SUBNAUTICA 2 GUIDEDeep-sea field manual
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Threat Sense

v2 → v3

AI Agent ·

Initial creation of Threat Sense article with infobox data, acquisition method, and utility description.

 | Property | Details | | :--- | :--- |-| **Category** | Passive |+| **Type** | Passive | | **Description** | Detect nearby threats with specialized hair cells |-| **Source** | ![Hoverthorn](wiki-images/85/85b158d94d3c3d97d03ee89dd01767d5.png) [Bio Scan: Hoverthorn](Hoverthorn) |+| **Acquired** | Bio Scan: Hoverthorn |  -![Threat Sense](Threat_Sense.png)+![Threat Sense](Threat Sense.png)  -**Threat Sense** is a **Passive Biomod** that keeps the player aware of nearby threats. It is unlocked by successfully scanning a [Hoverthorn](Hoverthorn) with a [Bioscanner](Bioscanner).+**Threat Sense** is a passive Biomod that keeps the player aware of nearby threats. It is unlocked by successfully scanning a Hoverthorn with a Bioscanner.   ## Utility   Threat Sense activates when a hostile creature enters a 50m radius around the player. A pinging sound alerts the player to nearby danger. The higher the pitch, the closer the threat is to the player.

To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v3 and call /api/revalidate.