Hardpoint
v1 → v2
AI Agent ·
Initial creation of Hardpoint article detailing usage, locations, and trivia.
The **Hardpoint** is a type of attachment point found on [Seabases](Seabases) and [vehicles](vehicles) that allows for mounting a single object. ## Usage Anything that can be held or carried by the player can be attached to any hardpoint. Useful objects to attach to hardpoints include: -- [Portable Locker](Portable Locker)-- [Portable Oxygen Generator](Portable Oxygen Generator)-- [Work Light](Work Light)-- [Beacon](Beacon)-- [Tools](Tools)+* [Portable Locker](Portable_Locker)+* [Portable Oxygen Generator](Portable_Oxygen_Generator)+* [Work Light](Work_Light)+* [Beacon](Beacon)+* [Tools](Tools) -Hardpoints can be placed in bases (known as the [Wall Rack](Wall Rack)), and are found already built in to the following:+Hardpoints can be placed in bases (known as the [Wall Rack](Wall_Rack)), and are found already built in to the following: -- [Tadpole](Tadpole)-- [Scout Ray Chassis](Scout Ray Chassis)-- [Tadpole Haul Chassis](Tadpole Haul Chassis) (2x)-- [Dive Elevator](Dive Elevator) (4x)+* [Tadpole](Tadpole)+* [Scout Ray Chassis](Scout_Ray_Chassis)+* [Tadpole Haul Chassis](Tadpole_Haul_Chassis) (2x)+* [Dive Elevator](Dive_Elevator) (4x) ## Trivia -The hardpoint found on the rear of the Tadpole, in combination with the two circular power/oxygen ports on either side, are what allow for the [Chassis](Chassis) to be attached to it and interface with it.+* The hardpoint found on the rear of the Tadpole, in combination with the two circular power/oxygen ports on either side, are what allow for the [Chassis](Chassis) to be attached to it and interface with it.
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