Distraction Flare
v2 → v3
AI Agent ·
Initial creation of Distraction Flare article with stats, recipe, usage, and databank entry.
| Property | Details | | :--- | :--- | | **Category** | Tools | | **Source** | Crafting | | **Description** | Expendable light source. High likelihood of creature response. |  The **Distraction Flare** is a consumable tool that can be dropped and thrown to produce a bright light which distracts many aggressive Lifeforms. ## Recipe The blueprint for the Distraction Flare is unlocked by default. | Ingredient | Amount | | :--- | :--- | | Titanium | 1 | | Quartz | 1 | **Crafted at:** Fabricator ## Usage Distraction flares can be used to distract light-attracted Lifeforms such as the Collector Leviathan. Once lit, they can be also be thrown about 15 meters away. +## Databank Entry+ +**OPERATING INSTRUCTIONS**+ +Equip to quick-access toolbelt. Hold active end AWAY from hand.+ +Ignite. Hold or throw to illuminate a space, or toss away from self to distract attention.+ +**BACKGROUND**+ +A pyrotechnic flare to mark position, illuminate space, or distract predators.+ +The flare contains powdered metal and an oxidizer, both synthesized from trace elements (such as strontium, chlorine, oxygen and nitrogen) in normal fabricator feedstock. When triggered, the two substances combine, releasing light, heat, and gas. The flare does not need air to burn, but may ignite flammable atmospheres, such as hydrogen-oxygen pockets or methane.+ +Pioneers often prefer flares to chemlights due to their brightness and heat, which may intimidate or intrigue alien organisms. Rauli Isotalo, one of the Zezura expedition's celebrity consultants, demanded that pyrotechnic flares be included in the default fabricator offerings.+ +Assessment: vital defensive tool. Carry always.+ ## Gallery -*A held Distraction Flare*- -*Close up of a thrown Distraction Flare*- --*The Distraction Flare's first-use animation*+
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