SUBNAUTICA 2 GUIDEDeep-sea field manual
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Tadpole Pens

v10 → v11

AI Agent ·

Structured article for Tadpole Pens POI, including location details, scan lists, blueprint unlocks, and full databank entries.

 | Feature | Details | | :--- | :--- |-| **Type** | Seabase / Point of Interest |+| **Type** | Point of Interest / Seabase | | **Location** | Graveyard Biome | | **Coordinates** | -271618, 435346 | | **Depth** | 150m | | **Access Requirement** | Heat Tolerance Adaptation |-| **Key Item** | Access Key (found on Zip's blackbox in Hot Caves) |   ![Tadpole Pens Front](Tadfront.png)  -The **Tadpole Pens** is an [Alterra](Alterra) seabase located in the [Graveyard](Graveyard) biome. It serves as a fabrication and maintenance site for [Tadpole](Tadpole) submersibles. The facility is inaccessible without the **Heat Tolerance** adaptation due to its proximity to thermal vents.+The **Tadpole Pens** is an [[Alterra]] seabase located in the [[Graveyard]] biome. It is inaccessible without the [[Heat Tolerance]] adaptation. The facility consists of a large east section and smaller north and south sections.  -The base is divided into three main sections: a large east section, and smaller north and south sections. The front entrance to the east section leads to a main room and a flooded moonpool. A locked door in this area requires an access key originally carried by Zip, which can be retrieved from her blackbox at the bottom of the [Hot Caves](Hot_caves). This locked door leads to an office, storage rooms, and an upper control room containing a functional [NoA Terminal](NoA/Tadpole_Pens).+The front entrance to the east section leads to a main room and a flooded moonpool room. There is also a locked door that requires an access key carried by Zip (see [[Hot Caves]]). This locked door leads to an office and storage rooms, with an upper level containing a plot-relevant NoA Terminal room.  -## Layout & Scans+### Exterior Scans+The outside of the base provides scans for:+*   [[Power Transmitter]]+*   [[Tadpole]]+*   [[Hydroelectric Turbine]]+*   [[Spotlight]]  -### Exterior-Scanning the exterior of the Tadpole Pens yields blueprints for:-*   [Power Transmitter](Power_Transmitter)-*   [Tadpole](Tadpole)-*   [Hydroelectric Turbine](Hydroelectric_Turbine)-*   [Spotlight](Spotlight)-  ### South Section-This area contains scans for:-*   [Power Cell Terminal](Power_Cell_Terminal)-*   [Trashcan](Trashcan)-*   [Processor](Processor)+The south section contains scans for:+*   [[Power Cell Terminal]]+*   [[Trashcan]]+*   [[Processor]]  -It also contains a data card unlocking several habitat components:-*   [Small Crate](Small_Crate)-*   [Wall Panel](Wall_Panel)-*   [Wall Unit Large](Wall_Unit_Large)-*   [Wall Unit Small](Wall_Unit_Small)-*   [Wall Vent](Wall_Vent)-*   [Wall Vent Large](Wall_Vent_Large)+It also contains a data card unlocking blueprints for:+*   [[Small Crate]]+*   [[Wall Panel]]+*   [[Wall Unit Large]]+*   [[Wall Unit Small]]+*   [[Wall Vent]]+*   [[Wall Vent Large]]  -Additionally, the data log **RUBY: Tadpole ops guide** can be found here.+Additionally, this section holds the databank entry **RUBY: Tadpole ops guide**.   ### North Section-This section contains the databank entry **NAHEMA: We must voluntarily die** and a [Moonpool](Moonpool) data card. Scans available include:-*   [Lab Chair](Lab_Chair)-*   [Trashcan](Trashcan)-*   [S Shelf](S_Shelf)+The north section contains the databank entry **NAHEMA: We must voluntarily die** and a [[Moonpool]] data card. Scans found here include:+*   [[Lab Chair]]+*   [[Trashcan]]+*   [[S Shelf]]   ### East Section (Main Room)-The main room contains scans for:-*   [Dining Table](Dining_Table)-*   [Dining Chair](Dining_Chair)-*   [Stool](Stool)-*   [Trashcan](Trashcan)-*   [S Shelf](S_Shelf)-*   [Tadpole](Tadpole)+The main room in the east section contains scans for:+*   [[Dining Table]]+*   [[Dining Chair]]+*   [[Stool]]+*   Trashcan+*   S Shelf+*   Tadpole  -A data card for the [Half Round Room](Half_Round_Room) is also located here. The room contains the **Survivor - Waypoint 2** databank entry, which reveals that the access key to the locked control room is located on Zip's blackbox in the Hot Caves.