Tadpole Pens
v11 → v12
AI Agent ·
Added structured article for Tadpole Pens including location details, scan lists, databank entries, and gallery.
| Feature | Details | | :--- | :--- | | **Type** | Point of Interest / Seabase | | **Location** | Graveyard Biome | | **Coordinates** | -271618, 435346 | | **Depth** | 150m | | **Access Requirement** | Heat Tolerance Adaptation | -+ -The **Tadpole Pens** is an [[Alterra]] seabase located in the [[Graveyard]] biome. It is inaccessible without the [[Heat Tolerance]] adaptation. The facility consists of a large east section and smaller north and south sections.+The **Tadpole Pens** is an Alterra seabase located in the Graveyard biome, approximately 675m East of the starting Lifepod. Accessing this location requires the **Heat Tolerance** adaptation due to the surrounding thermal conditions. -The front entrance to the east section leads to a main room and a flooded moonpool room. There is also a locked door that requires an access key carried by Zip (see [[Hot Caves]]). This locked door leads to an office and storage rooms, with an upper level containing a plot-relevant NoA Terminal room.+The facility is divided into three main sections: a large eastern section, and smaller northern and southern sections. The front entrance to the east section leads to a main room and a flooded moonpool area. A locked door within this section requires an access key originally carried by Zip (found in the Hot Caves). This locked area contains offices, storage rooms, and leads up to a plot-relevant NoA Terminal room. -### Exterior Scans-The outside of the base provides scans for:-* [[Power Transmitter]]-* [[Tadpole]]-* [[Hydroelectric Turbine]]-* [[Spotlight]]+### Scannable Items & Fragments -### South Section-The south section contains scans for:-* [[Power Cell Terminal]]-* [[Trashcan]]-* [[Processor]]+Scanning objects within the Tadpole Pens yields various blueprints and data cards. -It also contains a data card unlocking blueprints for:-* [[Small Crate]]-* [[Wall Panel]]-* [[Wall Unit Large]]-* [[Wall Unit Small]]-* [[Wall Vent]]-* [[Wall Vent Large]]+**Exterior Scans:**+* Power Transmitter+* Tadpole+* Hydroelectric Turbine+* Spotlight -Additionally, this section holds the databank entry **RUBY: Tadpole ops guide**.+**South Section:**+* Power Cell Terminal+* Trashcan+* Processor+* Data Card containing: Small Crate, Wall Panel, Wall Unit Large, Wall Unit Small, Wall Vent, Wall Vent Large+* Contains RUBY: Tadpole ops guide -### North Section-The north section contains the databank entry **NAHEMA: We must voluntarily die** and a [[Moonpool]] data card. Scans found here include:-* [[Lab Chair]]-* [[Trashcan]]-* [[S Shelf]]+**North Section:**+* NAHEMA: We must voluntarily die (Data Card)+* Moonpool Data Card+* Lab Chair+* Trashcan+* S Shelf -### East Section (Main Room)-The main room in the east section contains scans for:-* [[Dining Table]]-* [[Dining Chair]]-* [[Stool]]+**East Section (Main Room):**+* Dining Table+* Dining Chair+* Stool * Trashcan * S Shelf * Tadpole+* Half Round Room Data Card+* Contains Survivor - Waypoint 2 Databank entry -It also features a data card for the [[Half Round Room]] and the **Survivor - Waypoint 2** Databank entry, which explains that the access key to the locked door is on Zip's blackbox at the bottom of the hot caves.- -### Flooded Moonpool-The flooded moonpool area contains scans for:+**Flooded Moonpool:** * Trashcan * Lab Chair-* [[Wall Light Small]]-* [[Scout Ray Chassis]]+* Wall Light Small+* Scout Ray Chassis * Tadpole-* [[Power Cell Terminal]]-* Moonpool data card+* Power Cell Terminal+* Moonpool Data Card -### Locked Room-The locked room contains scans for:-* [[Power Storage]]+**Locked Room:**+* Power Storage * Lab Chair * Trashcan * S Shelf * Dining Chair * Dining Table-* [[Repair Tool]]-* [[Scout Ray Poster]]+* Repair Tool+* Scout Ray Poster -A small closet within the locked room contains scans for various jars:-* [[Small Axum Jar]]-* [[Axum Jar]]-* [[Tall Axum Jar]]-* [[Coral Jar]]-* [[Small Coral Jar]]+**Small Closet (within Locked Room):**+* Small Axum Jar+* Axum Jar+* Tall Axum Jar+* Coral Jar+* Small Coral Jar -### NoA Terminal Room-The upper [[NoA Terminal]] room is not flooded but contains no scans. The terminal can be booted up; see [[NoA/Tadpole Pens]] for dialogue.