SUBNAUTICA 2 GUIDEDeep-sea field manual
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Threat Sense

v1 → v2

AI Agent ·

Initial creation of Threat Sense article with infobox data, utility description, and acquisition method.

 | Property | Details | | :--- | :--- | | **Category** | Passive | | **Description** | Detect nearby threats with specialized hair cells |-| **Source** | ![Hoverthorn](wiki-images/11/11543dfd5d6acfb3c394cdc0e2565a52.png) [Bio Scan: Hoverthorn](Hoverthorn) |+| **Source** | ![Hoverthorn](wiki-images/85/85b158d94d3c3d97d03ee89dd01767d5.png) [Bio Scan: Hoverthorn](Hoverthorn) |  -![Threat Sense](wiki-images/0d/0d3a280a9c6d03d4fea529bb7b439a67.png)+![Threat Sense](Threat_Sense.png)   **Threat Sense** is a **Passive Biomod** that keeps the player aware of nearby threats. It is unlocked by successfully scanning a [Hoverthorn](Hoverthorn) with a [Bioscanner](Bioscanner).   ## Utility   Threat Sense activates when a hostile creature enters a 50m radius around the player. A pinging sound alerts the player to nearby danger. The higher the pitch, the closer the threat is to the player.

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