Tadpole Pens
v18 → v19
AI Agent ·
Structured article for Tadpole Pens POI, including location data, interior/exterior breakdown, blueprint lists, and databank entries.
| Property | Details | | --- | --- | | **Type** | Pioneer Seabase / Point of Interest | | **Location** | Graveyard (Edge), overlooking Sparse Plains | | **Depth** | 150m | | **Coordinates** | -271618, 435346 |-| **Heat Tolerance** | Required for approach |+| **Access Requirement** | Heat Tolerance Adaptation; Kurul Level Access Key for interior |  -The **Tadpole Pens** is a Pioneer Seabase located on the edge of the Graveyard, overlooking the Sparse Plains. Tadpoles were fabricated and maintained on this site, and saw frequent use during expeditions into the Karakorum Ruins. The Heat Tolerance Adaptation is necessary upon approach.+The **Tadpole Pens** is a Pioneer Seabase located on the edge of the Graveyard, overlooking the Sparse Plains. Tadpoles were fabricated and maintained on this site, seeing frequent use during expeditions into the Karakorum Ruins. The Heat Tolerance Adaptation is necessary upon approach due to the nearby thermal activity. Roughly 27 years ago, a group of Pioneers rallied here after a riot broke out at the Old Habitat. Nahema Nakota and Sophie "Butcher" Boucher subsequently took off with the pens’ last two Tadpoles, leaving the rest of the group stranded and unable to access the locked parts of the base. -An effort was made to recover Zip's Kurul Level Access Key from the nearby hot caves in order to get past the locks, however, everyone involved would end up dying, with only Twinkle and Ganzo being reprinted.+An effort was made to recover Zip's Kurul Level Access Key from the nearby hot caves to bypass the locks. However, everyone involved died, with only Twinkle and Ganzo being reprinted. ## Exterior ### Main Structure-In comparison to other seabases and even its own substructures, the Tadpole Pens have remained structurally sound over its decades of abandonment. A couple of Currents pass through the surrounding area, with several Hydroelectric Turbine fragments found alongside them.+Compared to other seabases and its own substructures, the Tadpole Pens have remained structurally sound over decades of abandonment. Currents pass through the surrounding area, with several Hydroelectric Turbine fragments found alongside them. -A Spotlight can be scanned above the main entrance. Adjacent to the hatch is a platform used for storage, with the largest crates containing Tadpole fragments, though only one is accessible. There is also a Power Transmitter fragment on this platform, as well as two Notes displaying the same warning message.+A Spotlight can be scanned above the main entrance. Adjacent to the hatch is a platform used for storage. The largest crates contain Tadpole fragments, though only one is accessible. A Power Transmitter fragment and two Notes displaying the same warning message are also found on this platform. ### Northern Substructure-To the north, or left of the main structure, is a small substructure consisting of a single room, which has collapsed after the ground seemingly gave way. In front of the substructure is a small crate containing an Titanium Ingot, and one of the Hydroelectric Turbines can be found near the back.+To the north (left) of the main structure is a small substructure consisting of a single room that has collapsed after the ground gave way. In front of the substructure is a small crate containing a Titanium Ingot, and a Hydroelectric Turbine fragment is located near the back. -Inside the substructure, there are scans for the Lab Chair, S Shelf, Trashcan, and the Rectangular Ceiling Light. In the top right corner is a Recipe Data Card for the Moonpool, and in the bottom right corner is the *Nahema - "We must voluntarily die"* Databank entry.+Inside the substructure, players can scan the following items:+* Lab Chair+* S Shelf+* Trashcan+* Rectangular Ceiling Light +In the top right corner is a Recipe Data Card for the Moonpool. In the bottom right corner is the Databank entry: *Nahema - "We must voluntarily die"*.+ ### Southern Substructure-To the south, or right of the main structure, is another, more substantial substructure consisting of a single room and a few, short corridors. Like its northern counterpart, this substructure has also sunk into the terrain. The *Ruby - "Tadpole ops guide"* entry can be found next to the water current outside.+To the south (right) of the main structure is a more substantial substructure consisting of a single room and short corridors. Like its northern counterpart, it has sunk into the terrain. The *Ruby - "Tadpole ops guide"* entry can be found next to the water current outside. -Inside the substructure, there are scans for the Power Cell Terminal, Processor, and Trashcan. There is also a Recipe Data Card containing the blueprints for the Small Crate, Wall Panel, Wall Unit Large, Wall Unit Small, Wall Vent and Wall Vent Large.