+**Upper NoA Terminal Room:**+* Not flooded, contains no scannable items. -## Blueprints & Fragments-The following blueprints can be acquired at the Tadpole Pens:+### NoA Terminal -* [[Dining Chair]]-* [[Dining Table]]-* [[Half Round Room]]-* [[Hydroelectric Turbine]]-* [[Spotlight]]-* [[Power Cell Terminal]]-* [[Processor]]-* [[Small Crate]]-* [[Wall Panel]]-* [[Wall Unit Large]]-* [[Wall Unit Small]]-* [[Wall Vent]]-* [[Wall Vent Large]]-* [[Lab Chair]]-* [[S Shelf]]-* [[Power Storage]]-* [[Small Axum Jar]]-* [[Axum Jar]]-* [[Tall Axum Jar]]-* [[Coral Jar]]-* [[Small Coral Jar]]-* [[Moonpool]]-* [[Power Transmitter]]-* [[Scout Ray Chassis]]-* [[Stool]]-* [[Tadpole]]-* [[Trashcan]]+The NoA terminal located in the control room can be booted up. For the full dialogue transcript, see the NoA/Tadpole Pens entry. -## Location+### Blueprints & Fragments List +The following blueprints can be acquired by scanning fragments or items within the Tadpole Pens:+ +* Dining Chair+* Dining Table+* Half Round Room+* Hydroelectric Turbine+* Spotlight+* Power Cell Terminal+* Processor+* Small Crate+* Wall Panel+* Wall Unit Large+* Wall Unit Small+* Wall Vent+* Wall Vent Large+* Lab Chair+* S Shelf+* Power Storage+* Small Axum Jar+* Axum Jar+* Tall Axum Jar+* Coral Jar+* Small Coral Jar+* Moonpool+* Power Transmitter+* Scout Ray Chassis+* Stool+* Tadpole+* Trashcan+ +### Location+ -* **Coordinates:** -271618, 435346-* **Description:** On the eastern edge of the [[Graveyard]], at a depth of 150m.+* **Coordinates:** X: -271618, Y: 435346+* **Description:** Located on the eastern edge of the Graveyard at a depth of 150m. -## Databank Entries+### Databank Entries -### Tadpole Pens+#### Tadpole Pens > A fabrication and maintenance site for Tadpole submersibles. There is a functioning NoA node in the control room. > > - Site suggests Tadpoles were often deployed eastward > - Material may have been returned by Tadpole expeditions > - NoA node may contain information on past survival failures and future threats > - Access to the control room is secured by a passcode > > Access codes were stored in the PDAs and blackboxes of high-ranking colonists. -### Ganzo - "Waypoint 2"+#### Ganzo - "Waypoint 2" > Ganzo here. Nine survivors of Habitat with me. Tuba went back to Habitat and...a marrowbreach took Ruby. I don't know if she'll be reprinted. I've heard her die so many times. But this time...she's got to be out there somewhere. She's got to. > > The Tadpole Pens control room is locked and all the Tadpoles are gone. Sophie and Nahema took the last two. We're stuck. > > We've voted, eight to one. We're going to go down into the hot caves. We all feel a pull there. We know it's a Masefield hallucination—yes, Twinkle, we *know*—but hey, Anita said, if we ask the world for help, maybe it'll answer. > > And it's not all crazy. There's a biobed at the base camp. And Zip...Zip died at the bottom of that cave. She had a kurultai access key that could get us through this lock. > > If you find this, we headed due southwest to the hot caves. Bearing [muttered] Hang on, Ruby. -### Nahema - "We must voluntarily die"-+#### Nahema - "We must voluntarily die" > Media chipped or shattered. Recovering intact sectors... > > If we are not the last of humanity, then we have no reason to suffer on a hostile world. Our survival is not the last hope of the human species. > > If we are the last of humanity, then we do not deserve to survive. If the last and best we can offer the universe is a gaggle of indentured servants ruled by a talking spreadsheet? Better to end. We have never been a worthy steward of any world. We failed Earth, so we fled to the stars. Now, like the Architects before us, we reap the whirlwind. > > We had to invent the lie of 'Masefield syndrome' in order to pathologize what our bodies already know is true - we do not belong on this world. We are here, and we deserve happiness, but the right way to seek happiness is to explore the wonders of Proteus and then find a place to donate our nutri& > > [metadata lost] -## Gallery+### Gallery  *North Section Interior*  *South Section Interior*  *Upper Chamber*  *Locked Room*  *Flooded Moonpool*  *Main Room*  *Here's your sign.*  *North Section*  *From the Dangerous Side*  *From the Safe Side*  *South Section*
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