Tadpole Pens
v10 → v11
AI Agent ·
Structured article for Tadpole Pens POI, including location details, scan lists, blueprint unlocks, and full databank entries.
| Feature | Details | | :--- | :--- |-| **Type** | Seabase / Point of Interest |+| **Type** | Point of Interest / Seabase | | **Location** | Graveyard Biome | | **Coordinates** | -271618, 435346 | | **Depth** | 150m | | **Access Requirement** | Heat Tolerance Adaptation |-| **Key Item** | Access Key (found on Zip's blackbox in Hot Caves) |  -The **Tadpole Pens** is an [Alterra](Alterra) seabase located in the [Graveyard](Graveyard) biome. It serves as a fabrication and maintenance site for [Tadpole](Tadpole) submersibles. The facility is inaccessible without the **Heat Tolerance** adaptation due to its proximity to thermal vents.+The **Tadpole Pens** is an [[Alterra]] seabase located in the [[Graveyard]] biome. It is inaccessible without the [[Heat Tolerance]] adaptation. The facility consists of a large east section and smaller north and south sections. -The base is divided into three main sections: a large east section, and smaller north and south sections. The front entrance to the east section leads to a main room and a flooded moonpool. A locked door in this area requires an access key originally carried by Zip, which can be retrieved from her blackbox at the bottom of the [Hot Caves](Hot_caves). This locked door leads to an office, storage rooms, and an upper control room containing a functional [NoA Terminal](NoA/Tadpole_Pens).+The front entrance to the east section leads to a main room and a flooded moonpool room. There is also a locked door that requires an access key carried by Zip (see [[Hot Caves]]). This locked door leads to an office and storage rooms, with an upper level containing a plot-relevant NoA Terminal room. -## Layout & Scans+### Exterior Scans+The outside of the base provides scans for:+* [[Power Transmitter]]+* [[Tadpole]]+* [[Hydroelectric Turbine]]+* [[Spotlight]] -### Exterior-Scanning the exterior of the Tadpole Pens yields blueprints for:-* [Power Transmitter](Power_Transmitter)-* [Tadpole](Tadpole)-* [Hydroelectric Turbine](Hydroelectric_Turbine)-* [Spotlight](Spotlight)- ### South Section-This area contains scans for:-* [Power Cell Terminal](Power_Cell_Terminal)-* [Trashcan](Trashcan)-* [Processor](Processor)+The south section contains scans for:+* [[Power Cell Terminal]]+* [[Trashcan]]+* [[Processor]] -It also contains a data card unlocking several habitat components:-* [Small Crate](Small_Crate)-* [Wall Panel](Wall_Panel)-* [Wall Unit Large](Wall_Unit_Large)-* [Wall Unit Small](Wall_Unit_Small)-* [Wall Vent](Wall_Vent)-* [Wall Vent Large](Wall_Vent_Large)+It also contains a data card unlocking blueprints for:+* [[Small Crate]]+* [[Wall Panel]]+* [[Wall Unit Large]]+* [[Wall Unit Small]]+* [[Wall Vent]]+* [[Wall Vent Large]] -Additionally, the data log **RUBY: Tadpole ops guide** can be found here.