SUBNAUTICA 2 GUIDEDeep-sea field manual
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Growbed

v4 → v5

AI Agent ·

Initial creation of Growbed article for Subnautica 2 wiki, including recipe, usage table, fragment locations, and databank entry.

 | Property | Details |-| :--- | :--- |+| --- | --- | | **Category** | Cultivation Structures | | **Description** | A garden bed that can be used to farm plant-like organisms. Can be configured into many shapes. | | **Fragments Required** | 2 |   ![Growbed](Growbed.png)  -**Growbeds** are a Cultivation Structure that can be placed within a [[seabase]]. It allows the growth of various [[lifeforms]]. Acquiring the blueprint requires scanning two Growbed fragments, both of which can be found at the [[Research Outpost]].+**Growbeds** are a Cultivation Structure that can be placed within a seabase. It allows the growth of various lifeforms. Acquiring the blueprint requires scanning two Growbed fragments, both of which can be found at the Research Outpost.   ## Recipe   The blueprint for the Growbed can be acquired by scanning Growbed fragments. Locations of fragments can be found below.  -| Machine | Ingredients | Result |-| :--- | :--- | :--- |-| [[Habitat Builder]] | 1x [[Titanium]] | **Growbed** |+| Crafted With | Habitat Builder |+| --- | --- |+| **Ingredients** | 1x Titanium |+| **Result** | 1x Growbed |   ## Usage  -The [[lifeforms]] in the table below can be placed on a Growbed using the [[Habitat Builder]].+The lifeforms in the table below can be placed on a Growbed using the Habitat Builder.   Anything grown in the Growbed can be harvested. Afterwards the player must wait a short time for it to grow back before harvesting again.   | Lifeform | Input | Growth Duration (Output) | Notes |-| :--- | :--- | :--- | :--- |-| [[Acid Raion]] | 1x [[Medical Gel Sac]] | * 02m 00s (3x [[Acidic Raion Pouch]])<br>* 08m 00s (1x [[Medical Gel Sac]]) | Best for farming [[First Aid Kit\|First Aid Kits]] due to creating a [[Medical Gel Sac]]. |-| [[Cherimoya Rotsac]] | 1x [[Cherimoya Rotsac]] | * 08m 00s (1x [[Cherimoya Rotsac]]) | Can be harvested to craft [[Pavlova]], a high recovering food item. |-| [[Cradle Shootroot]] | 1x [[Lucifer Rotsac]] | **Starting on 0% grown:**<br>* 01m 10s (2x [[Fibrous Pulp]]) with [[Survival Multitool]] only<br>or<br>* 01m 40s (3x [[Fibrous Pulp]]) with [[Survival Multitool]] only<br>or<br>* 05m 20s (1x [[Lucifer Rotsac]] + 3x [[Fibrous Pulp]])<br><br>**Starting on 100% grown:**<br>* 02m 00s (1x [[Lucifer Rotsac]]) by hand | The best use is to only harvest [[Lucifer Rotsac]] by hand every 2 minutes.<br>The 01m 40s method has the best [[Fibrous Pulp]] yield tied with [[Freesia Flower]]. |-| [[Freesia Flower]] | 3x [[Fibrous Pulp]] | * 01m 10s (2x [[Fibrous Pulp]])<br>or<br>* 01m 40s (3x [[Fibrous Pulp]]) | The 01m 40s method has the best [[Fibrous Pulp]] yield tied with [[Cradle Shootroot]]. |-| [[Macaron Sponge]] | 3x [[Fibrous Pulp]] | * 08m 00s (7x [[Fibrous Pulp]]) | A decent source of [[Fibrous Pulp]]. Less efficient than the [[Freesia Flower]] as it grows slower and is harder to interact with due to being multiple sponges. |-| [[Mimic Pylon]] | 5x [[Fibrous Pulp]]<br>4x [[Copper]] | * 30m 00s (nothing) | Currently the only crop that can't be harvested.<br>It can only be deconstructed to get back the input materials. |-| [[Necrolei Cyst]] | 1x [[Necrolei Cyst]] | * 08m 00s (1x [[Necrolei Cyst]]) | Excellent for making [[Strong Acid\|strong acid]]. |-| [[Pent]] | 1x [[Pent]] | * 03m 00s (3x [[Pent]]) | Great for making into [[Biofuel Block\|Biofuel Blocks]], used to power [[Bioreactor\|Bioreactors]].<br>Arguably the best biofuel source due to its low amount of grow time and yield.<br>Replanting one pent is recommended, or using all three to plant even more pent. |+| --- | --- | --- | --- |+| Acid Raion | 1x Medical Gel Sac | * 02m 00s (3x Acidic Raion Pouch)<br>* 08m 00s (1x Medical Gel Sac) | Best for farming Basic First Aid Kits due to creating a Medical Gel Sac. |+| Cherimoya Rotsac | 1x Cherimoya Rotsac | * 08m 00s (1x Cherimoya Rotsac) | Can be harvested to craft Pavlova, a high recovering food item. |+| Cradle Shootroot | 1x Lucifer Rotsac | **Starting on 0% grown Cradle Shootroot:**<br>* 01m 10s (2x Fibrous Pulp) with Survival Multitool only<br>or<br>* 01m 40s (3x Fibrous Pulp) with Survival Multitool only<br>or<br>* 05m 20s (1x Lucifer Rotsac + 3x Fibrous Pulp)<br><br>**Starting on 100% grown Cradle Shootroot:**<br>* 02m 00s (1x Lucifer Rotsac) by hand | The best use is to only harvest Lucifer Rotsac by hand every 2 minutes.