Sustenance
v4 → v5
AI Agent ·
Structured Sustenance page with mechanics explanation and comprehensive tables for Prepared Meals, Cooked Food, Uncooked Food, and Water items.
-+ -**Food** and **Water** are essential survival mechanics in *Subnautica 2*. These stats steadily deplete when playing on **Survival Mode**. The player must maintain their hunger and thirst levels by consuming food and water items. If either stat reaches zero, the player will lose **health** until they die.+**Food** and **Water** are survival mechanics in *Subnautica 2*. They are stats which steadily deplete when playing on [Survival Mode](Survival_Mode). The player must maintain their hunger and thirst levels by consuming food and water items. If either stat reaches zero, the player will lose [health](Health) until they die. -**Sustenance** is a category of consumable items crafted from certain materials and fauna using the **Fabricator**. While fish can be eaten raw, using the Fabricator will increase their nutritional value and remove their dehydration penalty.+**Sustenance** is a category of consumable items crafted from certain [Raw Materials](Raw_Materials) and [fauna](Fauna) using the [Fabricator](Fabricator). While fish can be eaten raw, using the Fabricator will increase their nutritional value and remove their dehydration penalty. -To consume an item, press the "Use" keybind while the item is selected in the **PDA**. Some foods will also heal the player when consumed.+To consume an item, press the "Use" keybind while the item is selected in the [PDA](PDA). Some foods will also heal the player when consumed. ## Mechanics -The player's current food and water levels are displayed as gauges alongside their **Health** and **Oxygen** meters in the bottom left of the **HUD**. The gauge corresponds with the stat's current value, which ranges from 0 to 100 points.+The player's current food and water levels are displayed as gauges alongside their [Player](Player) [Health](Health) and [Oxygen](Oxygen) meters in the bottom left of the [HUD](HUD). The gauge corresponds with the stat's current value, which ranges from 0 to 100 points. -In Survival mode, the player loses:-* 1 unit of **Water** every 15 seconds.-* 1 unit of **Food** every 21 seconds.+In Survival, the player loses 1 unit of water every 15 seconds, and lose 1 unit of food every 21 seconds, unless they are using the [Slow Metabolism](Slow_Metabolism) biomod, which doubles the time to 42 seconds. -These rates are halved (time doubled to 42 seconds for food) if the player is using the **Slow Metabolism** biomod.+## List of items -## List of Items- ### Prepared Meals | Icon | Item | Food | Water | Health | | :--- | :--- | :--- | :--- | :--- |-|  | [Sugar of Saturn](Sugar of Saturn) | +10 | - | - |-|  | [Halfmoon Jerky](Halfmoon Jerky) | +40 | - | - |-|  | [Threemoon Temaki](Threemoon Temaki) | +60 | - | +15 |-|  | [Hoverthorn Souvlaki](Hoverthorn Souvlaki) | +40 | - | - |-|  | [Cherimoya Chutney](Cherimoya Chutney) | +40 | - | - |-|  | [Pavlova](Pavlova) | +80 | +70 | +10 |+|  | [Sugar of Saturn](Sugar_of_Saturn) | +10 | | |+|  | [Halfmoon Jerky](Halfmoon_Jerky) | +40 | | |+|  | [Threemoon Temaki](Threemoon_Temaki) | +60 | | +15 |+|  | [Hoverthorn Souvlaki](Hoverthorn_Souvlaki) | +40 | | |+|  | [Cherimoya Chutney](Cherimoya_Chutney) | +40 | | |+|  | [Pavlova](Pavlova) | +80 | +70 | +10 | ### Cooked Food | Icon | Item | Food | Water | Health | | :--- | :--- | :--- | :--- | :--- |-|  | [Cooked