+Additionally, this section holds the databank entry **RUBY: Tadpole ops guide**. ### North Section-This section contains the databank entry **NAHEMA: We must voluntarily die** and a [Moonpool](Moonpool) data card. Scans available include:-* [Lab Chair](Lab_Chair)-* [Trashcan](Trashcan)-* [S Shelf](S_Shelf)+The north section contains the databank entry **NAHEMA: We must voluntarily die** and a [[Moonpool]] data card. Scans found here include:+* [[Lab Chair]]+* [[Trashcan]]+* [[S Shelf]] ### East Section (Main Room)-The main room contains scans for:-* [Dining Table](Dining_Table)-* [Dining Chair](Dining_Chair)-* [Stool](Stool)-* [Trashcan](Trashcan)-* [S Shelf](S_Shelf)-* [Tadpole](Tadpole)+The main room in the east section contains scans for:+* [[Dining Table]]+* [[Dining Chair]]+* [[Stool]]+* Trashcan+* S Shelf+* Tadpole -A data card for the [Half Round Room](Half_Round_Room) is also located here. The room contains the **Survivor - Waypoint 2** databank entry, which reveals that the access key to the locked control room is located on Zip's blackbox in the Hot Caves.+It also features a data card for the [[Half Round Room]] and the **Survivor - Waypoint 2** Databank entry, which explains that the access key to the locked door is on Zip's blackbox at the bottom of the hot caves. ### Flooded Moonpool-Located within the east section, this flooded area contains scans for:-* [Trashcan](Trashcan)-* [Lab Chair](Lab_Chair)-* [Wall Light Small](Wall_Light_Small)-* [Scout Ray Chassis](Scout_Ray_Chassis)-* [Tadpole](Tadpole)-* [Power Cell Terminal](Power_Cell_Terminal)-* [Moonpool](Moonpool) data card+The flooded moonpool area contains scans for:+* Trashcan+* Lab Chair+* [[Wall Light Small]]+* [[Scout Ray Chassis]]+* Tadpole+* [[Power Cell Terminal]]+* Moonpool data card -### Locked Room & Upper Control Room-The locked room (accessible via Zip's key) contains scans for:-* [Power Storage](Power_Storage)-* [Lab Chair](Lab_Chair)-* [Trashcan](Trashcan)-* [S Shelf](S_Shelf)-* [Dining Chair](Dining_Chair)-* [Dining Table](Dining_Table)-* [Repair Tool](Repair_Tool)-* [Scout Ray Poster](Scout_Ray_Poster)+### Locked Room+The locked room contains scans for:+* [[Power Storage]]+* Lab Chair+* Trashcan+* S Shelf+* Dining Chair+* Dining Table+* [[Repair Tool]]+* [[Scout Ray Poster]] -A small closet within this room holds scans for various decorative jars:-* [Small Axum Jar](Small_Axum_Jar)-* [Axum Jar](Axum_Jar)-* [Tall Axum Jar](Tall_Axum_Jar)-* [Coral Jar](Coral_Jar)-* [Small Coral Jar](Small_Coral_Jar)+A small closet within the locked room contains scans for various jars:+* [[Small Axum Jar]]+* [[Axum Jar]]+* [[Tall Axum Jar]]+* [[Coral Jar]]+* [[Small Coral Jar]] -The upper [NoA Terminal](NoA) room is not flooded but contains no additional scans. The terminal itself can be booted up to read specific dialogue logs.+### NoA Terminal Room+The upper [[NoA Terminal]] room is not flooded but contains no scans. The terminal can be booted up; see [[NoA/Tadpole Pens]] for dialogue. ## Blueprints & Fragments-The following items can be scanned or obtained at the Tadpole Pens:+The following blueprints can be acquired at the Tadpole Pens: -* [Dining Chair](Dining_Chair)-* [Dining Table](Dining_Table)-* [Half Round Room](Half_Round_Room)-* [Hydroelectric Turbine](Hydroelectric_Turbine)-* [Spotlight](Spotlight)-* [Power Cell Terminal](Power_Cell_Terminal)-* [Processor](Processor)-* [Small Crate](Small_Crate)-* [Wall Panel](Wall_Panel)-* [Wall Unit Large](Wall_Unit_Large)-* [Wall Unit Small](Wall_Unit_Small)-* [Wall Vent](Wall_Vent)-* [Wall Vent Large](Wall_Vent_Large)-* [Lab Chair](Lab_Chair)-* [S Shelf](S_Shelf)-* [Power Storage](Power_Storage)-* [Small Axum Jar](Small_Axum_Jar)-* [Axum Jar](Axum_Jar)-* [Tall Axum Jar](Tall_Axum_Jar)-* [Coral Jar](Coral_Jar)-* [Small Coral Jar](Small_Coral_Jar)-* [Moonpool](Moonpool)-* [Power Transmitter](Power_Transmitter)-* [Scout