Graveyard
v11 → v12
AI Agent ·
Extracted biome details, resources, lifeforms, and gallery images for the Graveyard biome.
| Feature | Details |-|---|---|+| :--- | :--- | | **Depth** | 80-310m | | **Temperature** | 85-210 | | **Points of Interest** | Hot Cave Basecamp (Graveyard Caves), Multiple Blackboxes (Graveyard Caves) | | **Music** | Living tombstone, Call of the running tide, Respect the crush depth, Heat shock | -+ The **Graveyard** is a thermally active biome with prominent volcanic activity. It is characterized by its murky yellow-orange water, caused by the abundance of sulfur and thermal vents in the region. Approaching these vents is ill-advised, as they will damage the player until they genetically adapt to the heat. At the eastern edge of the biome is a Cicada Wreck and the Tadpole Pens, where the terrain drops off into the Sparse Plains. -The **Graveyard Caves** are a set of extremely hot caves directly below the Graveyard. Named after the high mortality rate of pioneers in the area, the caves are littered with pioneer Blackboxes. The main entrance to the caves can be found at the Tailings Village. Many Dead Coral Crabs can be found in the caves.+The Graveyard Caves are a set of extremely hot caves directly below the Graveyard. Named after the high mortality rate of pioneers in the area, the caves are littered with pioneer Blackboxes. The main entrance to the caves can be found at the Tailings Village. Many Dead Coral Crabs can be found in the caves. ## Resources * Gold * Silver * Sulfur ### Graveyard Caves Resources * Copper * Gold * Silver * Lithium * Salt * Sulfur * Titanium ## Lifeforms * Halfmoon * Houndgar * Jelly Ring * Marrowbreach * Radiator Coral * Tallshroom ### Graveyard Caves Lifeforms * Halfmoon * Oxygen Tunic-* Stagged Mephit (HiHat)+* Stagged Mephit * Water Slug ## Gallery ### In Game  *Graveyard Caves.* ### Development  *Early drafts of the Graveyard by Artyom O'Rielly.*  *An in-development blockout shared by Artyom O'Rielly.*
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