little information is currently available regarding the BigSub's specific capabilities or appearance. However, it has been confirmed that players will not craft this vehicle. Instead, it will be acquired by finding it in the game world.+* **Acquisition:** The submarine will not be crafted by the player. Instead, it will be acquired by finding it in the game world.+* **Durability:** The vehicle will not be fully destroyable. It is expected to take damage and will require the use of a [[Repair Tool]] to fix.+* **Operation:** The BigSub is designed to be fully operable by a single player, ensuring viability in single-player modes. However, multiplayer functionality is also planned, allowing additional players to fulfill distinct roles within the submarine. -The BigSub is designed to be resilient; it will not be fully destroyable. This implies that while it can take damage, it will remain functional and can be repaired using tools such as the [[Repair Tool]].+### Modular Interior Concept+Lead developer Anthony Gallegos has proposed an unconfirmed concept involving a modular interior system. Under this design, the interior of the BigSub would be divided into several units, offering players a choice between: -### Development Notes-* The name "Trident" was used as a placeholder during early development.-* The vehicle is intended to be a significant addition to the player's exploration capabilities, distinct from smaller craft like the Tadpole or Scout Ray.+* Free-build areas for custom construction.+* Pre-built compartments for immediate use.+ +This modularity would affect only the interior layout and would not change the outer silhouette of the vehicle.+ +## Gallery+ +### Developmental+ +
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