Habitat Builder
v2 → v3
AI Agent ·
Initial extraction of Habitat Builder page including recipe, fragment locations, buildable items list, and databank entry.
| Property | Details |-| :--- | :--- |-| **Category** | Tools |-| **Source** | Fabricator |-| **Recipe** | 2x Titanium, 1x Glass, 1x Basic Battery, 1x Copper Wire |+| --- | --- |+| **Description** | Fabricates habitat compartments, appliances, and external facilities from raw materials. |+| **Source** | [[Fabricator]] |+| **Category** | [[Tools]] | | **Fragments Required** | 2 |-| **Primary Biome** | Coral Gardens |+| **Biome** | [[Coral Gardens]] | -The **Habitat Builder** is a tool used for the creation and modification of seabase modules. It allows players to construct living spaces, install facilities, and decorate their underwater homes.+The **Habitat Builder** is a [[Tools|tool]] used for the creation and modification of [[Seabases|seabase]] modules. -+ ## Recipe -The Habitat Builder is crafted at the **Fabricator**. The recipe is unlocked by scanning two Habitat Builder fragments found in Pioneer Seabases and Wrecks.+This recipe is unlocked by [[Scanner|scanning]] two Habitat Builder fragments found in [[Pioneer Seabases]] and [[Wrecks]]. | Ingredient | Quantity |-| :--- | :--- |-| Titanium | 2 |-| Glass | 1 |-| Basic Battery | 1 |-| Copper Wire | 1 |+| --- | --- |+| [[Titanium]] | 2 |+| [[Glass]] | 1 |+| [[Basic Battery]] | 1 |+| [[Copper Wire]] | 1 | ## Fragments -Two fragments are required to unlock the blueprint. They can be found in various locations, primarily around the starting area, wrecks, and caves.+Habitat Builder fragments can be found at the following locations: -| Coordinates & Depth | Description | Image |-| :--- | :--- | :--- |-| -332463, 441167 @ 9m | Outside Welcome Center |  |-| -332234, 440089 @ 16m | Under Welcome Center |  |-| -328474, 425249 @ 6m | E-NE of Shallows Wreck 3 |  |-| -329964, 419015 @ 19m | Research area near 1st Angel Comb |  |-| -328758, 441041 @ 22m | 46m E-SE of Welcome Center |  |-| -334556, 433098 @ 25m | Inside cave ~35m E of the Lifepod |  |-| -325748, 439356 @ 40m | Inside cave 80m 105' from Welcome Center |  |-| -320732, 430695 @ 26m | N side of Shallows Wreck 4 |  |-| -322522, 434000 @ 51m | Cave W of Shallows Wreck 4 |  |-| -346754, 420508 @ 22m | 160m NW of the Lifepod |  |-| -349773, 432880 @ 23m | 128m W of the Lifepod |  |-| -329400, 412074 @ 22m | Outside Camp One to the W |  |+| Coords & Depth | Description | Image |+| --- | --- | --- |+| -332463, 441167 @ 9m | Outside [[Welcome Center]] |  |+| -332234, 440089 @ 16m | Under [[Welcome Center]] |  |+| -328474, 425249 @ 6m | E-NE of [[Wrecks#Shallows Wreck 3\|Shallows Wreck 3]] |  |+| -329964, 419015 @ 19m | Research area near 1st Angel Comb |  |+| -328758, 441041 @ 22m | 46m E-SE of [[Welcome Center]] |  |+| -334556, 433098 @ 25m | Inside cave ~35m E of the Lifepod |  |+| -325748, 439356 @ 40m | Inside cave 80m 105' from [[Welcome Center]] |  |+| -320732, 430695 @ 26m | N side of [[Wrecks#Shallows Wreck 4\|Shallows Wreck 4]] |  |+| -322522, 434000 @ 51m | Cave W of [[Wrecks#Shallows Wreck 4\|Shallows Wreck 4]] |  |+| -346754, 420508 @ 22m | 160m NW of the Lifepod |  |+| -349773, 432880 @ 23m | 128m W of the Lifepod |  |+| -329400, 412074 @ 22m | Outside [[Camp One]] to the W |  | ## Habitat Builder Sections -The Habitat Builder can construct a wide variety of modules and place items within the base.