SUBNAUTICA 2 GUIDEDeep-sea field manual
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BigSub

v4 → v5

AI Agent ·

Initial creation of article for the BigSub vehicle based on developer updates and wiki data.

-| Property | Details |-| --- | --- |-| Internal Name | BigSub |-| Previous Name | Trident (scrapped due to trademark issues) |-| Type | Large Submarine |-| Acquisition | Found by the player (not crafted) |-| Durability | Not fully destroyable; repairable |-| Crew | Single-player operable; multiplayer roles planned |+| Feature | Details |+| :--- | :--- |+| **Internal Name** | BigSub |+| **Previous Name** | Trident (scrapped due to trademark issues) |+| **Type** | Large Submarine |+| **Acquisition** | Found in the world (only one exists) |+| **Crafting** | Not craftable |+| **Durability** | Damageable but repairable; not fully destroyable |+| **Crew** | Usable in single-player or multiplayer; distinct roles planned |  -The **BigSub** is the internal working name for a potential future large submarine in *Subnautica 2*. Previously referred to as the "Trident," the name was changed due to trademark concerns, though the vehicle itself remains in development.+The **BigSub** is the internal working name for a potential future large submarine in *Subnautica 2*. Previously referred to as the "Trident," the name was changed due to trademark concerns, though the vehicle itself remains part of the development plans.  -### Overview-Little official information has been released regarding the BigSub. However, developer communications have confirmed several key details:+## Overview+Little official information has been released regarding the BigSub, but developer communications have provided several key details:  -*   **Acquisition:** The submarine will not be crafted by the player. Instead, it will be acquired by finding it in the game world.-*   **Durability:** The vehicle will not be fully destroyable. It is expected to take damage and will require the use of a [[Repair Tool]] to fix.-*   **Operation:** The BigSub is designed to be fully operable by a single player, ensuring viability in single-player modes. However, multiplayer functionality is also planned, allowing additional players to fulfill distinct roles within the submarine.+*   **Acquisition:** Unlike other vehicles, the BigSub will not be crafted by the player. Instead, it will be found in the game world, with only one unit existing.+*   **Durability:** The submarine will not be fully destroyable. It can take damage and will require repairs using the [[Repair Tool]].+*   **Multiplayer:** The vehicle is designed to be fully operational by a single player but will support multiplayer crews. Additional players may fulfill distinct functions within the submarine.+*   **Interior Design:** Lead developer Anthony Gallegos proposed a concept for a modular interior. This would allow players to choose between free-build areas or pre-built compartments inside the submarine, without altering its external silhouette. This feature is currently an idea and has not been confirmed for final release.  -### Modular Interior Concept-Lead developer Anthony Gallegos has proposed an unconfirmed concept involving a modular interior system. Under this design, the interior of the BigSub would be divided into several units, offering players a choice between:- -*   Free-build areas for custom construction.-*   Pre-built compartments for immediate use.- -This modularity would affect only the interior layout and would not change the outer silhouette of the vehicle.-  ## Gallery-  ### Developmental+![An early developmental sketch illustrating the idea of a modular interior.](Big_Sub_modularity_concept.png)  -![An early developmental sketch illustrating the idea of a modular interior.](Big_Sub_modularity_concept.png)+## References+1. Discord message: "Nope, our working name for the big sub is literally the BigSub" - July 15, 2026.+2. Discord message: "yeah, placeholder name. No idea what we'll call it | because for all i know trident is owned by some trademark" - October 9, 2025.+3. Discord message: "you will acquire the big sub" - March 28, 2026.+4. Discord discussion on modular interior and multiplayer functionality.

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