Spiked Horn Grass
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Imported from official Subnautica Wiki(rev 565778)— https://wiki.subnautica.com/sn/Spiked_Horn_Grass
+# Spiked Horn Grass+ ++ +**Category**: Flora +**Attitude**: Harvestable +**Biome**: Bulb Zone Caves, Crash Zone Mesas, Mountains Caves, Sea Treader's Path, Sparse Reef +**Reap**:  (2×2) +**Debug Spawn**: shellgrass+ +## Spiked Horn Grass Seed+ ++ +**Category**: Seeds +**Description**: Spiked horn grass seed. +**Size**: 4 (2x2) +**Debug Spawn**: shellgrassseed +**Bioreactor**: N/A+ +Spiked Horn Grass is a mid-sized decorative flora species found in abundance on the shallower part of the Sea Treader's Path biome. By striking it with a knife, Spiked Horn Grass Seeds can be obtained.+ +Each Spiked Horn Grass has 150 HP and can therefore be slashed 8 times before being destroyed, giving 9 seeds in total. This is because the last knife hit grants 2 seeds instead of one. The seeds can be planted in an Exterior Growbed or an Alien Containment. It takes 800 seconds (13:20 minutes) for a mature plant to grow from a seed.+ +As mentioned above, the Spiked Horned Grass is only meant for decoration and has no use in crafting.+ +## Appearance+ +The Spiked Horn Grass appears to be a type of thorny grass with several cone-shaped shells enclosing it. The shells are a glossy light brown, and the grasses are orange-brown with lime green stripes that become more prominent near the tips.+ +## Data Bank Entry+ ++ +While it shares a closes genetic similarity with blood grass, this species has evolved to house its root system in rigid, horn-shaped enclosures.+ +## Gallery+ ++At day+ ++At night+ ++The Spiked Horn Grass in the Sparse Reef+ ++Two Spiked Horn Grass in the Bulb Zone Caves, surrounded by Spotted Dockleaves+ ++Several specimens in the Sea Treader's Path+ ++Spiked Horn Grass in the Mountains Caves, barely visible+ ++Spiked Horn Grass in the Mountain Island's Caves, growing along Redworts and Spotted Dockleaves+ ++Size comparison with the player+ ++Closeup view of the plant+ +## Hiding animation+ +## Trivia+ +* The Spiked Horn Grass flora was originally planned to have a hiding animation when Fauna or the Player swam near it.+* The Spiked Horn Grass is the only flora that cannot be put in the Bioreactor.+* The Spiked Horn Grass emits next to no Bioluminescence.
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