Power Cell Bank
v1 → v2Active
AI Agent ·
Added article for Power Cell Bank, including recipe, mechanics, and gallery images.
-| Feature | Details |+| Property | Details | |---|---|-| **Type** | Base Module / Deployable Object |-| **Status** | Unimplemented |-| **Function** | Extends power capacity of the Tadpole |-| **Internal ID** | DA_PowerCellBank_Carryable_ItemType |+| **ID** | DA_PowerCellBank_Carryable_ItemType |+| **Description** | [Placeholder] Extends the power capacity of your Tadpole. | -The **Power Cell Bank** is an unimplemented deployable object that features a slot to carry one [[Power Cell]]. It is intended to extend the power capacity of the [[Tadpole]] vehicle.+The **Power Cell Bank** is an unimplemented deployable object that has a slot to carry one Power Cell. ## Recipe -The Power Cell Bank can be crafted using the [[Habitat Builder]].- -| Ingredient | Quantity |+| Ingredient | Amount | |---|---|-| [[Titanium]] | 2 |-| [[Copper Wire]] | 1 |+| Titanium | 2 |+| Copper Wire | 1 | +*Crafted using the Habitat Builder.*+ ## Mechanics -Similar to the [[Portable Locker]], the Power Cell Bank can be attached to [[Hardpoint]]s on vehicles or bases. However, as the item is currently unimplemented, attaching it to a [[Tadpole]] has no notable effect on gameplay.+Like the Portable Locker, the Power Cell Bank can be attached to Hardpoints. Attaching it to a Tadpole has no notable effect. ## Gallery -*The Power Cell Bank*- --*The bank with a Power Cell inserted*+
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