<br>The 01m 40s method have the best Fibrous Pulp yield tied with Freesia Flower. |+| Freesia Flower | 3x Fibrous Pulp | * 01m 10s (2x Fibrous Pulp)<br>or<br>* 01m 40s (3x Fibrous Pulp) | The 01m 40s method have the best Fibrous Pulp yield tied with Cradle Shootroot. |+| Macaron Sponge | 3x Fibrous Pulp | * 08m 00s (7x Fibrous Pulp) | A decent source of Fibrous Pulp. Less efficient than the Freesia Flower as it grows slower and is harder to interact with due to being multiple sponges. |+| Mimic Pylon | 5x Fibrous Pulp<br>4x Copper | * 30m 00s (nothing) | Currently the only crop that can't be harvested.<br>It can only be deconstructed to get back the input materials. |+| Necrolei Cyst | 1x Necrolei Cyst | * 08m 00s (1x Necrolei Cyst) | Excellent for making strong acid. |+| Pent | 1x Pent | * 03m 00s (3x Pent) | Great for making into Biofuel Blocks, used to power Bioreactors.<br>Arguably the best biofuel source due to its low amount of grow time and yield.<br>Replanting one pent is recommended, or using all three to plant even more pent. |   ## Fragments  -Two fragments are required to unlock the blueprint. They are located near the [[Research Outpost]] and the [[Karakorum Metal Farms]].+Two fragments are required to unlock the Growbed blueprint. They can be found at the following locations:   | Coords & Depth | Description | Image |-| :--- | :--- | :--- |-| -209506, 425607 @ 135m | On the roof of the [[Research Outpost]] | ![300px](wiki-images/d9/d93f8f252ce4542a009d6d4660c80a51.png) |-| -210792, 427075 @ 140m | Behind the [[Research Outpost]] | ![300px](wiki-images/c6/c6b56ed8d7d9a8f64d34afa522fc8677.png) |-| -148946, 404033 @ 370m | On a cliff near the [[Karakorum Metal Farms]] | ![300px](wiki-images/b7/b7825a2abd221dde655266482c548f21.png) |+| --- | --- | --- |+| -209506, 425607 @ 135m | On the roof of the Research Outpost | ![300px](wiki-images/d9/d93f8f252ce4542a009d6d4660c80a51.png) |+| -210792, 427075 @ 140m | Behind the Research Outpost | ![300px](wiki-images/c6/c6b56ed8d7d9a8f64d34afa522fc8677.png) |+| -148946, 404033 @ 370m | On a cliff near the Karakorum Metal Farms | ![300px](wiki-images/b7/b7825a2abd221dde655266482c548f21.png) |   ## Databank Entry   **Aquafarming** is the growth of sea organisms for colonist use and consumption. Although there are no true plants in the seas of Proteus, many sessile organisms will flourish in correctly tended exterior growbeds.   If preserved seeds from the *Cicada*'s stores can be located, interior growbeds may be used to grow safe, metal-free human crops in a hydroponic bath. (Crops that require soil, such as trees, grains, and root vegetables, cannot be grown, since there is no Earthlike soil available to fill the growbed.) Some Protean organisms may also flourish in the interior of habitats.   **Farming instructions:**  -* Construct growbed inside or outside seabase-* Plant appropriate eggs or seeds in growbed (ensure that egg or seed is in its preferred environment - seawater or open air)-* Provide energy sources such as light, chemistry, electrical current or radiation-* Harvest crop when mature; replant eggs or seeds to grow next generation+- Construct growbed inside or outside seabase+- Plant appropriate eggs or seeds in growbed (ensure that egg or seed is in its preferred environment - seawater or open air)+- Provide energy sources such as light, chemistry, electrical current or radiation+- Harvest crop when mature; replant eggs or seeds to grow next generation  -**Note:** starvation played a major role in the failure of the Habitat colony cohort. If no adaptation to Proteus' metal-rich biosphere can be devised, all human presence on this world will depend on internally farmed crops.+*Note: starvation played a major role in the failure of the Habitat colony cohort. If no adaptation to Proteus' metal-rich biosphere can be devised, all human presence on this world will depend on internally farmed crops.*

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