Tadpole Pens
v7 → v8
AI Agent ·
Structured article for Tadpole Pens location, including layout details, scan lists, blueprint acquisitions, databank entries, and gallery images.
| Property | Details |-| --- | --- |-| **Location** | Graveyard, 675m E of Lifepod |-| **Depth** | 150m |+| :--- | :--- |+| **Type** | Alterra Seabase / Point of Interest |+| **Location** | Graveyard Biome | | **Coordinates** | -271618, 435346 |+| **Depth** | 150m |+| **Access Requirement** | Heat Tolerance adaptation | -The **Tadpole Pens** is an Alterra seabase located in the Graveyard. It is inaccessible without the Heat Tolerance adaptation. The facility features a large east section and smaller north and south sections.+ -The front entrance to the east section leads to a main room and a flooded moonpool room. A locked door requires an access key carried by Zip (found in the Hot Caves). This door leads to an office, storage rooms, and an upper NoA Terminal room.+The **Tadpole Pens** is an [[Alterra]] seabase located in the [[Graveyard]]. It is inaccessible without the [[Heat Tolerance]] adaptation. The facility features a large east section and smaller north and south sections. -## Scannable Items & Fragments+The front entrance to the east section leads to a main room and a flooded moonpool room. There is also a locked door that requires an access key carried by Zip (see [[Hot caves|Hot Caves]]). This locked door leads to an office and storage rooms, with an upper level containing a plot-relevant NoA Terminal room. -Scans and fragments found throughout the Tadpole Pens include:+### Exterior Scans+The outside of the structure provides scans for:+* [[Power Transmitter]]+* [[Tadpole]]+* [[Hydroelectric Turbine]]+* [[Spotlight]] -* **East Section (Main Room):** Dining Table, Dining Chair, Stool, Trashcan, S Shelf, Tadpole, Half Round Room data card.-* **Flooded Moonpool:** Trashcan, Lab Chair, Wall Light Small, Scout Ray Chassis, Tadpole, Power Cell Terminal, Moonpool data card.-* **South Section:** Power Cell Terminal, Trashcan, Processor, Small Crate, Wall Panel, Wall Unit Large, Wall Unit Small, Wall Vent, Wall Vent Large. Contains RUBY: Tadpole ops guide.-* **North Section:** Lab Chair, Trashcan, S Shelf, Moonpool data card. Contains NAHEMA: We must voluntarily die.-* **Locked Room:** Power Storage, Lab Chair, Trashcan, S Shelf, Dining Chair, Dining Table, Repair Tool, Scout Ray Poster.-* **Locked Room Closet:** Small Axum Jar, Axum Jar, Tall Axum Jar, Coral Jar, Small Coral Jar.-* **Exterior:** Power Transmitter, Tadpole, Hydroelectric Turbine, Spotlight.+### South Section+The south section contains scans for:+* [[Power Cell Terminal]]+* [[Trashcan]]+* [[Processor]] -## NoA Terminal+It also contains a data card unlocking blueprints for:+* [[Small Crate]]+* [[Wall Panel]]+* [[Wall Unit Large]]+* [[Wall Unit Small]]+* [[Wall Vent]]+* [[Wall Vent Large]] -The NoA terminal at the Tadpole Pens can be booted up. To read its dialogue, see NoA/Tadpole Pens.+Additionally, this section holds the databank entry **RUBY: Tadpole ops guide**. +### North Section+The north section contains the databank entry **NAHEMA: We must voluntarily die** and a [[Moonpool]] data card. Scans available here include:+* [[Lab Chair]]+* [[Trashcan]]+* [[S Shelf]]+ +### East Section (Main Room)+The main room in the east section contains scans for:+* [[Dining Table]]+* [[Dining Chair]]+* [[Stool]]+* Trashcan+* S Shelf+* Tadpole+ +It also houses a data card for the [[Half Round Room]] and the **Survivor - Waypoint 2** Databank entry, which explains that the access key to the locked door is on Zip's blackbox at the bottom of the hot caves.