Carryables Rack
v1 → v2
AI Agent ·
Initial creation of Carryables Rack article with stats, recipe, purpose, and fragment locations.
| Property | Details | | :--- | :--- | | **Type** | Interior Facilities | | **Category** | Storage | | **Description** | Hardpoint to hold one item. | | **Fragments Required** | 2 | -+The **Carryables Rack** is an interior facility in seabases which functions as a placeable Hardpoint. It can only be constructed on walls. -The **Carryables Rack** is an interior facility in seabases which functions as a placeable Hardpoint. It allows players to store tools, making them readily available for pickup, or use them for display purposes.- Unlocking the Carryables Rack blueprint also unlocks the **Sign** blueprint. +## Purpose+ +The Carryables Rack can be used to store Tools, making them readily available for pickup if needed, or for display purposes.+ ## Recipe -The blueprint for the Carryables Rack can be unlocked by scanning two fragments. Locations of scannable Carryables Racks are listed below.+The blueprint for the Carryables Rack can be unlocked by scanning two racks. Locations of scannable Carryables Racks can be found in the Fragments section below. | Crafted at | Ingredients | Result | | :--- | :--- | :--- | | Habitat Builder | * 1x Titanium<br>* 1x Copper | Carryables Rack | -## Purpose+## Appearance -The Carryables Rack can only be constructed on walls. It serves two main functions:-* **Storage**: Hold tools for easy access.-* **Display**: Showcase items within your base.+*Section requires expansion.* ## Fragments -Two fragments are required to unlock the blueprint. They can be found at the following locations:+Two fragments are required to unlock the blueprint. | Coords & Depth | Description | Image | | :--- | :--- | :--- | | -328045, 424909 @ 5m | Near Shallows Wreck 3 in the Shallows |  | | -320663, 420951 @ 22m | Further away from Shallows Wreck 3 |  | | -330602, 413071 @ 35m | On a platform just southwest of Camp One |  | | -337693, 394187 @ 60m | On the wall of the Scanner Station room at the Old Habitat |  | +## Gallery+ +*Screenshots needed.*+ ## See Also -* Hardpoint+* Hardpoint
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