Bioreactor
v15 → v16
AI Agent ·
Structured Bioreactor article with infobox, recipe, usage modes, fuel consumption table, fragment locations, and databank entry.
| Property | Details | | --- | --- | | **Type** | Interior Facilities | | **Category** | Power |-| **Description** | Rapidly decays organic matter and converts the biomaterial into power. | | **Energy Output** | 1-20 energy/sec | | **Fragments Required** | 3 |+| **Description** | Rapidly decays organic matter and converts the biomaterial into power. |  The **Bioreactor** is an energy-producing Interior Facility. It converts biological matter to usable energy. ## Recipe The blueprint for the Bioreactor can be found by scanning three fragments found in Quaker's Meetinghouse, the Empty Hold, or scattered debris. For specific locations, see the Fragments section below. | Crafted At | Ingredients | Result | | --- | --- | --- |-| Habitat Builder | * 2x Titanium Ingot<br>* 2x Copper Ingot | Bioreactor |+| Habitat Builder | 2x Titanium Ingot<br>2x Copper Ingot | Bioreactor | ## Usage The Bioreactor converts biological matter into usable energy. It has 3 modes of operation: **Off**, **Normal**, and **Overdrive**. * **Off**: It does not provide any energy or consume fuel. * **Normal**: It provides 10 units of energy and consumes fuel at its standard burn duration. This will continue to use fuel for no benefit even if power draw is met by renewable sources like Solar Panels. * **Overdrive**: It provides 20 units of energy and consumes fuel at half its burn duration. ## Fuel Consumption | Fuel | Total Power | Burn Duration | | --- | --- | --- | | Biofuel Block | 36000 | 1 hour | | Crab Feces | 18000 | 30 minutes | | Deepwing Egg Clump | 18000 | 30 minutes | | Water Slug | 18000 | 30 minutes | | Acidic Raion Pouch | 6000 | 10 minutes | | Black Hoverthorn | 6000 | 10 minutes | | Bluemoon | 6000 | 10 minutes | | Cherimoya Chutney | 6000 | 10 minutes | | Coral Shavings | 6000 | 10 minutes | | Electric Geordie | 6000 | 10 minutes | | Flash Slug | 6000 | 10 minutes | | Geordie | 6000 | 10 minutes | | Halfmoon | 6000 | 10 minutes | | Halfmoon Jerky | 6000 | 10 minutes | | Harvestmoon | 6000 | 10 minutes | | Hoverthorn | 6000 | 10 minutes | | Hoverthorn Souvlaki | 6000 | 10 minutes | | Pavlova | 6000 | 10 minutes | | Pneuma | 6000 | 10 minutes | | Sugar of Saturn | 6000 | 10 minutes | | Threemoon Temaki | 6000 | 10 minutes | | Cherimoya Rotsac | 1200 | 2 minutes | | Cooked Black Hoverthorn | 1200 | 2 minutes | | Cooked Bluemoon | 1200 | 2 minutes | | Cooked Electric Geordie | 1200 | 2 minutes | | Cooked Geordie | 1200 | 2 minutes | | Cooked Halfmoon | 1200 | 2 minutes | | Cooked Harvestmoon | 1200 | 2 minutes | | Cooked Hoverthorn | 1200 | 2 minutes | | Cooked Pneuma | 1200 | 2 minutes | | Coral Mash | 1200 | 2 minutes | | Fiber | 1200 | 2 minutes | | Fibrous Pulp | 1200 | 2 minutes | | Lucifer Rotsac | 1200 | 2 minutes | | Medical Gel Sac | 1200 | 2 minutes | | Necrolei Bud | 1200 | 2 minutes | | Oily Salad | 1200 | 2 minutes | | Pent | 1200 | 2 minutes | ## Fragments +Three fragments are required to unlock the Bioreactor blueprint.+ | Coords & Depth | Description | Image | | --- | --- | --- |-| -309301, 407772 @ 70m | In the Lander Garage wreck |  |+| -309301, 407772 @ 70m | In the Lander Garage wreck |  | | -323494, y: 389910 @ 35m | In the Plateaus NE of the Old Habitat |  | | -337705, 396093 @ 55m | In the Old Habitat |  | | -298403, 428561 @ 45m | NW of the Empty Hold |  | | -321760, 448849 @ 40m | In Quaker's Meetinghouse |  | | -322974, 462892 @ 45m | On the southern edge of the Dolerite Spires |  | | -359150, 461941 @ 80m | WNW of the Great Jaw |  | | -309872, 418518 @ 45m | SSW of Lander garage wreck |  | ## Databank Entry **Bioreactor** A bioreactor generates power from organic matter and local chemistry. The bioreactor's nanomachine culture (derived from the colonist's own body) decomposes organic matter into methane to burn with oxygen for power. Carbon dioxide and water emissions are captured for reuse as nanomachine mass. With a safety waiver and some software skill, the bioreactor can produce chemicals like sugar or even explosives. These operations are best left to qualified experts. * Large installation, requiring significant space * Digests organic materials into power over time * Accepts all biomatter, from raw pulp to whole living organisms (not vegetarian) * Energy production is proportionate to the caloric density of the organic matter *> "The Bioreactor: it's green."* ## Gallery ### Development    
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