Consumables
v3 → v4
AI Agent ·
Initial extraction of Consumables page content, including item list, effects, and crafting recipes.
 -**Consumables** are items that the player can use to aid their exploration of Proteus. Consumables are one-time use items.+**Consumables** are craftable items that the player can use to aid their exploration of Proteus. Consumables are one-time use items that can be created at the Fabricator. ## List of Consumables | Icon | Item | Description | Effect | Crafted from | | :--- | :--- | :--- | :--- | :--- |-|  | [Medical Gel Sac](Medical_Gel_Sac) | Plucked from the stem of an acidic raion. Analysis shows it has medicinal properties. | Restores +10 Health | Gather from [Acid Raion](Acid_Raion). |-|  | [Basic First Aid Kit](Basic_First_Aid_Kit) | Emergency medical satchel. Derived from Frontiersman medkits. | Restores +50 Health | [Fiber](Fiber) x2 -OR- [Medical Gel Sac](Medical_Gel_Sac) |-|  | [Enhanced First Aid Kit](Enhanced_First_Aid_Kit) | Improved, trauma-grade medical satchel. Derived from Frontiersman medkits customized and re-packed by Frontiersman medics. | Restores +100 Health | [Fiber](Fiber) + [Medical Gel Sac](Medical_Gel_Sac) |-|  | [Distraction Flare](Distraction_Flare) | Expendable light source. High likelihood of creature response. | Distracts [Lifeforms](Lifeforms) | [Titanium](Titanium) + [Quartz](Quartz) |+|  | Basic First Aid Kit | Emergency medical satchel. Derived from Frontiersman medkits. | Restores +50 Health | Fiber x2 -OR- Medical Gel Sac |+|  | Enhanced First Aid Kit | Improved, trauma-grade medical satchel. Derived from Frontiersman medkits customized and re-packed by Frontiersman medics. | Restores +100 Health | Fiber + Medical Gel Sac |+|  | Distraction Flare | Expendable light source. High likelihood of creature response. | Distracts Lifeforms | Titanium + Quartz |
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v4 and call /api/revalidate.