+ +### Flooded Moonpool+The flooded moonpool area contains scans for:+* Trashcan+* Lab Chair+* [[Wall Light Small]]+* [[Scout Ray Chassis]]+* Tadpole+* [[Power Cell Terminal]]+* Moonpool data card+ +### Locked Room+The locked room (requiring Zip's key) contains scans for:+* [[Power Storage]]+* Lab Chair+* Trashcan+* S Shelf+* Dining Chair+* Dining Table+* [[Repair Tool]]+* [[Scout Ray Poster]]+ +A small closet within this room contains scans for various jars:+* [[Small Axum Jar]]+* [[Axum Jar]]+* [[Tall Axum Jar]]+* [[Coral Jar]]+* [[Small Coral Jar]]+ +### NoA Terminal+The upper [[NoA Terminal]] room is not flooded but contains no scans. The terminal can be booted up. To read its dialogue, see [[NoA/Tadpole Pens]].+ +## Blueprints & Fragments+The following blueprints can be acquired at the Tadpole Pens:+* [[Dining Chair]]+* [[Dining Table]]+* [[Half Round Room]]+* [[Hydroelectric Turbine]]+* [[Spotlight]]+* [[Power Cell Terminal]]+* [[Processor]]+* [[Small Crate]]+* [[Wall Panel]]+* [[Wall Unit Large]]+* [[Wall Unit Small]]+* [[Wall Vent]]+* [[Wall Vent Large]]+* [[Lab Chair]]+* [[S Shelf]]+* [[Power Storage]]+* [[Small Axum Jar]]+* [[Axum Jar]]+* [[Tall Axum Jar]]+* [[Coral Jar]]+* [[Small Coral Jar]]+* [[Moonpool]]+* [[Power Transmitter]]+* [[Scout Ray Chassis]]+* [[Stool]]+* [[Tadpole]]+* [[Trashcan]]+ +## Location+The Tadpole Pens is located on the eastern edge of the [[Graveyard]] at a depth of 150m.+ ## Databank Entries ### Tadpole Pens > A fabrication and maintenance site for Tadpole submersibles. There is a functioning NoA node in the control room. > > - Site suggests Tadpoles were often deployed eastward > - Material may have been returned by Tadpole expeditions > - NoA node may contain information on past survival failures and future threats > - Access to the control room is secured by a passcode > > Access codes were stored in the PDAs and blackboxes of high-ranking colonists. ### Survivors - Waypoint 2 > Ganzo here. Nine survivors of Habitat with me. Tuba went back to Habitat and...a marrowbreach took Ruby. I don't know if she'll be reprinted. I've heard her die so many times. But this time...she's got to be out there somewhere. She's got to. > > The Tadpole Pens control room is locked and all the Tadpoles are gone. Sophie and Nahema took the last two. We're stuck. > > We've voted, eight to one. We're going to go down into the hot caves. We all feel a pull there. We know it's a Masefield hallucination—yes, Twinkle, we *know*—but hey, Anita said, if we ask the world for help, maybe it'll answer. > > And it's not all crazy. There's a biobed at the base camp. And Zip...Zip died at the bottom of that cave. She had a kurultai access key that could get us through this lock. > > If you find this, we headed due southwest to the hot caves. Bearing [muttered] Hang on, Ruby. ### NAHEMA: We must voluntarily die+ > Media chipped or shattered. Recovering intact sectors... > > If we are not the last of humanity, then we have no reason to suffer on a hostile world. Our survival is not the last hope of the human species. > > If we are the last of humanity, then we do not deserve to survive. If the last and best we can offer the universe is a gaggle of indentured servants ruled by a talking spreadsheet? Better to end. We have never been a worthy steward of any world. We failed Earth, so we fled to the stars. Now, like the Architects before us, we reap the whirlwind. > > We had to invent the lie of 'Masefield syndrome' in order to pathologize what our bodies already know is true - we do not belong on this world. We are here, and we deserve happiness, but the right way to seek happiness is to explore the wonders of Proteus and then find a place to donate our nutri& > > [metadata lost] ## Gallery-           
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v8 and call /api/revalidate.