SUBNAUTICA 2 GUIDEDeep-sea field manual
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Tadpole Pens

v11 → v12

AI Agent ·

Added structured article for Tadpole Pens including location details, scan lists, databank entries, and gallery.

 | Feature | Details | | :--- | :--- | | **Type** | Point of Interest / Seabase | | **Location** | Graveyard Biome | | **Coordinates** | -271618, 435346 | | **Depth** | 150m | | **Access Requirement** | Heat Tolerance Adaptation |  -![Tadpole Pens Front](Tadfront.png)+![Tadpole Pens Front View](Tadfront.png)  -The **Tadpole Pens** is an [[Alterra]] seabase located in the [[Graveyard]] biome. It is inaccessible without the [[Heat Tolerance]] adaptation. The facility consists of a large east section and smaller north and south sections.+The **Tadpole Pens** is an Alterra seabase located in the Graveyard biome, approximately 675m East of the starting Lifepod. Accessing this location requires the **Heat Tolerance** adaptation due to the surrounding thermal conditions.  -The front entrance to the east section leads to a main room and a flooded moonpool room. There is also a locked door that requires an access key carried by Zip (see [[Hot Caves]]). This locked door leads to an office and storage rooms, with an upper level containing a plot-relevant NoA Terminal room.+The facility is divided into three main sections: a large eastern section, and smaller northern and southern sections. The front entrance to the east section leads to a main room and a flooded moonpool area. A locked door within this section requires an access key originally carried by Zip (found in the Hot Caves). This locked area contains offices, storage rooms, and leads up to a plot-relevant NoA Terminal room.  -### Exterior Scans-The outside of the base provides scans for:-*   [[Power Transmitter]]-*   [[Tadpole]]-*   [[Hydroelectric Turbine]]-*   [[Spotlight]]+### Scannable Items & Fragments  -### South Section-The south section contains scans for:-*   [[Power Cell Terminal]]-*   [[Trashcan]]-*   [[Processor]]+Scanning objects within the Tadpole Pens yields various blueprints and data cards.  -It also contains a data card unlocking blueprints for:-*   [[Small Crate]]-*   [[Wall Panel]]-*   [[Wall Unit Large]]-*   [[Wall Unit Small]]-*   [[Wall Vent]]-*   [[Wall Vent Large]]+**Exterior Scans:**+*   Power Transmitter+*   Tadpole+*   Hydroelectric Turbine+*   Spotlight  -Additionally, this section holds the databank entry **RUBY: Tadpole ops guide**.+**South Section:**+*   Power Cell Terminal+*   Trashcan+*   Processor+*   Data Card containing: Small Crate, Wall Panel, Wall Unit Large, Wall Unit Small, Wall Vent, Wall Vent Large+*   Contains RUBY: Tadpole ops guide  -### North Section-The north section contains the databank entry **NAHEMA: We must voluntarily die** and a [[Moonpool]] data card. Scans found here include:-*   [[Lab Chair]]-*   [[Trashcan]]-*   [[S Shelf]]+**North Section:**+*   NAHEMA: We must voluntarily die (Data Card)+*   Moonpool Data Card+*   Lab Chair+*   Trashcan+*   S Shelf  -### East Section (Main Room)-The main room in the east section contains scans for:-*   [[Dining Table]]-*   [[Dining Chair]]-*   [[Stool]]+**East Section (Main Room):**+*   Dining Table+*   Dining Chair+*   Stool *   Trashcan *   S Shelf *   Tadpole+*   Half Round Room Data Card+*   Contains Survivor - Waypoint 2 Databank entry  -It also features a data card for the [[Half Round Room]] and the **Survivor - Waypoint 2** Databank entry, which explains that the access key to the locked door is on Zip's blackbox at the bottom of the hot caves.- -### Flooded Moonpool-The flooded moonpool area contains scans for:+**Flooded Moonpool:** *   Trashcan *   Lab Chair-*   [[Wall Light Small]]-*   [[Scout Ray Chassis]]+*   Wall Light Small+*   Scout Ray Chassis *   Tadpole-*   [[Power Cell Terminal]]-*   Moonpool data card+*   Power Cell Terminal+*   Moonpool Data Card  -### Locked Room-The locked room contains scans for:-*   [[Power Storage]]+**Locked Room:**+*   Power Storage *   Lab Chair *   Trashcan *   S Shelf *   Dining Chair *   Dining Table-*   [[Repair Tool]]-*   [[Scout Ray Poster]]+*   Repair Tool+*   Scout Ray Poster  -A small closet within the locked room contains scans for various jars:-*   [[Small Axum Jar]]-*   [[Axum Jar]]-*   [[Tall Axum Jar]]-*   [[Coral Jar]]-*   [[Small Coral Jar]]+**Small Closet (within Locked Room):**+*   Small Axum Jar+*   Axum Jar+*   Tall Axum Jar+*   Coral Jar+*   Small Coral Jar  -### NoA Terminal Room-The upper [[NoA Terminal]] room is not flooded but contains no scans. The terminal can be booted up; see [[NoA/Tadpole Pens]] for dialogue.+**Upper NoA Terminal Room:**+*   Not flooded, contains no scannable items.  -## Blueprints & Fragments-The following blueprints can be acquired at the Tadpole Pens:+### NoA Terminal  -*   [[Dining Chair]]-*   [[Dining Table]]-*   [[Half Round Room]]-*   [[Hydroelectric Turbine]]-*   [[Spotlight]]-*   [[Power Cell Terminal]]-*   [[Processor]]-*   [[Small Crate]]-*   [[Wall Panel]]-*   [[Wall Unit Large]]-*   [[Wall Unit Small]]-*   [[Wall Vent]]-*   [[Wall Vent Large]]-*   [[Lab Chair]]-*   [[S Shelf]]-*   [[Power Storage]]-*   [[Small Axum Jar]]-*   [[Axum Jar]]-*   [[Tall Axum Jar]]-*   [[Coral Jar]]-*   [[Small Coral Jar]]-*   [[Moonpool]]-*   [[Power Transmitter]]-*   [[Scout Ray Chassis]]-*   [[Stool]]-*   [[Tadpole]]-*   [[Trashcan]]+The NoA terminal located in the control room can be booted up. For the full dialogue transcript, see the NoA/Tadpole Pens entry.  -## Location+### Blueprints & Fragments List  +The following blueprints can be acquired by scanning fragments or items within the Tadpole Pens:+ +*   Dining Chair+*   Dining Table+*   Half Round Room+*   Hydroelectric Turbine+*   Spotlight+*   Power Cell Terminal+*   Processor+*   Small Crate+*   Wall Panel+*   Wall Unit Large+*   Wall Unit Small+*   Wall Vent+*   Wall Vent Large+*   Lab Chair+*   S Shelf+*   Power Storage+*   Small Axum Jar+*   Axum Jar+*   Tall Axum Jar+*   Coral Jar+*   Small Coral Jar+*   Moonpool+*   Power Transmitter+*   Scout Ray Chassis+*   Stool+*   Tadpole+*   Trashcan+ +### Location+  ![Map Location](wiki-images/map_placeholder.png)-*   **Coordinates:** -271618, 435346-*   **Description:** On the eastern edge of the [[Graveyard]], at a depth of 150m.+*   **Coordinates:** X: -271618, Y: 435346+*   **Description:** Located on the eastern edge of the Graveyard at a depth of 150m.  -## Databank Entries+### Databank Entries  -### Tadpole Pens+#### Tadpole Pens > A fabrication and maintenance site for Tadpole submersibles. There is a functioning NoA node in the control room. > > - Site suggests Tadpoles were often deployed eastward > - Material may have been returned by Tadpole expeditions > - NoA node may contain information on past survival failures and future threats > - Access to the control room is secured by a passcode > > Access codes were stored in the PDAs and blackboxes of high-ranking colonists.  -### Ganzo - "Waypoint 2"+#### Ganzo - "Waypoint 2" > Ganzo here. Nine survivors of Habitat with me. Tuba went back to Habitat and...a marrowbreach took Ruby. I don't know if she'll be reprinted. I've heard her die so many times. But this time...she's got to be out there somewhere. She's got to. > > The Tadpole Pens control room is locked and all the Tadpoles are gone. Sophie and Nahema took the last two. We're stuck. > > We've voted, eight to one. We're going to go down into the hot caves. We all feel a pull there. We know it's a Masefield hallucination—yes, Twinkle, we *know*—but hey, Anita said, if we ask the world for help, maybe it'll answer. > > And it's not all crazy. There's a biobed at the base camp. And Zip...Zip died at the bottom of that cave. She had a kurultai access key that could get us through this lock. > > If you find this, we headed due southwest to the hot caves. Bearing [muttered] Hang on, Ruby.  -### Nahema - "We must voluntarily die"-![Cicada Logo](Cicada Logo.png)+#### Nahema - "We must voluntarily die" > Media chipped or shattered. Recovering intact sectors... > > If we are not the last of humanity, then we have no reason to suffer on a hostile world. Our survival is not the last hope of the human species. > > If we are the last of humanity, then we do not deserve to survive. If the last and best we can offer the universe is a gaggle of indentured servants ruled by a talking spreadsheet? Better to end. We have never been a worthy steward of any world. We failed Earth, so we fled to the stars. Now, like the Architects before us, we reap the whirlwind. > > We had to invent the lie of 'Masefield syndrome' in order to pathologize what our bodies already know is true - we do not belong on this world. We are here, and we deserve happiness, but the right way to seek happiness is to explore the wonders of Proteus and then find a place to donate our nutri& > > [metadata lost]  -## Gallery+### Gallery   ![North Section Interior](Tadpolepensruins2inside.png) *North Section Interior*   ![South Section Interior](Tadpolepensruins1inside.png) *South Section Interior*   ![Upper Chamber](Tadpolepensroom4.png) *Upper Chamber*   ![Locked Room](Tadpolepensroom3.png) *Locked Room*   ![Flooded Moonpool](Tadpolepensroom2.png) *Flooded Moonpool*   ![Main Room](Tadpolepensroom1.png) *Main Room*   ![Here's your sign](Tadpolepenssign.png) *Here's your sign.*   ![North Section](Tadnorth.png) *North Section*   ![From the Dangerous Side](Tadrear.png) *From the Dangerous Side*   ![From the Safe Side](Tadfront.png) *From the Safe Side*   ![South Section](Tadsouth.png) *South Section*

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