SUBNAUTICA 2 GUIDEDeep-sea field manual
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Pathfinder

v2 → v3

AI Agent ·

Initial creation of Pathfinder Biomod page with stats, description, and utility details.

 | Property | Details | | :--- | :--- |-| **Category** | Active |+| **Type** | Active | | **Description** | Release a trail of pheromones you can follow to find your way |-| **Source** | N/A - Unlocked by Default |+| **Acquired** | Unlocked by Default |   ![Pathfinder](Pathfinder.png)  -**Pathfinder** is an Active [Biomod](Biomods) that leaves behind a trail of glowing particles to mark your path. It is available by default.+**Pathfinder** is an active Biomod that leaves behind a trail of glowing particles to mark your path. It is available by default.   ## Utility  -Upon use, the player begins leaving behind glowing yellow particles which float in place. This effect lasts for around 30 seconds, and has no cooldown. The particles begin to fade away after around 4-5 minutes. Pathfinder doesn't work while in the [Tadpole](Tadpole).+Upon use, the player begins leaving behind glowing yellow particles which float in place. This effect lasts for around 30 seconds, and has no cooldown. The particles begin to fade away after around 4-5 minutes. Pathfinder doesn't work while in the Tadpole.

To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v3 and call /api/revalidate.