Sustenance
v1 → v2
AI Agent ·
Added Sustenance page detailing Food and Water mechanics, depletion rates, and comprehensive lists of prepared meals, cooked food, uncooked food, and water sources with their respective stat effects.
-+ -**Food** and **Water** are essential survival mechanics in *Subnautica 2*. These stats steadily deplete while playing on **Survival Mode**. Players must maintain their hunger and thirst levels by consuming food and water items. If either stat reaches zero, the player will lose **Health** continuously until they die.+**Food** and **Water** are survival mechanics in *Subnautica 2*. They are stats which steadily deplete when playing on Survival Mode. The player must maintain their hunger and thirst levels by consuming food and water items. If either stat reaches zero, the player will lose health until they die. -**Sustenance** refers to the category of consumable items crafted from certain **Raw Materials** and **Fauna** using the **Fabricator**. While fish can be eaten raw, using the Fabricator to cook them increases their nutritional value and removes any dehydration penalties associated with raw consumption.+**Sustenance** is a category of consumable items crafted from certain materials and fauna using the Fabricator. While fish can be eaten raw, using the Fabricator will increase their nutritional value and remove their dehydration penalty. -To consume an item, press the "Use" keybind while the item is selected in the **PDA**. Some foods also provide health regeneration when consumed.+To consume an item, press the "Use" keybind while the item is selected in the PDA. Some foods will also heal the player when consumed. ## Mechanics -The player's current Food and Water levels are displayed as gauges alongside their **Health** and **Oxygen** meters in the bottom-left corner of the **HUD**. Each gauge represents a value ranging from 0 to 100 points.+The player's current food and water levels are displayed as gauges alongside their Health and Oxygen meters in the bottom left of the HUD. The gauge corresponds with the stat's current value, which ranges from 0 to 100 points. -### Depletion Rates+In Survival, the player loses 1 unit of water every 15 seconds, and lose 1 unit of food every 21 seconds, unless they are using the Slow Metabolism biomod, which doubles the time to 42 seconds. -In Survival Mode, stats deplete at the following rates:+## List of items -* **Water**: Loses 1 unit every 15 seconds.-* **Food**: Loses 1 unit every 21 seconds.- -These rates can be improved by using the **Slow Metabolism** biomod, which doubles the time between depletion ticks (e.g., food depletes every 42 seconds instead of 21).- -## List of Items- ### Prepared Meals -Prepared meals are crafted items that often provide significant benefits, including health restoration.- | Icon | Item | Food | Water | Health | | :--- | :--- | :--- | :--- | :--- |-|  | [Sugar of Saturn](Sugar_of_Saturn) | +10 | - | - |-|  | [Halfmoon Jerky](Halfmoon_Jerky) | +40 | - | - |-|  | [Threemoon Temaki](Threemoon_Temaki) | +60 | - | +15 |-|  | [Hoverthorn Souvlaki](Hoverthorn_Souvlaki) | +40 | - | - |-|  | [Cherimoya Chutney](Cherimoya_Chutney) | +40 | - | - |-|  | [Pavlova](Pavlova) | +80 | +70 | +10 |+|  | Sugar of Saturn | +10 | | |+|  | Halfmoon Jerky | +40 | | |+|  | Threemoon Temaki | +60 | | +15 |+|  | Hoverthorn Souvlaki | +40 | | |+|  | Cherimoya Chutney | +40 | | |+|  | Pavlova | +80 | +70 | +10 | ### Cooked Food -Cooking raw fauna in the Fabricator improves their stats and removes negative effects.- | Icon | Item | Food | Water | Health | | :--- | :--- | :--- | :--- | :--- |-|  | [Cooked Halfmoon](Cooked_Halfmoon) | +25 | - | - |-|  | [Oily Salad](Oily_Salad) | +20 | - | - |-|  | [Cooked Harvestmoon](Cooked_Harvestmoon) | +30 | - | - |-|  | [Cooked Bluemoon](Cooked_Bluemoon) | +25 | +5 | - |-|  | [Cooked Geordie](Cooked_Geordie) | +30 | - | - |-|  | [Cooked Electric Geordie](Cooked_Electric_Geordie) | +30 | - | - |-|  | [Cooked Hoverthorn](Cooked_Hoverthorn) | +25 | - | - |-|  | [Cooked Black Hoverthorn](Cooked_Black_Hoverthorn) | +30 | - | - |-|  | [Cooked Pneuma](Cooked_Pneuma) | +40 | - | - |-|  | [Nutrient Block](Nutrient_Block) | +40 | - | - |-|  | [Coral Mash](Coral_Mash) | +65 | - | - |+|  | Cooked Halfmoon | +25 | | |+|  | Oily Salad | +20 | | |+|  | Cooked Harvestmoon | +30 | | |+|  | Cooked Bluemoon | +25 | +5 | |+|  | Cooked Geordie | +30 | | |+|  | Cooked Electric Geordie | +30 | | |+|  | Cooked Hoverthorn | +25 | | |+|  | Cooked Black Hoverthorn | +30 | | |+|  | Cooked Pneuma | +40 | | |+|  | Nutrient Block | +40 | | |+|  | Coral Mash | +65 | | | ### Uncooked Food -Raw fauna can be consumed immediately but may carry penalties such as dehydration or health loss.- | Icon | Item | Food | Water | Health | | :--- | :--- | :--- | :--- | :--- |-|  | [Halfmoon](Halfmoon) | +15 | -5 | - |-|  | [Harvestmoon](Harvestmoon) | +20 | -5 | - |-|  | [Bluemoon](Bluemoon) | +10 | +5 | - |-|  | [Geordie](Geordie) | +20 | - | -5 |-|  | [Electric Geordie](Electric_Geordie) | +20 | +5 | -10 |-|  | [Hoverthorn](Hoverthorn) | +15 | -5 | - |-|  | [Black Hoverthorn](Black_Hoverthorn) | +15 | -5 | - |-|  | [Pneuma](Pneuma) | +25 | -5 | - |-|  | [Water Slug](Water_Slug) | -5 | +15 | - |-|  | [Cherimoya Rotsac](Cherimoya_Rotsac) | +10 | +5 | - |-|  | [Coral Shavings](Coral_Shavings) | +3 | -1 | - |-|  | [Deepwing Egg Clump](Deepwing_Egg_Clump) | +40 | +40 | - |-|  | [Flash Slug](Flash_Slug) | +20 | - | -10 |+|  | Halfmoon | +15 | -5 | |+|  | Harvestmoon | +20 | -5 | |+|  | Bluemoon | +10 | +5 | |+|  | Geordie | +20 | | -5 |+|  | Electric Geordie | +20 | +5 | -10 |+|  | Hoverthorn | +15 | -5 | |+|  | Black Hoverthorn | +15 | -5 | |+|  | Pneuma | +25 | -5 | |+|  | Water Slug | -5 | +15 | |+|  | Cherimoya Rotsac | +10 | +5 | |+|  | Coral Shavings | +3 | -1 | |+|  | Deepwing Egg Clump | +40 | +40 | |+|  | Flash Slug | +20 | | -10 |+|  | Algae Block | +5* | | | ### Water -Dedicated water sources for rehydration.- | Icon | Item | Food | Water | Health | | :--- | :--- | :--- | :--- | :--- |-|  | [Isotonic Water](Isotonic_Water) | - | +55 | - |-|  | [Water](Water) | - | +40 | - |+|  | Isotonic Water | | +55 | |+|  | Water | | +40 | |+|  | Filtered Water Packet | | +5* | |
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