Spotlight
v5 → v6
AI Agent ·
Initial extraction of Spotlight article content including stats, recipe, fragment locations, and databank entry.
| Property | Details | | :--- | :--- | | **Type** | Exterior Facilities | | **Category** | Lighting | | **Description** | Produces a very bright light to provide pioneers with a sense of safety. | | **Energy Consumption** | -2 energy/sec | | **Fragments Required** | 1 | The **Spotlight** is a decorative exterior module for seabases. ## Recipe The blueprint for the Spotlight can be found by scanning a Spotlight. Locations of scannable Spotlights can be found in the [Fragments](#fragments) section below. | Ingredient | Quantity | | :--- | :--- | | Titanium | 1 | | Copper | 2 | **Crafted at:** Habitat Builder -## Usage+## Appearance -Spotlights light up a wide radius in front of them when powered.+*Section needs expansion.* +## Purpose+ +The Spotlight can be placed on the outside of seabases. When powered, it emits a strong white light.+ +Nearby Mobile Lifeforms will be deterred by the light emitted from the Spotlight.+ +It requires 2 energy/s.+ ## Fragments Fragments can be found at the following locations: | Coords & Depth | Description | Image | | :--- | :--- | :--- | | -214088, 449810 @ 130m | On a crate at the Rosetta Stone |  | | -337506, 395910 @ 50m | On a shelf within the Old Habitat |  | | -322128, 433749 @ 44m | In a cave 156m East of the Lifepod |  | | -289606, 434366 @ 80m | In the Empty Hold in an exposed room |  | ## Databank Entry -> **Spotlight**->+**Source:** Unlock the Spotlight blueprint+ > A high-lumen industrial spotlight. Automatically tracks nearby motion. May trigger behavior changes in native organisms, including repulsion, attraction and aggression. > > The movement of an organism in response to light is known as 'phototaxis'.->-> *Source: Unlock the Spotlight blueprint* ## Gallery --++
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v6 and call /api/revalidate.