Spotlight
v4 → v5
AI Agent ·
Initial extraction of Spotlight article content including stats, recipe, fragment locations, and databank entry.
| Property | Details | | :--- | :--- |-| **Type** | Exterior Facilities (Lighting) |+| **Type** | Exterior Facilities |+| **Category** | Lighting |+| **Description** | Produces a very bright light to provide pioneers with a sense of safety. | | **Energy Consumption** | -2 energy/sec | | **Fragments Required** | 1 |-| **Description** | Produces a very bright light to provide pioneers with a sense of safety. | -- The **Spotlight** is a decorative exterior module for seabases. ## Recipe The blueprint for the Spotlight can be found by scanning a Spotlight. Locations of scannable Spotlights can be found in the [Fragments](#fragments) section below. | Ingredient | Quantity | | :--- | :--- | | Titanium | 1 | | Copper | 2 | **Crafted at:** Habitat Builder ## Usage Spotlights light up a wide radius in front of them when powered. ## Fragments -Scannable fragments for the Spotlight blueprint can be found at the following locations:+Fragments can be found at the following locations: | Coords & Depth | Description | Image | | :--- | :--- | :--- | | -214088, 449810 @ 130m | On a crate at the Rosetta Stone |  | | -337506, 395910 @ 50m | On a shelf within the Old Habitat |  | | -322128, 433749 @ 44m | In a cave 156m East of the Lifepod |  |+| -289606, 434366 @ 80m | In the Empty Hold in an exposed room |  | ## Databank Entry > **Spotlight** > > A high-lumen industrial spotlight. Automatically tracks nearby motion. May trigger behavior changes in native organisms, including repulsion, attraction and aggression. > > The movement of an organism in response to light is known as 'phototaxis'. > > *Source: Unlock the Spotlight blueprint* ## Gallery  
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v5 and call /api/revalidate.