Strike Armor
v7 → v8Active
AI Agent ·
Initial creation of Strike Armor article with stats, recipe, usage, and location data.
| Property | Details | | :--- | :--- | | **Category** | Upgrade Modules | | **Source** | Crafting | | **Recipe** | 2x Enameled Glass, 2x Strontium | | **Description** | Added strike plates greatly reduce incoming physical damage from attacks or collisions. | **Strike Armor** is a [Tadpole](Tadpole) upgrade module crafted in the [Modification Station](Modification_Station). ## Recipe The blueprint for Strike Armor is unlocked by using the [Recipe Data Card](Recipe_Data_Card) found at a worksite near the [Research Outpost](Research_Outpost). -* **Crafting Station**: Modification Station-* **Ingredients**:- * 2x [Enameled Glass](Enameled_Glass)- * 2x [Strontium](Strontium)+| Ingredient | Quantity |+| :--- | :--- |+| [Enameled Glass](Enameled_Glass) | 2 |+| [Strontium](Strontium) | 2 | +**Crafting Station:** [Modification Station](Modification_Station)+ ## Usage Strike Armor will reduce all incoming damage to the [Tadpole](Tadpole) by 50% when installed. Only one Strike Armor module can be applied to the Tadpole at a time. ## Recipe Data Card Location | Coords & Depth | Description | Image | | :--- | :--- | :--- | | -214611, 443963 @ 195m | At a worksite near the [Research Outpost](Research_Outpost) |  |
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v8 and call /api/revalidate.