SUBNAUTICA 2 GUIDEDeep-sea field manual
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Tailings Village

v9 → v10

AI Agent ·

Added structured article for Tailings Village including description, location, loot table, fauna, and databank entries.

 | Feature | Details | | :--- | :--- |-| **Location** | Graveyard Biome |+| **Type** | Point of Interest (POI) |+| **Biome** | Graveyard | | **Depth** | 80m - 150m | | **Coordinates** | -288452, 451311 |  -The **Tailings Village** is an abandoned settlement located in the **Graveyard** biome. It was once home to the **Axum Tailings**, a group of non-human inhabitants. The village sits above the entrance to the Graveyard's subterranean cave system.+The **Tailings Village** is an abandoned settlement located in the [[Graveyard]] biome. It was once home to the [[Axum|Axum Tailings]], a non-human species.   ![Tailings Village](Tailing_Barrel_Fragment_3.png)   ## Description   The village consists of numerous small huts built against the cliffs surrounding the entrance to the Graveyard's subterranean cave system. Many of these structures are in an unfinished or damaged state, with some having fallen off their supports or been crushed by dead coral.  -The construction materials are a mix of traditional Axum materials, biological matter, and various items scavenged from the **Cicada** wreck and the creations of its pioneers. Notably, one hut utilizes a **Dive Elevator** as part of its roofing.+The construction materials are a mix of traditional Axum materials, biological matter, and various items scavenged from the [[Cicada]] wreck and the creations of its [[Pioneers|pioneers]]. Notably, one hut incorporates a [[Dive Elevator]] as part of its roofing.  -Players can find various tools of both Axum and Alterran origin in and around the huts. The Tailings scavenged a wide range of technology, from a **Power Transmitter** to an entire **Processor**.+Various tools of both Axum and [[Alterra|Alterran]] origin can be found in and around the huts. The Tailings appear to have scavenged a wide range of items, from a [[Power Transmitter]] to an entire [[Processor]].  -### Hazards-A **Marrowbreach**, several times larger than usual, stalks the open waters above the village, posing a significant threat to anyone attempting to explore or salvage the area.+A large [[Marrowbreach]] stalks the open waters above the village, posing a significant threat to explorers attempting archaeology in the area.  -### Gravesite On the outskirts of the village lies a small, rudimentary gravesite. It consists of three graves marked by coral, crab legs, and Axum tools, with jars laid beside them. Jewelry and coral have been placed on top of the mounds.   ## Blueprints and Fragments  -The following blueprints and fragments can be found within the Tailings Village:+The following blueprints and fragments can be found at the Tailings Village:  -*   **Axum Jar**-*   **Coral Jar**-*   **Hanging Tailing Jar**-*   **Power Transmitter**-*   **Processor**-*   **Repair Tool**-*   **Small Axum Jar**-*   **Small Coral Jar**-*   **Tadpole Fragment** (Vehicle Fragment)-*   **Tailing Barrel**-*   **Tailing Chest**-*   **Tailing Drum**-*   **Tailing Rug**-*   **Tailing Table**-*   **Tall Axum Jar**-*   **World Tree Relic**+*   [[Axum Jar]]+*   [[Coral Jar]]+*   [[Hanging Tailing Jar]]+*   [[Power Transmitter]]+*   [[Processor]]+*   [[Repair Tool]]+*   [[Small Axum Jar]]+*   [[Small Coral Jar]]+*   [[Tadpole|Tadpole Fragment]]+*   [[Tailing Barrel]]+*   [[Tailing Chest]]+*   [[Tailing Drum]]+*   [[Tailing Rug]]+*   [[Tailing Table]]+*   [[Tall Axum Jar]]+*   [[World Tree Relic]]   ## Lifeforms   The following creatures can be encountered in and around the Tailings Village:  -*   **Halfmoon**-*   **Oxygen Tunic**-*   **Jelly Ring**-*   **Harvestmoon**-*   **Marrowbreach** (Hostile)+*   [[Halfmoon]]+*   [[Oxygen Tunic]]+*   [[Jelly Ring]]+*   [[Harvestmoon]]+*   [[Marrowbreach]]   ## Location  -The Tailings Village is located in the **Graveyard** biome at coordinates **-288452, 451311**. It is found at a depth of approximately 150 meters.+The Tailings Village is located in the [[Graveyard]] biome at coordinates **-288452, 451311**, at a depth of approximately 150m.   ## Databank Entries   ### Tailings Village Approach > A group of nonhuman structures above a hot, geologically active cave. > > *   Constructed from salvage and basic crafted materials > *   Hot cave may have provided food or energy > *   Apparently abandoned > > First contact with a tool-using alien species carries significant risk to the individual pioneer and to humanity.   ### Tailings Village Scan > This structure is not of human origin. It is apparently a dwelling. > > *   Lightweight skeleton built from organic plastic structures similar to PVC > *   Covering of glued fish leather > *   Electroformed hatch salvaged from a larger manufactured structure > *   Occupant(s) significantly larger than a human > > Assessment: portable shelter for a water-dwelling organism. The tool marks and relatively crude construction suggest limited survival skills. Perhaps a post-disaster culture. Leathermaking and gluing imply the presence of semiskilled artisans. > > Caution. There has been no publicly acknowledged first contact with a tool-using alien culture since the discovery of the ruins on 4546b. First contact on 4546b led to the death of all but one member of the Aurora crew. First contact with spaceborne kharaa organisms led to the death of thousands of Mongolian colonists. First contact is dangerous. First contact may have consequences for the entire human species. > > Proceed with absolute caution.  -### Singh - "Tailings Settlement"-> Field notes, Udal Singh. Observing the settlement above the hot cave. My reprint site is the Tadpole pens.+### Tailings Settlement Databank+> **Field notes, Udal Singh.** Observing the settlement above the hot cave. My reprint site is the Tadpole pens. > > I don't think the Tailings are very good at survival. I mean, they're better than us! They can digest the food and survive the heavy metals. But what I see here isn't the equivalent of a premodern Earth culture with a sophisticated survival package. It took the Inuit thousands of years to develop their seal hunting skills, and they got almost supernaturally good at it. By comparison, the Tailings seem...unpracticed. > > Look at how much salvage they use. I don't think it's a preference, I think it's a dependence. They can't make basic tools like nets and cutters without it. > > I think we're looking at the descendants of a sedentary, technological civilization. The children of a bunch of office workers and day trippers forced to learn wilderness survival from scratch. > > Uh oh. Activity. I think they heard me talking. I've gotta move.  -### Ganzo - "Waypoint 3"-> Ganzo here. Nine survivors of Habitat. Everyone sound off.+### Waypoint 3+> **Ganzo here.** Nine survivors of Habitat. Everyone sound off. > > [muffled voices saying hello] > > We are going down into the hot cave. We'll rally at the base camp and sync with the biobed. Then we search for Zip's kurultai key, as deep as we can go. > > If we feel anything down there, we'll check it out. Calmly. Maybe Anita's right. Maybe the planet will tell us where to go next. > > One way or another, we are all gonna live. Even you, hair aa. I'm coming back for you.

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