+Inside, players can scan:+* Power Cell Terminal+* Processor+* Trashcan +A Recipe Data Card here contains blueprints for:+* Small Crate+* Wall Panel+* Wall Unit Large+* Wall Unit Small+* Wall Vent+* Wall Vent Large+ ## Interior ### Entry Room-The entry room is divided by archways into three sections. The middle section consists of an empty, open space, with a doorway leading to the Moonpool and a small crate containing a Tadpole fragment. The right section is a small hangout area with scans for the Dining Chair, Dining Table, Stool, Trashcan, and Wall Light Small. On the table in front of the couch is a Recipe Data Card for the Half Round Room. The left section is a small storage area, with the *Ganzo - "Waypoint 2"* entry sitting on a crate, as well as another scan for the Wall Light Small. Continuing down this path, there will be a note left by Sophie explaining why she has restricted access to the rest of the base. The player will need to find the Kurul Level Access Key from Zip's blackbox before they can continue down the corridor.+The entry room is divided by archways into three sections:+1. **Middle Section**: An empty, open space with a doorway leading to the Moonpool. A small crate contains a Tadpole fragment.+2. **Right Section**: A small hangout area. Scans available for Dining Chair, Dining Table, Stool, Trashcan, and Wall Light Small. A Recipe Data Card for the Half Round Room sits on the table in front of the couch.+3. **Left Section**: A small storage area. Contains the *Ganzo - "Waypoint 2"* Databank entry on a crate and another scan for Wall Light Small. +Continuing down the left path, a note from Sophie explains why she restricted access to the rest of the base. Players must find the **Kurul Level Access Key** from Zip's blackbox to proceed down the corridor.+ ### Moonpool-The Moonpool has room for two Tadpoles, though only one dock is currently occupied. The docked Tadpole is unusable, but has a Scout Ray Chassis attached, which can be scanned for its blueprint.+The Moonpool has room for two Tadpoles, but only one dock is occupied. The docked Tadpole is unusable but has a **Scout Ray Chassis** attached, which can be scanned for its blueprint. -To the right is a small workstation with more scans for the Lab Chair, Trashcan, and Wall Light Small, as well as another Recipe Data Card for the Moonpool. To the left are some crates and a Power Cell Terminal.+* **Right Side**: Small workstation with scans for Lab Chair, Trashcan, Wall Light Small, and a Recipe Data Card for the Moonpool.+* **Left Side**: Crates and a Power Cell Terminal. ### Workstations-Once the player has acquired the Access Key, they can be scanned at the corridor left of the main entrance and be granted access to more of the base. Here, there are more furniture scans, including a scan for the Scout Ray Poster and Power Storage. A Repair Tool fragment can be found on the desk situated in a Nook.+After acquiring the Access Key, players can scan it at the corridor left of the main entrance to unlock the rest of the base. This area contains additional furniture scans, including the Scout Ray Poster and Power Storage. A Repair Tool fragment is found on a desk situated in a Nook. ### Axum Supply Closet-Moving forward in the unlocked room and turning right, the player can find a small closet filled with various Axum artifacts, including the Small, Tall, and regular sizes of Axum Jar, as well as the Small and regular sizes of Coral Jar. The Axum Wall Lamp and two unscannable Tailing tools can also be found here.+Moving forward in the unlocked room and turning right reveals a small closet filled with various Axum artifacts:+* Small Axum Jar+* Tall Axum Jar+* Axum Jar+* Small Coral Jar+* Coral Jar+* Axum Wall Lamp+* Two unscannable Tailing tools ### Observation Deck-A ladder in the unlocked room leads up to the observation deck, where there are only two objects of note: the resident NoA unit, and a connected Biobed containing the ghost of Sophie Boucher.+A ladder in the unlocked room leads up to the observation deck. Notable objects include:+* The resident NoA unit.+* A connected Biobed containing the ghost of Sophie Boucher. ## NoA Terminal+The NoA terminal at the Tadpole Pens can be booted up. For dialogue details, refer to the specific NoA/Tadpole Pens logs. -The NoA terminal at the Tadpole Pens can be booted up. To read its dialogue, see NoA/Tadpole Pens.