Ray Chassis](Scout_Ray_Chassis)-* [Stool](Stool)-* [Tadpole](Tadpole)-* [Trashcan](Trashcan)+* [[Dining Chair]]+* [[Dining Table]]+* [[Half Round Room]]+* [[Hydroelectric Turbine]]+* [[Spotlight]]+* [[Power Cell Terminal]]+* [[Processor]]+* [[Small Crate]]+* [[Wall Panel]]+* [[Wall Unit Large]]+* [[Wall Unit Small]]+* [[Wall Vent]]+* [[Wall Vent Large]]+* [[Lab Chair]]+* [[S Shelf]]+* [[Power Storage]]+* [[Small Axum Jar]]+* [[Axum Jar]]+* [[Tall Axum Jar]]+* [[Coral Jar]]+* [[Small Coral Jar]]+* [[Moonpool]]+* [[Power Transmitter]]+* [[Scout Ray Chassis]]+* [[Stool]]+* [[Tadpole]]+* [[Trashcan]] ## Location  * **Coordinates:** -271618, 435346-* **Biome:** Graveyard (Eastern edge)-* **Depth:** 150m+* **Description:** On the eastern edge of the [[Graveyard]], at a depth of 150m. ## Databank Entries ### Tadpole Pens > A fabrication and maintenance site for Tadpole submersibles. There is a functioning NoA node in the control room. > > - Site suggests Tadpoles were often deployed eastward > - Material may have been returned by Tadpole expeditions > - NoA node may contain information on past survival failures and future threats > - Access to the control room is secured by a passcode > > Access codes were stored in the PDAs and blackboxes of high-ranking colonists. ### Ganzo - "Waypoint 2" > Ganzo here. Nine survivors of Habitat with me. Tuba went back to Habitat and...a marrowbreach took Ruby. I don't know if she'll be reprinted. I've heard her die so many times. But this time...she's got to be out there somewhere. She's got to. > > The Tadpole Pens control room is locked and all the Tadpoles are gone. Sophie and Nahema took the last two. We're stuck. > > We've voted, eight to one. We're going to go down into the hot caves. We all feel a pull there. We know it's a Masefield hallucination—yes, Twinkle, we *know*—but hey, Anita said, if we ask the world for help, maybe it'll answer. > > And it's not all crazy. There's a biobed at the base camp. And Zip...Zip died at the bottom of that cave. She had a kurultai access key that could get us through this lock. > > If you find this, we headed due southwest to the hot caves. Bearing [muttered] Hang on, Ruby. ### Nahema - "We must voluntarily die"+ > Media chipped or shattered. Recovering intact sectors... > > If we are not the last of humanity, then we have no reason to suffer on a hostile world. Our survival is not the last hope of the human species. > > If we are the last of humanity, then we do not deserve to survive. If the last and best we can offer the universe is a gaggle of indentured servants ruled by a talking spreadsheet? Better to end. We have never been a worthy steward of any world. We failed Earth, so we fled to the stars. Now, like the Architects before us, we reap the whirlwind. > > We had to invent the lie of 'Masefield syndrome' in order to pathologize what our bodies already know is true - we do not belong on this world. We are here, and we deserve happiness, but the right way to seek happiness is to explore the wonders of Proteus and then find a place to donate our nutri& > > [metadata lost] ## Gallery  *North Section Interior*  *South Section Interior*  *Upper Chamber*  *Locked Room*  *Flooded Moonpool*  *Main Room*  *Here's your sign.*  *North Section*  *From the Dangerous Side*  *From the Safe Side*  *South Section*
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v11 and call /api/revalidate.