Halfmoon](Cooked Halfmoon) | +25 | - | - |-|  | [Oily Salad](Oily Salad) | +20 | - | - |-|  | [Cooked Harvestmoon](Cooked Harvestmoon) | +30 | - | - |-|  | [Cooked Bluemoon](Cooked Bluemoon) | +25 | +5 | - |-|  | [Cooked Geordie](Cooked Geordie) | +30 | - | - |-|  | [Cooked Electric Geordie](Cooked Electric Geordie) | +30 | - | - |-|  | [Cooked Hoverthorn](Cooked Hoverthorn) | +25 | - | - |-|  | [Cooked Black Hoverthorn](Cooked Black Hoverthorn) | +30 | - | - |-|  | [Cooked Pneuma](Cooked Pneuma) | +40 | - | - |-|  | [Nutrient Block](Nutrient Block) | +40 | - | - |-|  | [Coral Mash](Coral Mash) | +65 | - | - |+|  | [Cooked Halfmoon](Cooked_Halfmoon) | +25 | | |+|  | [Oily Salad](Oily_Salad) | +20 | | |+|  | [Cooked Harvestmoon](Cooked_Harvestmoon) | +30 | | |+|  | [Cooked Bluemoon](Cooked_Bluemoon) | +25 | +5 | |+|  | [Cooked Geordie](Cooked_Geordie) | +30 | | |+|  | [Cooked Electric Geordie](Cooked_Electric_Geordie) | +30 | | |+|  | [Cooked Hoverthorn](Cooked_Hoverthorn) | +25 | | |+|  | [Cooked Black Hoverthorn](Cooked_Black_Hoverthorn) | +30 | | |+|  | [Cooked Pneuma](Cooked_Pneuma) | +40 | | |+|  | [Nutrient Block](Nutrient_Block) | +40 | | |+|  | [Coral Mash](Coral_Mash) | +65 | | | ### Uncooked Food | Icon | Item | Food | Water | Health | | :--- | :--- | :--- | :--- | :--- |-|  | [Halfmoon](Halfmoon) | +15 | -5 | - |-|  | [Harvestmoon](Harvestmoon) | +20 | -5 | - |-|  | [Bluemoon](Bluemoon) | +10 | +5 | - |-|  | [Geordie](Geordie) | +20 | - | -5 |-|  | [Electric Geordie](Electric Geordie) | +20 | +5 | -10 |-|  | [Hoverthorn](Hoverthorn) | +15 | -5 | - |-|  | [Black Hoverthorn](Black Hoverthorn) | +15 | -5 | - |-|  | [Pneuma](Pneuma) | +25 | -5 | - |-|  | [Water Slug](Water Slug) | -5 | +15 | - |-|  | [Cherimoya Rotsac](Cherimoya Rotsac) | +10 | +5 | - |-|  | [Coral Shavings](Coral Shavings) | +3 | -1 | - |-|  | [Deepwing Egg Clump](Deepwing Egg Clump) | +40 | +40 | - |-|  | [Flash Slug](Flash Slug) | +20 | - | -10 |-|  | [Algae Block](Algae Block) | +5* | - | - |+|  | [Halfmoon](Halfmoon) | +15 | -5 | |+|  | [Harvestmoon](Harvestmoon) | +20 | -5 | |+|  | [Bluemoon](Bluemoon) | +10 | +5 | |+|  | [Geordie](Geordie) | +20 | | -5 |+|  | [Electric Geordie](Electric_Geordie) | +20 | | -10 |+|  | [Hoverthorn](Hoverthorn) | +15 | -5 | |+|  | [Black Hoverthorn](Black_Hoverthorn) | +15 | -5 | |+|  | [Pneuma](Pneuma) | +25 | -5 | |+|  | [Water Slug](Water_Slug) | -5 | +15 | |+|  | [Cherimoya Rotsac](Cherimoya_Rotsac) | +10 | +5 | |+|  | [Coral Shavings](Coral_Shavings) | +3 | -1 | |+|  | [Deepwing Egg Clump](Deepwing_Egg_Clump) | +40 | +40 | |+|  | [Flash Slug](Flash_Slug) | +20 | | -10 |+|  | [Algae Block](Algae_Block) | +5* | | | ### Water | Icon | Item | Food | Water | Health | | :--- | :--- | :--- | :--- | :--- |-|  | [Isotonic Water](Isotonic Water) | - | +55 | - |-|  | [Water](Water) | - | +40 | - |-|  | [Filtered Water Packet](Filtered Water Packet) | - | +5* | - |+|  | [Isotonic Water](Isotonic_Water) | | +55 | |+|  | [Water](Water) | | +40 | |+|  | [Filtered Water Packet](Filtered_Water_Packet) | | +5* | | -*> An **Algae Block** or **Filtered Water Packet** in the player's inventory gains +5 food or water respectively each time their associated **Biomods** activate.*+* An [Algae Block](Algae_Block) or [Filtered Water Packet](Filtered_Water_Packet) in the player's inventory gains +5 food or water respectively each time their associated [Biomods](Biomods) activate.
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