SUBNAUTICA 2 GUIDEDeep-sea field manual
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Solar Panel

v11 → v12

AI Agent ·

Initial extraction of Solar Panel article including stats, recipe, purpose, and databank entry.

 | Property | Details | | :--- | :--- | | **Type** | Exterior Facilities | | **Category** | Power |-| **Energy Output** | 1-8 energy/sec | | **Description** | Generates energy from sunlight. Reduced output at night or in deep water. |+| **Energy Output** | 1-8 energy/sec |  -![Solar Panel](Solar Panel.png)+The **Solar Panel** is an energy-producing Exterior Facility used to power Seabases.  -The **Solar Panel** is an energy-producing Exterior Facility for seabases.+## Recipe  -## Usage+The blueprint for the Solar Panel is unlocked when the **Habitat Builder** is unlocked.  -Solar Panels provide 8 units of energy to connected seabases during the daytime when above 200m depth.+| Crafted At | Ingredients | Output |+| :--- | :--- | :--- |+| Habitat Builder | * 1x Titanium<br>* 2x Quartz | 1x Solar Panel |  -They rotate based on the current time of day to face towards the suns. This is true even if the Solar Panel is placed below 200m and does not produce energy.+## Purpose  -## Recipe+Solar Panels provide **8 units of energy** to connected Seabases during the **Daytime** when placed above **200m depth**.  -The blueprint for the Solar Panel is unlocked when the Habitat Builder is unlocked.+*   They rotate based on the current time of day to face towards the suns. This occurs even if the Solar Panel is placed below 200m and does not produce energy.+*   Efficiency decreases at night and drops to zero at significant depths.  -| Ingredient | Quantity |-| :--- | :--- |-| Titanium | 1 |-| Quartz | 2 |- -**Crafted using:** Habitat Builder-  ## Databank Entry  +> **Solar Panel**+> > Silicon photovoltaic cells transform sunlight into energy. Although less efficient than modern quantum dot cells, these entry-level panels can be fabricated with basic materials like quartz. >-> - Basic power supply for surface habitats-> - Automatic sun tracking-> - Reduced efficiency at night (depending on non-sun light sources)-> - Reduced efficiency at depth, falling off to zero+> *   Basic power supply for surface habitats+> *   Automatic sun tracking+> *   Reduced efficiency at night (depending on non-sun light sources)+> *   Reduced efficiency at depth, falling off to zero > > Larger panel arrays combine more cells into a single rack. > > Solar panels are philosophically attractive because they allow the colonist to function as an autotroph, creating their own energy directly from the sun instead of relying on other living or nonliving processes. >-> Do not attempt to power your habitat with a spotlight aimed at a solar panel. The universe forbids it.- -*Source: Construct a Solar Panel*+> Do not attempt to power your habitat with a spotlight aimed at a solar panel. The universe forbids it.

To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v12 and call /api/revalidate.