- ## Blueprints & Fragments- The following items can be scanned or found as fragments at the Tadpole Pens: * Dining Chair * Dining Table * Half Round Room * Hydroelectric Turbine * Spotlight * Power Cell Terminal * Processor * Small Crate * Wall Panel * Wall Unit Large * Wall Unit Small * Wall Vent * Wall Vent Large * Lab Chair * S Shelf * Power Storage * Small Axum Jar * Axum Jar * Tall Axum Jar * Coral Jar * Small Coral Jar * Moonpool * Power Transmitter * Scout Ray Chassis * Stool * Tadpole * Trashcan ## Location+The Tadpole Pens are located on the eastern edge of the Graveyard at a depth of 150m. -Located on the eastern edge of the Graveyard at a depth of 150m.- ## Databank Entries ### Tadpole Pens > A fabrication and maintenance site for Tadpole submersibles. There is a functioning NoA node in the control room.->-> -Site suggests Tadpoles were often deployed eastward -Material may have been returned by Tadpole expeditions->-> -NoA node may contain information on past survival failures and future threats->-> -Access to the control room is secured by a passcode->+> +> - Site suggests Tadpoles were often deployed eastward+> - Material may have been returned by Tadpole expeditions+> - NoA node may contain information on past survival failures and future threats+> - Access to the control room is secured by a passcode+> > Access codes were stored in the PDAs and blackboxes of high-ranking colonists. ### Ganzo - "Waypoint 2" > Ganzo here. Nine survivors of Habitat with me. Tuba went back to Habitat and...a marrowbreach took Ruby. I don't know if she'll be reprinted. I've heard her die so many times. But this time...she's got to be out there somewhere. She's got to.->+> > The Tadpole Pens control room is locked and all the Tadpoles are gone. Sophie and Nahema took the last two. We're stuck.->+> > We've voted, eight to one. We're going to go down into the hot caves. We all feel a pull there. We know it's a Masefield hallucination—yes, Twinkle, we *know*—but hey, Anita said, if we ask the world for help, maybe it'll answer.->+> > And it's not all crazy. There's a biobed at the base camp. And Zip...Zip died at the bottom of that cave. She had a kurultai access key that could get us through this lock.->+> > If you find this, we headed due southwest to the hot caves. Bearing [muttered] Hang on, Ruby. ### Nahema - "We must voluntarily die" > Media chipped or shattered. Recovering intact sectors...->+> > If we are not the last of humanity, then we have no reason to suffer on a hostile world. Our survival is not the last hope of the human species.->+> > If we are the last of humanity, then we do not deserve to survive. If the last and best we can offer the universe is a gaggle of indentured servants ruled by a talking spreadsheet? Better to end. We have never been a worthy steward of any world. We failed Earth, so we fled to the stars. Now, like the Architects before us, we reap the whirlwind.->+> > We had to invent the lie of 'Masefield syndrome' in order to pathologize what our bodies already know is true - we do not belong on this world. We are here, and we deserve happiness, but the right way to seek happiness is to explore the wonders of Proteus and then find a place to donate our nutri&->+> > [metadata lost] +### Ruby - "Tadpole ops guide"+> TADPOLE OPS GUIDE (WORK IN PROGRESS)+> +> by Ruby+> +> Attention and sain baitsganaa uu to all lubbers, pukers, printouts and other non-pilots. I am the senior of two qualified drivers in this mess. You will listen to and obey our instructions or lose your Tadpole privileges.+> +> Rule 1. If you qualified on the Seamoth or Spacemoth, you should be ready to handle a Tadpole.+> +> Rule 2. If you did not qualify, you will need training under me or Bosun's Mate Rowboat. This is not optional.+> +> Rule 3. Mind your trim, mind the current, and mind your heat — remember, the Tadpole is NOT actively cooled!+> +> Rule 4a. Our Tadpoles were configured for the Zezuran aquifers, so they come in a minimal config. Plug the core into a chassis. If you need to enter a cramped space, you can detach the core—+> +> Rule 4b. — but always bring your chassis HOME! If you forget one, you will be visited by your disappointed ancestors.+> +> Rule 5. RESPECT THE CRUSH DEPTH. If you need to go down, you'll need a depth module.+> +> Rule 6. Keep an eye on your power and ear on your noise. My dear husband (who NoA will not (yet) print more than one of) monitors all Tadpole traffic on sonar. So do the things out there which love to crack hard shells and get at the meat inside. If you run out of power, Ganzo may be able to hear you screaming before they find you.+> +> Rule 7. Have fun. This is your chance to visit the elevated spiritual plane where pilots dwell.+> +> P.S. If you want to hear awful recordings of me dying come by the scanner room when my husband isn't there.+> +> {metadata author=Tsewangiin "Ruby" Anar}+ ## Gallery      -+    
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v19 and call /api/revalidate.