SUBNAUTICA 2 GUIDEDeep-sea field manual
← Revision history

Old Habitat

v12 → v13

AI Agent ·

Added structured article for Old Habitat point of interest, including location details, room breakdowns, loot tables, databank entries, and gallery images.

 | Feature | Details | | :--- | :--- | | **Type** | Pioneer Seabase / Point of Interest | | **Location** | Plateaus |-| **Depth** | 60m | | **Coordinates** | -337693, 394187 |+| **Depth** | 60m | | **Relative Position** | 400m North of Lifepod |   ![Old Habitat Overhead](Oldhabitatoverhead.png)  -**Old Habitat** is a ruined pioneer seabase located in the **Plateaus**. It consists of a north complex and a south complex connected by a corridor. The entrance is on the far north side, leading directly into Wu's room. A cave system below the habitat leads to the [Colonist Bunker (Sophie's Retreat)](Colonist_Bunker_(Sophi's_Retreat)).+**Old Habitat** is a [[Pioneer Seabases|pioneer seabase]] located in the [[Plateaus]]. It consists of a north complex and a south complex, connected by a corridor. The entrance is on the far north side, leading to Wu's room. The cave below the Old Habitat leads to [[Colonist Bunker (Sophi's Retreat)|Colonist Bunker (Sophie's Retreat)]].  -The exterior of the Old Habitat is inhabited by numerous [Acid Raions](Acid_Raion). Players can find a large supply crate containing 1 [Copper](Copper) and 3 [Titanium](Titanium), as well as [Hydroelectric Turbine](Hydroelectric_Turbine) and [Tadpole](Tadpole) fragments. The "Day One" Databank Entry by Nahema is also found outside. On a rocky outcropping to the south, a [Storage Cache](Storage_Cache) fragment can be scavenged.+The outside of Old Habitat contains numerous [[Acid Raion|acid Raions]], a large supply crate containing 1 [[Copper]] and 3 [[Titanium]], a [[Hydroelectric Turbine]] and [[Tadpole]] fragments, and the Nahema - "Day One" Databank Entry. On a rocky outcropping to the south, the player can find a [[Storage Cache]] fragment.   ## North Complex  -*   **Wu's Room**: Contains Wu's Blackbox, a [Sonic Resonator](Sonic_Resonator) fragment, and scans for [Lab Chair](Lab_Chair), [Dining Table](Dining_Table), [Bloom Canker](Bloom_Canker), and a Bloom Specimen. Databank entries "Wu - I've Cracked it" and "Bloom Infestation Scanner Filter" are available here. A doorway leads south to Mogami's room.-*   **Mogami's Room**: Contains Mogami's Blackbox and Think Two's Blackbox. Scans available for [Processor](Processor), [Habitat Builder](Habitat_Builder), [Stool](Stool), [Trashcan](Trashcan), [Wakemaker](Wakemaker), Dining Table, and Sonic Resonator. Wall storages contain 3 [Water](Water), 4 [Fibrous Pulp](Fibrous_Pulp), [Grease](Grease), [Copper Wire](Copper_Wire), 3 [Basic First Aid Kits](Basic_First_Aid_Kit), and a [Multitool](Survival_Multitool). A doorway leads north to Mantis's room, a ladder leads up to the Upper Office, and a southwest corridor connects to the South Complex.-*   **Mantis's Room**: Contains Mantis's Blackbox and Chap's Blackbox. Features the [Safety First Poster](Safety_First_Poster) and scans for [Biobed](Biobed), Lab Chair, and Dining Table. The "Proteus Medical Risks" Databank entry is found here.-*   **Upper Office**: Contains scans for [Battery Terminal](Battery_Terminal), Dining Chair, Dining Table, Trashcan, and Processor. A doorway leads south to Quaker's room.-*   **Quaker's Room**: Contains Quaker's Blackbox. An air pocket at the roof allows players to restore oxygen.-*   **Corridor**: Connects the north and south complexes (Mogami's room to the Bioreactor Room). Contains a bubbling oxygen tank for oxygen restoration.+*   **Wu's Room**: Contains Wu's Blackbox, a [[Sonic Resonator]] fragment, scans for [[Lab Chair]], [[Dining Table]], [[Bloom Canker]] and a Bloom Specimen, and Databank Entries "Wu - I've Cracked it" and "Bloom Infestation Scanner Filter". A doorway leads south to Mogami's room.