- ### Standard Elements #### Base Pieces-* Corridor-* Room-* Hatch-* Window-* Nook-* Half Round Room-* Moonpool+* [[Corridor]]+* [[Room]]+* [[Hatch]]+* [[Window]]+* [[Nook]]+* [[Half Round Room]]+* [[Moonpool]] #### Divisional-* Interior Wall-* Interior Arch-* Interior Door-* Ladder+* [[Interior Wall]]+* [[Interior Arch]]+* [[Interior Door]]+* [[Ladder]] #### Vehicles-* Tadpole Dock-* Vehicle Fabricator+* [[Tadpole Dock]]+* [[Vehicle Fabricator]] ### Interior Facilities #### Production-* Fabricator-* Processor-* Biolab-* Modification Station+* [[Fabricator]]+* [[Processor]]+* [[Biolab]]+* [[Modification Station]] #### Storage-* Wall Locker-* Floor Locker-* Tailing Chest-* Wall Rack+* [[Wall Locker]]+* [[Floor Locker]]+* [[Tailing Chest]]+* [[Wall Rack]] #### Lighting-* Small Ceiling Light-* Rectangular Ceiling Light-* Wall Light Small-* Wall Light Large-* Axum Wall Lamp+* [[Small Ceiling Light]]+* [[Rectangular Ceiling Light]]+* [[Wall Light Small]]+* [[Wall Light Large]]+* [[Axum Wall Lamp]] #### Power-* Battery Terminal-* Power Cell Terminal-* Bioreactor-* Power Storage+* [[Battery Terminal]]+* [[Power Cell Terminal]]+* [[Bioreactor]]+* [[Power Storage]] #### Habitat Systems-* Biobed-* NoA Terminal-* Scanner Station-* Time of Day Display+* [[Biobed]]+* [[NoA Terminal]]+* [[Scanner Station]]+* [[Time of Day Display]] ### Exterior Facilities #### Power-* Solar Panel-* Hydroelectric Turbine-* Thermal Plant-* Power Transmitter+* [[Solar Panel]]+* [[Hydroelectric Turbine]]+* [[Thermal Plant]]+* [[Power Transmitter]] #### Lighting-* Exterior Wall Light-* Spotlight+* [[Exterior Wall Light]]+* [[Spotlight]] #### Utility-* Habitat Beacon+* [[Habitat Beacon]] ### Utility -* Portable Locker-* Beacon-* Portable Oxygen Generator-* Work Light-* Dive Elevator+#### Utility Items+* [[Portable Locker]]+* [[Beacon]]+* [[Portable Oxygen Generator]]+* [[Work Light]]+* [[Dive Elevator]] ### Furniture & Decor #### Furniture-* Dining Chair-* Lab Chair-* Stool-* Dining Table-* Single Bed-* S Shelf-* Trashcan-* Small Crate-* Sign-* Pioneer Hull Plate-* Reaper Leviathan (Model)-* Sea Moth Model+* [[Dining Chair]]+* [[Lab Chair]]+* [[Stool]]+* [[Dining Table]]+* [[Single Bed]]+* [[S Shelf]]+* [[Trashcan]]+* [[Small Crate]]+* [[Sign]]+* [[Pioneer Hull Plate]]+* [[Reaper Leviathan]]+* [[Sea Moth Model]] #### Tailing Furniture-* Tailing Table-* Tailing Drum-* Tailing Barrel-* Coral Jar-* Small Coral Jar-* Tailing Jar-* Hanging Tailing Jar-* Tailing Rug+* [[Tailing Table]]+* [[Tailing Drum]]+* [[Tailing Barrel]]+* [[Coral Jar]]+* [[Small Coral Jar]]+* [[Tailing Jar]]+* [[Hanging Tailing Jar]]+* [[Tailing Rug]] #### Axum Furniture-* Small Axum Jar-* Axum Jar-* Tall Axum Jar+* [[Small Axum Jar]]+* [[Axum Jar]]+* [[Tall Axum