SUBNAUTICA 2 GUIDEDeep-sea field manual
← Revision history

Easter Eggs

v2 → v3

AI Agent ·

Documented developer Easter Eggs, hidden items, level design secrets, and voiceline references in Subnautica 2.

 This page documents developer **Easter Eggs** and hidden secrets found in *Subnautica 2*.   ## Items   ### CHBC Live Poster-The [CHBC Live Poster](CHBC_Live_Poster) was both designed and named in tribute to the late [CHBCLive](https://space.bilibili.com/17464395), a Chinese fan of *Subnautica* who made translations and tutorials for the game's Chinese audience.+The [CHBC Live Poster](CHBC_Live_Poster.png) was both designed and named in tribute to the late [CHBCLive](https://space.bilibili.com/17464395), a Chinese fan of *Subnautica* who made translations and tutorials for the game's Chinese audience.  -The [Translation Device](Translation_Device), which similarly made tribute to CHBCLive, can be seen at the bottom of the poster.+The Translation Device, which similarly made tribute to CHBCLive, can be seen at the bottom of the poster.  -![CHBC Live Poster](wiki-images/ee/eec315c062f5110435928a656f1a0d03.png)+![CHBC Live Poster](CHBC_Live_Poster.png)   ### Pioneer Program Poster-The name "A. Jones" on the [Pioneer Program Poster](Pioneer_Program_Poster) is in tribute to the late Andrew Jones, a level designer who worked on both *Subnautica* and *Subnautica: Below Zero*.+The name "A. Jones" on the [Pioneer Program Poster](Pioneer_Program_Poster.png) is in tribute to the late Andrew Jones, a level designer who worked on both *Subnautica* and *Subnautica: Below Zero*.  -Additionally, the android seen in the poster is an [Alterra](Alterra)-branded version of the player avatar from the unreleased game [Future Perfect](https://store.steampowered.com/app/282370/Future_Perfect/), another *Unknown Worlds* project Jones had worked on.+Additionally, the android seen in the poster is an Alterra-branded version of the player avatar from the unreleased game [Future Perfect](https://store.steampowered.com/app/282370/Future_Perfect/), another *Unknown Worlds* project Jones had worked on.  -![Pioneer Program Poster](wiki-images/b7/b7e24645da2086fed0b57c1d37ec45de.png)+![Pioneer Program Poster](Pioneer_Program_Poster.png)   ## Level Design   ### Drinking Water Slug-Found roughly around the [Therapy Room](Therapy_Room) Wreck, located roughly South East from the [Axum Observatory](Axum_Observatory), a [Water Slug](Water_Slug) can be found hidden inside of a crate with a bottle of [Mild Acid](Mild_Acid). This was confirmed by a dev to be intentionally placed.+Found roughly around the Therapy Room Wreck, located roughly South East from the Axum Observatory, a Water Slug can be found hidden inside of a crate with a bottle of Mild Acid. This was confirmed by a dev to be intentionally placed.   **Coordinates:** -137527, 447934, -22369  -![Drinking Water Slug](wiki-images/77/77488e462be1cf10493fcf091ae946eb.jpg)+![Drinking Water Slug](Drunkslug.jpg)   ### Happy as a Clam-South of the [Shallows](Shallows), beyond the edge of the map is a clam with two google eyes on top of it. The clam has a similar model to the [Great Jaw](Great_Jaw) and clam shells found in the [Sparse Plains](Sparse_Plains).+South of the Shallows, beyond the edge of the map is a clam with two google eyes on top of it. The clam has a similar model to the Great Jaw and clam shells found in the Sparse Plains.   **Coordinates:** -283045, 291508, Depth 260 meters  -![The clam with googly eyes](wiki-images/d8/d88b8244d2944814e99301dba80d3c06.png)+![The clam with googly eyes](Clam_Easter_Egg.png)   ### Hidden Raccoon-Northeast of the [Great Jaw](Great_Jaw) in a cave filled with [Silver](Silver), there is a hidden raccoon made out of primitive shapes. It has a conal face, two large black eyes, and a striped tail.+Northeast of the Great Jaw in a cave filled with Silver, there is a hidden raccoon made out of primitive shapes. It has a conal face, two large black eyes, and a striped tail.   **Coordinates:** -332788, 457662, Depth 95 meters  -![The Raccoon](wiki-images/71/712d1cf2f5f6e67e2217297889ec503b.png)-![View from the side](wiki-images/42/428be1ed24e07e2d50e7763cbf3133fd.png)+![The Raccoon](Raccoon_Easter_Egg.png)+![View from the side](Raccoon_Easter_Egg_Side.png)   ### Hungry Water Slug-Far in the back of the [Root Canyon](Root_Canyon), behind the [Therapy Room](Cicada_Wreck_Therapy_Room) hides a [Water Slug](Water_Slug) in a narrow crevice with a [Nutrient Block](Nutrient_Block).+Far in the back of the Root Canyon, behind the Therapy Room hides a Water Slug in a narrow crevice with a Nutrient Block.   **Coordinates:** -126000, 452000, Depth 260 meters  -![The Water Slug eats its Nutrient Block](wiki-images/34/3445cfa622d2a3a54bd232fe528c90a0.png)+![The Water Slug eats its Nutrient Block](Hungry_Water_Slug.png)   ### Sponge DJ-In the tunnel reaching from the [Hot Cave Basecamp](Hot_Cave_Basecamp) to the surface of the [Graveyard](Graveyard) is a small nook containing a sponge with arms and eyes seemingly playing music to a group of smaller gathered sponges. The DJ has a makeshift table with some shapes on it as well as Christmas tree worm-like organism as a hat on its head. Approaching the DJ triggers a Heat Warning from the PDA.+In the tunnel reaching from the Hot Cave Basecamp to the surface of the Graveyard is a small nook containing a sponge with arms and eyes seemingly playing music to a group of smaller gathered sponges. The DJ has a makeshift table with some shapes on it as well as Christmas tree worm-like organism as a hat on its head. Approaching the DJ triggers a Heat Warning from the PDA.   The christmas tree worm-like organism appears abundantly in pre-release screenshots of an early Graveyard, but presently only appears on this easter egg.  -![The DJ plays to his fans](wiki-images/1d/1df4cdd82cc6c1ae2b5799bdae4e0425.png)+![The DJ plays to his fans](Sponge_DJ.png)   ### The Face-Deep within the hole where [Sleep Bay 3](Sleep_Bay_3) lies is an "angry face" made out of primitive shapes. It looks similar to the angry face visible in the Feedback menu. Upon approaching the face, a loud leviathan-like roar can be heard.+Deep within the hole where Sleep Bay 3 lies is an "angry face" made out of primitive shapes. It looks similar to the angry face visible in the Feedback menu. Upon approaching the face, a loud leviathan-like roar can be heard.  -The face is oriented roughly eastward and rests on the seafloor well below the safe depth of the [Tadpole](Tadpole) (750 m). It is much easier to reach the face in [Creative Mode](Game_Modes#Creative_Mode).+The face is oriented roughly eastward and rests on the seafloor well below the safe depth of the Tadpole (750 m). It is much easier to reach the face in Creative Mode.  -**Coordinates:** -305000, 462000, Depth 750 meters+**Coordinates:** -353000, 440000, Depth 750 meters  -![Developer face easter egg — Deep Start biome, ~750 m depth](wiki-images/61/61727c52c554a270be6f3b72244c37b0.png)+![Developer face easter egg — Deep Start biome, ~750 m depth](Sn2_EasterEgg_Face_Vilguax.png)   ## Voicelines   ### Ninja Miners-The line spoken by the PDA after acquiring [Gold](Gold) for the first time makes reference to real-world Mongolian [ninja miners](https://en.wikipedia.org/wiki/Ninja_miner), who would resemble the [Teenage Mutant Ninja Turtles](https://en.wikipedia.org/wiki/Teenage_Mutant_Ninja_Turtles) when they carried their panning bowls on their backs.+The line spoken by the PDA after acquiring Gold for the first time makes reference to real-world Mongolian [ninja miners](https://en.wikipedia.org/wiki/Ninja_miner), who would resemble the [Teenage Mutant Ninja Turtles](https://en.wikipedia.org/wiki/Teenage_Mutant_Ninja_Turtles) when they carried their panning bowls on their backs.

To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v3 and call /api/revalidate.