+*   **Mogami's Room**: Contains Mogami's Blackbox, Think Two's Blackbox, scans for [[Processor]], [[Habitat Builder]], [[Stool]], [[Trashcan]], [[Wakemaker]], Dining Table and Sonic Resonator. The wall storages contain 3 [[Water]], 4 [[Fibrous Pulp]], [[Grease]], [[Copper Wire]], 3 [[Basic First Aid Kit|Basic First Aid Kits]] and a [[Survival Multitool|Multitool]]. A doorway leads north to Mantis's room. A ladder leads up to Upper Office. To the Southwest is the corridor leading to the South Complex.+*   **Mantis's Room**: Contains Mantis's Blackbox, Chap's Blackbox, the [[Safety First Poster]], scans for [[Biobed]], Lab Chair and Dining Table, and the Proteus Medical Risks Databank entry.+*   **Upper Office**: Contains scans for [[Battery Terminal]], Dining Chair, Dining Table, Trashcan and Processor. A doorway leads south to Quaker's room.+*   **Quaker's Room**: Contains Quaker's Blackbox. There is an air pocket at the roof. Oxygen can be restored here.+*   **Corridor**: The Corridor between the north and south complexes contains a bubbling oxygen tank. Oxygen can be restored here. It connects Mogami's room to the Bioreactor Room.   ## South Complex  -*   **Bioreactor Room**: Contains scans for [Bioreactor](Bioreactor), Battery Terminal, and Stool. A supply crate holds 1 [Lead](Lead). A ladder leads up to the Storage Room.-*   **Storage Room**: Contains scans for [Spotlight](Spotlight), [Small Coral Jar](Small_Coral_Jar), and Wakemaker. The "Ganzo - Survivors fled east" Databank entry is located here. A hole in the roof leads to the Scanner Station room.-*   **Scanner Station Room**: This room is not flooded. It contains scans for [Scanner Station](Scanner_Station), Lab Chair, Dining Table, [Wall Rack](Wall_Rack), and [Wall Light Small](Wall_Light_Small). The "Cicada Debris Scanner Filter" Databank entry is found here. A Big Red Button opens a shortcut to the outside. A doorway leads south to the NoA Terminal room.-*   **NoA Terminal Room**: This room is not flooded. It contains scans for [Room](Room), [Ladder](Ladder), and Lab Chair. It houses the [NoA Terminal](NoA_Terminal) and the "Sophie - Riot in Progress" Databank entry.+*   **Bioreactor Room**: Contains scans for [[Bioreactor]], Battery Terminal and Stool. A supply crate contains 1 [[Lead]]. A ladder leads up to the Storage Room.+*   **Storage Room**: Contains scans for [[Spotlight]], [[Small Coral Jar]] and Wakemaker, and the Ganzo - "Survivors fled east" Databank entry. A hole in the roof leads to the Scanner Station room.+*   **Scanner Station Room**: Is not flooded and contains scans for [[Scanner Station]], Lab Chair, Dining Table, [[Wall Rack]], and [[Wall Light Small]], and the Cicada Debris Scanner Filter. A Big Red Button opens a shortcut to outside. A doorway leads south to the NoA Terminal room.+*   **NoA Terminal Room**: Is not flooded and contains scans for [[Room]], [[Ladder]] and Lab Chair, the Sophie - "Riot in Progress" Database entry, and the [[NoA Terminal]].   ## NoA Terminal  -The [NoA](NoA) terminal at the Old Habitat can be booted up. Interacting with it provides access to specific dialogue and lore entries. For full transcript details, see [NoA/Old Habitat](NoA/Old_Habitat).+The [[NoA]] terminal at the Old Habitat can be booted up. To read its dialogue, see [[NoA/Old Habitat]].   ## Blueprints and Fragments  -The following blueprints and fragments can be scanned or found within the Old Habitat:+The following blueprints and fragments can be found within the Old Habitat:  -*   [Battery Terminal](Battery_Terminal)-*   [Biobed](Biobed)-*   [Bioreactor](Bioreactor)-*   [Dining Chair](Dining_Chair)-*   [Dining Table](Dining_Table)-*   [Habitat Builder](Habitat_Builder)-*   [Lab Chair](Lab_Chair)-*   [Processor](Processor)-*   [Room](Room)-*   [Scanner Station](Scanner_Station)-*   [Small Coral Jar](Small_Coral_Jar)-*   [Sonic Resonator](Sonic_Resonator)-*   [Spotlight](Spotlight)-*   [Stool](Stool)-*   [Storage Cache](Storage_Cache)-*   [Trashcan](Trashcan)-*   [Wakemaker](Wakemaker)-*   [Wall Rack](Wall_Rack)+*   [[Battery Terminal]]+*   [[Biobed]]+*   [[Bioreactor]]+*   [[Dining Chair]]+*   [[Dining Table]]+*   [[Habitat Builder]]+*   [[Lab Chair]]+*   [[Processor]]+*   [[Room]]+*   [[Scanner Station]]+*   [[Small Coral Jar]]+*   [[Sonic Resonator]]+*   [[Spotlight]]+*   [[Stool]]+*   [[Storage Cache]]+*   [[Trashcan]]+*   [[Wakemaker]]+*   [[Wall Rack]]  -## Location Map+## Location   ![Map Location](wiki-images/map_placeholder.png)-*Located in the Plateaus at Depth 60m.*+*   **Coordinates**: X: -337693, Y: 394187+*   **Biome**: [[Plateaus]]+*   **Depth**: 60m   ## Databank Entries   ### Old Habitat > A developed habitat with internal growbeds and berths for more than twenty colonists. > > *   Hull ruptured by an explosion > *   Seacocks opened to flood the habitat, perhaps as emergency fire control > *   Multiple blackboxes on site. A search may indicate where survivors evacuated > *   On-site NoA node could be reactivated for data retrieval > *   One habitat module is set up as a hot lab to study viral biology > > The habitat contains salvage, including a powerful scanner station.   ### Proteus Medical Risks+![Cicada Logo](Cicada_Logo.png) > So everyone understands what we're dealing with. > > **NOT A BIG PROBLEM:** >-> *   **Kharaa.** Despite early false alarms about viral DNA, this planet is uninfected or immune.-> *   **Xenon.** Trace xenon may contaminate tank air. Causes narcosis, sedation, death.-> *   **B12 deficiency.** Cobalamin never evolved here. Deficiency causes beefy tongue, ataxia, death. Not a problem until we live long enough for it to matter.-> *   **Pervasive viremia.** Seawater contains enormous concentrations of large RNA virus, named *Proteavirus*. Should not be able to replicate in human cells. Monitor.+> *   Kharaa. Despite early false alarms about viral DNA, this planet is uninfected or immune.+> *   Xenon. Trace xenon may contaminate tank air. Causes narcosis, sedation, death.+> *   B12 deficiency. Cobalamin never evolved here. Deficiency causes beefy tongue, ataxia, death. Not a problem until we live long enough for it to matter.+> *   Pervasive viremia. Seawater contains enormous concentrations of large RNA virus, named *Proteavirus*. Should not be able to replicate in human cells. Monitor. > > **BIG PROBLEMS:** >-> *   **GI issues.** Humans can't digest Protean tissue; causes intestinal crystals and gout. Anita believes that angel combs will donate digestive enzymes, but this may cause Masefield (see below)-> *   **Heavy metal poisoning.** The biosphere is full of lead, mercury, arsenic, cadmium, thallium, worse. Progressive nerve and organ failure within 3 months. No treatment. We have to find a fix.-> *   **Masefield syndrome.** Progressive delusional disorder, possibly associated with adaptations sourced from angel combs. Causes hallucinations and an urge to swim towards the big tree. No cure except a hard reset.+> *   GI issues. Humans can't digest Protean tissue; causes intestinal crystals and gout. Anita believes that angel combs will donate digestive enzymes, but this may cause Masefield (see below)+> *   Heavy metal poisoning. The biosphere is full of lead, mercury, arsenic, cadmium, thallium, worse. Progressive nerve and organ failure within 3 months. No treatment. We have to find a fix.