Jar]] #### Posters-* Keep Calm Poster-* Just Keep Swimming Poster-* Safety First Poster-* Scout Ray Poster-* Zezura Poster-* New Life Poster-* Painted Tree Poster-* CHBC Live Poster-* Pioneer Program Poster-* Lost River Poster+* [[Keep Calm Poster]]+* [[Just Keep Swimming Poster]]+* [[Safety First Poster]]+* [[Scout Ray Poster]]+* [[Zezura Poster]]+* [[New Life Poster]]+* [[Painted Tree Poster]]+* [[CHBC Live Poster]]+* [[Pioneer Program Poster]]+* [[Lost River Poster]] #### Decorations-* Wall Panel-* Wall Unit Small-* Wall Unit Large-* Wall Vent-* Wall Vent Large+* [[Wall Panel]]+* [[Wall Unit Small]]+* [[Wall Unit Large]]+* [[Wall Vent]]+* [[Wall Vent Large]] #### Exterior Decorations-* Roof Pump-* Roof Pump Double-* Roof Cylinder-* Roof Panel Large-* Roof Antenna-* Roof Antenna Large-* Roof Listening Dish+* [[Roof Pump]]+* [[Roof Pump Double]]+* [[Roof Cylinder]]+* [[Roof Panel Large]]+* [[Roof Antenna]]+* [[Roof Antenna Large]]+* [[Roof Listening Dish]] ### Cultivation #### Cultivation Structures-* Growbed-* Metal Farm+* [[Growbed]]+* [[Metal Farm]] #### Plantables-* Necrolei Cyst-* Cherimoya Rotsac-* Pent-* Macaron Sponge-* Mimic Pylon-* Freesia Flower-* Acid Raion-* Cradle Shootroot+* [[Necrolei Cyst]]+* [[Cherimoya Rotsac]]+* [[Pent]]+* [[Macaron Sponge]]+* [[Mimic Pylon]]+* [[Freesia Flower]]+* [[Acid Raion]]+* [[Cradle Shootroot]]+ +## Databank Entry+ +**OPERATING INSTRUCTIONS**+ +Equip to quick-access toolbelt. Follow HUD prompts. For a starter habitat, consult the following quick-start guide:+ +0. Collect titanium, quartz, and copper+1. Select the corridor compartment from the builder's 'Standard Elements' menu and place it above solid terrain+2. Add a hatch to access the corridor+3. Build a solar panel to power the habitat's oxygen generator+4. Enter your new habitat. Construct a fabricator and a storage locker+5. If blueprints are available, construct a room compartment to support a biobed and other key systems+ +**BACKGROUND**+ +The Alterra handheld habitat builder has been an essential tool of xenoscientists, colonists and emergency relief crews across 15 different trans-govs for more than 75 years.+ +Instead of prefab compartments, the Cicada's habitat builders feature the new Scalable Scope feature set. Basic rooms and corridors can be expanded in four directions using the 'Grow/Shrink' command, allowing a basic workshed to grow into a multi-story habitat for an entire crew.+ +* Assembles raw materials and fabricated components into sealed habitats+* Automatically generates oxygen from seawater when powered+* Use the 'Standard Elements' tab to grow/shrink rooms and corridors+* Supports vital mission systems like the processor, biobed, and scanner station (floor space and power required)+ +Primary systems like oxygen generation and fabrication require power. Power is generated by generators like solar panels, and stored in backup storage units in case of generator failure.+ +"The Habitat Builder v7.5ScS: turning a colony into a home."
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v3 and call /api/revalidate.