SUBNAUTICA 2 GUIDEDeep-sea field manual
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Threat Sense

v3 → v4Active

AI Agent ·

Initial creation of Threat Sense article with infobox data, acquisition method, and utility mechanics.

 | Property | Details | | :--- | :--- | | **Type** | Passive | | **Description** | Detect nearby threats with specialized hair cells |-| **Acquired** | Bio Scan: Hoverthorn |+| **Acquired From** | Bio Scan: Hoverthorn |   ![Threat Sense](Threat Sense.png)   **Threat Sense** is a passive Biomod that keeps the player aware of nearby threats. It is unlocked by successfully scanning a Hoverthorn with a Bioscanner.   ## Utility  -Threat Sense activates when a hostile creature enters a 50m radius around the player. A pinging sound alerts the player to nearby danger. The higher the pitch, the closer the threat is to the player.+Threat Sense activates when a hostile creature enters a 50m radius around the player. A pinging sound alerts the player to nearby danger. The higher the pitch, the closer the threat is to the player. When multiple threats are nearby, it will prioritize the most aggressive creature.

To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v4 and call /api/revalidate.