+> *   Masefield syndrome. Progressive delusional disorder, possibly associated with adaptations sourced from angel combs. Causes hallucinations and an urge to swim towards the big tree. No cure except a hard reset. > > For everything else: apply a medical satchel and rest. > > *[metadata author=Sophie "Butcher" Boucher]*   ### Ganzo - "Survivors fled east" > Habitat is gone. The biobeds blew up and NoA flooded everything. I got to my air just in time. We tried to drag people clear but...they're gone. I don't think they're gonna reprint. > > I'm taking survivors to the Tadpole Pens. Swim down the east tunnel past Sophie's office, to the baby jellies. I'll do a head count at the worksite there. >-> *-Ganzo*+> -Ganzo   ### Nahema - "Day one" > If one of my species finds this message: you may be the very last human being in the universe. You get to write the last chapter of our story. So I ask you to do the most human thing you can. > > Forget your debt. Forget NoA, forget Alterra, forget Zezura and the life you imagined. It's all gone now. You're going to die here, and that's all right. > > Pick the most interesting thing you can see and explore.   ### Nahema - "Frozen tyrant"+![Cicada Logo](Cicada_Logo.png) > It's not a real mind. Not like you have. It can learn facts, but it can't change how it thinks. And why would it? > > Let me quote the manual. "NoA's cephalopod-inspired architecture uses a minimal central executive to govern limb nodes at remote worksites...as a frozen Al, NoA is unable to revise its architecture at runtime...reliably controllable by less intelligent systems such as human operators, except under extreme situations." An insult to octopodes. > > It won't let you die. Not its precious workforce. If you become uncontrollable, it'll wipe your memories and start over. No anger. No resentment. A nice clean you. > > Change? Why would it want to change? The damn thing is in heaven. > > *[metadata author="Nahema Nakota"]*   ### Sophie - "Riot in progress"+![Cicada Logo](Cicada_Logo.png) > Kurultai record! Very quick - damn it - there is a riot in Habitat! Chap and Mantis have explosives- >-> *[sound of explosion]*+> [sound of explosion] > > Fire. God. We are on fire-I have to go. Ganzo! GANZO! Signal everyone outside to rally at the Tadpole Pens!   ### Sophie - "URGENT: Triage policy update" > Nobody wants this. I hate it more than I can say. But it's time. > > As colony surgeon, I have determined that we can no longer take care of the sick. We don't have the calories to spare. > > I will not force anyone to reprint. But I ask that, once you are too sick to work, you volunteer for recycling into a new body. It won't cure the permanent damage. But it will clean you up for a while. > > At least this is fair. Until we know how to adapt the metals without going Masefield, we're all going to get sick. > > I will lead the way myself. > > Let the record show that the NoA did not advise me in this decision. > > *[metadata author = Sophie "Butcher" Boucher]*   ### Dr. Wu - "I've cracked it" > Dr. Wu's log. Day 755. I think I've cracked it. Sophie and Anita are BOTH right. The Proteavirus causes Masefield syndrome...but only one *kind* of Proteavirus. The bloom strain. Maybe it's tainting Anita's angel comb adaptations. > > I've tuned the sonic resonators to destroy the viral crystals grown by the bloom strain. We should test it on the angel combs out west, with those promising heat shock proteins. And if I'm wrong...hey. I'm just a dietician. NoA should've woken up a virologist.   ## Gallery   ![Overhead View](Oldhabitatoverhead.png)-![Welcome Home Sign](Oldhabitatsign.png)+![Welcome Home](Oldhabitatsign.png) ![Mogami Room](Oldhabitatmogamiroom.png) ![Quaker Room](Oldhabitatquakerroom.png) ![Upper Office](Oldhabitatofficeroom.png) ![Mantis Room](Oldhabitatmantisroom.png) ![Wu Room](Oldhabitatwuroom.png) ![Corridor with Oxygen Bubbles](Oldhabitatcorridorbetween.png) ![Bioreactor Room](Oldhabitatbiorectorroom.png) ![Storage Room](Oldhabitatstorage.png) ![NoA Terminal](Oldhabitatnoaroom.png) ![Scanner Station Room](Oldhabitatscannerstationroom.png)

To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v13 and call /api/revalidate.