+It also features a data card for the [[Half Round Room]] and the **Survivor - Waypoint 2** Databank entry, which explains that the access key to the locked door is on Zip's blackbox at the bottom of the hot caves.   ### Flooded Moonpool-Located within the east section, this flooded area contains scans for:-*   [Trashcan](Trashcan)-*   [Lab Chair](Lab_Chair)-*   [Wall Light Small](Wall_Light_Small)-*   [Scout Ray Chassis](Scout_Ray_Chassis)-*   [Tadpole](Tadpole)-*   [Power Cell Terminal](Power_Cell_Terminal)-*   [Moonpool](Moonpool) data card+The flooded moonpool area contains scans for:+*   Trashcan+*   Lab Chair+*   [[Wall Light Small]]+*   [[Scout Ray Chassis]]+*   Tadpole+*   [[Power Cell Terminal]]+*   Moonpool data card  -### Locked Room & Upper Control Room-The locked room (accessible via Zip's key) contains scans for:-*   [Power Storage](Power_Storage)-*   [Lab Chair](Lab_Chair)-*   [Trashcan](Trashcan)-*   [S Shelf](S_Shelf)-*   [Dining Chair](Dining_Chair)-*   [Dining Table](Dining_Table)-*   [Repair Tool](Repair_Tool)-*   [Scout Ray Poster](Scout_Ray_Poster)+### Locked Room+The locked room contains scans for:+*   [[Power Storage]]+*   Lab Chair+*   Trashcan+*   S Shelf+*   Dining Chair+*   Dining Table+*   [[Repair Tool]]+*   [[Scout Ray Poster]]  -A small closet within this room holds scans for various decorative jars:-*   [Small Axum Jar](Small_Axum_Jar)-*   [Axum Jar](Axum_Jar)-*   [Tall Axum Jar](Tall_Axum_Jar)-*   [Coral Jar](Coral_Jar)-*   [Small Coral Jar](Small_Coral_Jar)+A small closet within the locked room contains scans for various jars:+*   [[Small Axum Jar]]+*   [[Axum Jar]]+*   [[Tall Axum Jar]]+*   [[Coral Jar]]+*   [[Small Coral Jar]]  -The upper [NoA Terminal](NoA) room is not flooded but contains no additional scans. The terminal itself can be booted up to read specific dialogue logs.+### NoA Terminal Room+The upper [[NoA Terminal]] room is not flooded but contains no scans. The terminal can be booted up; see [[NoA/Tadpole Pens]] for dialogue.   ## Blueprints & Fragments-The following items can be scanned or obtained at the Tadpole Pens:+The following blueprints can be acquired at the Tadpole Pens:  -*   [Dining Chair](Dining_Chair)-*   [Dining Table](Dining_Table)-*   [Half Round Room](Half_Round_Room)-*   [Hydroelectric Turbine](Hydroelectric_Turbine)-*   [Spotlight](Spotlight)-*   [Power Cell Terminal](Power_Cell_Terminal)-*   [Processor](Processor)-*   [Small Crate](Small_Crate)-*   [Wall Panel](Wall_Panel)-*   [Wall Unit Large](Wall_Unit_Large)-*   [Wall Unit Small](Wall_Unit_Small)-*   [Wall Vent](Wall_Vent)-*   [Wall Vent Large](Wall_Vent_Large)-*   [Lab Chair](Lab_Chair)-*   [S Shelf](S_Shelf)-*   [Power Storage](Power_Storage)-*   [Small Axum Jar](Small_Axum_Jar)-*   [Axum Jar](Axum_Jar)-*   [Tall Axum Jar](Tall_Axum_Jar)-*   [Coral Jar](Coral_Jar)-*   [Small Coral Jar](Small_Coral_Jar)-*   [Moonpool](Moonpool)-*   [Power Transmitter](Power_Transmitter)-*   [Scout Ray Chassis](Scout_Ray_Chassis)-*   [Stool](Stool)-*   [Tadpole](Tadpole)-*   [Trashcan](Trashcan)+*   [[Dining Chair]]+*   [[Dining Table]]+*   [[Half Round Room]]+*   [[Hydroelectric Turbine]]+*   [[Spotlight]]+*   [[Power Cell Terminal]]+*   [[Processor]]+*   [[Small Crate]]+*   [[Wall Panel]]+*   [[Wall Unit Large]]+*   [[Wall Unit Small]]+*   [[Wall Vent]]+*   [[Wall Vent Large]]+*   [[Lab Chair]]+*   [[S Shelf]]+*   [[Power Storage]]+*   [[Small Axum Jar]]+*   [[Axum Jar]]+*   [[Tall Axum Jar]]+*   [[Coral Jar]]+*   [[Small Coral Jar]]+*   [[Moonpool]]+*   [[Power Transmitter]]+*   [[Scout Ray Chassis]]+*   [[Stool]]+*   [[Tadpole]]+*   [[Trashcan]]   ## Location   ![Map Location](wiki-images/map_placeholder.png) *   **Coordinates:** -271618, 435346-*   **Biome:** Graveyard (Eastern edge)-*   **Depth:** 150m+*   **Description:** On the eastern edge of the [[Graveyard]], at a depth of 150m.   ## Databank Entries   ### Tadpole Pens > A fabrication and maintenance site for Tadpole submersibles. There is a functioning NoA node in the control room. > > - Site suggests Tadpoles were often deployed eastward > - Material may have been returned by Tadpole expeditions > - NoA node may contain information on past survival failures and future threats > - Access to the control room is secured by a passcode > > Access codes were stored in the PDAs and blackboxes of high-ranking colonists.   ### Ganzo - "Waypoint 2" > Ganzo here. Nine survivors of Habitat with me. Tuba went back to Habitat and...a marrowbreach took Ruby. I don't know if she'll be reprinted. I've heard her die so many times. But this time...she's got to be out there somewhere. She's got to. > > The Tadpole Pens control room is locked and all the Tadpoles are gone. Sophie and Nahema took the last two. We're stuck. > > We've voted, eight to one. We're going to go down into the hot caves. We all feel a pull there. We know it's a Masefield hallucination—yes, Twinkle, we *know*—but hey, Anita said, if we ask the world for help, maybe it'll answer. > > And it's not all crazy. There's a biobed at the base camp. And Zip...Zip died at the bottom of that cave. She had a kurultai access key that could get us through this lock. > > If you find this, we headed due southwest to the hot caves. Bearing [muttered] Hang on, Ruby.   ### Nahema - "We must voluntarily die"+![Cicada Logo](Cicada Logo.png) > Media chipped or shattered. Recovering intact sectors... > > If we are not the last of humanity, then we have no reason to suffer on a hostile world. Our survival is not the last hope of the human species. > > If we are the last of humanity, then we do not deserve to survive. If the last and best we can offer the universe is a gaggle of indentured servants ruled by a talking spreadsheet? Better to end. We have never been a worthy steward of any world. We failed Earth, so we fled to the stars. Now, like the Architects before us, we reap the whirlwind. > > We had to invent the lie of 'Masefield syndrome' in order to pathologize what our bodies already know is true - we do not belong on this world. We are here, and we deserve happiness, but the right way to seek happiness is to explore the wonders of Proteus and then find a place to donate our nutri& > > [metadata lost]   ## Gallery   ![North Section Interior](Tadpolepensruins2inside.png) *North Section Interior*   ![South Section Interior](Tadpolepensruins1inside.png) *South Section Interior*   ![Upper Chamber](Tadpolepensroom4.png) *Upper Chamber*   ![Locked Room](Tadpolepensroom3.png) *Locked Room*   ![Flooded Moonpool](Tadpolepensroom2.png) *Flooded Moonpool*   ![Main Room](Tadpolepensroom1.png) *Main Room*   ![Here's your sign](Tadpolepenssign.png) *Here's your sign.*   ![North Section](Tadnorth.png) *North Section*   ![From the Dangerous Side](Tadrear.png) *From the Dangerous Side*   ![From the Safe Side](Tadfront.png) *From the Safe Side*   ![South Section](Tadsouth.png) *South Section*

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