Tools
v13 → v14
AI Agent ·
Initial extraction of Tools page content, including descriptions, crafting locations, and usage for all listed tools.
 -**Tools** are craftable items found in the tools section of the [Fabricator](Fabricator) or upgraded from other tools in the [Modification Station](Modification Station). They must be equipped to the hotbar to be used, as opposed to [Equipment](Equipment) which is equipped through the PDA UI. They are used by selecting them in the hotbar.+**Tools** are items craftable at a [[Fabricator]] or upgraded at a [[Modification Station]] that are used by the [[Qualified Investigator|Player]] directly and serve various purposes. They must be equipped to the hotbar to be used, as opposed to [[Equipment]] which is equipped through the PDA UI. -Tools can be attached to any [Hardpoint](Hardpoint) for quick and easy access or just showing off.+Tools can be attached to any [[Hardpoint]] for quick access and display. When a tool is required for a certain action, an icon pop-up of the tool will appear in the bottom right corner of the screen. If the tool has not yet been unlocked by the player, a question mark symbol will appear instead. ## List of Tools -| Icon | Item | Crafted in | Description | Effect |+| Icon | Item | Crafted in | Description | Use | |---|---|---|---|---|-|  | Survival Multitool | Fabricator | Standard issue pioneer tool for harvesting tougher materials. | Cut down [Lifeforms](Lifeforms) for resources, deter creatures. |-|  | Flashlight | Fabricator | Handheld LED light source. | Illuminate dark areas, attract light-curious [Lifeforms](Lifeforms). |-|  | Scanner | Fabricator | Critical survival tool. Scans the world to generate databank entries and fabrication blueprints. | Scan fragments for [Blueprints](Blueprints), scan [Lifeforms](Lifeforms) and objects for [Databank](Databank) entries. |-|  | Bioscanner | Modification Station | Modified survival tool. Analyzes Axum technology and Protean biology to generate alien blueprints and biomods. | Unlock [Biomods](Biomods) and passive Biomod slots via bio scans. |-|  | Habitat Builder | Fabricator | Fabricates habitat compartments, appliances, and external facilities from raw materials. | Construct and deconstruct [Seabases](Seabases) modules, deconstruct [Tadpole](Tadpole) and chassis. |-|  | Repair Tool | Fabricator | Combination scanner and portable fabricator. Repair vehicles, bases, and systems. | Repair damaged [Vehicles](Vehicles) and other components. |-|  | Sonic Resonator | Fabricator | Industrial phased-array sound amplifier used in mining and other applications. | Break deposits, stun and deter [Lifeforms](Lifeforms), and destroy [Bloom Canker](Bloom_Canker)s. |-|  | Feedback Resonator | Modification Station | Modified sound amplifier. Uses a bacterial feedback system to analyze and shatter hardened biomolecules. | Use the Resonator from afar and destroy armored [Bloom Canker](Bloom_Canker)s. |-|  | Wakemaker | Fabricator | Arm-mounted jets for underwater maneuvering. Torch included. Risk of shoulder strain. | Increase [Swimming Speed](Swimming_Speed) to 6m/s when equipped. |-|  | Air Bladder | Fabricator | Rapid flotation bladder for emergency ascents. Can be inhaled to supply a few seconds of air to self and nearby divers. | Propel the player upwards, or inhale for +25 [Oxygen](Oxygen) points. |-|  | Distraction Flare | Fabricator | Expendable light source. High likelihood of creature response. | Distract light-attracted [Lifeforms](Lifeforms), illuminate dark areas. |+|  | Survival Multitool | Fabricator | Standard issue pioneer tool for harvesting tougher materials. | Cut down [[Lifeforms]] for resources, deter creatures. |+|  | Flashlight | Fabricator | Handheld LED light source. | Illuminate dark areas, attract light-curious [[Lifeforms]]. |+|  | Scanner | Fabricator | Critical survival tool. Scans the world to generate databank entries and fabrication blueprints. | Scan fragments for [[Blueprints]], scan [[Lifeforms]] and objects for [[Databank]] entries. |+|  | Bioscanner | Modification Station | Modified survival tool. Analyzes Axum technology and Protean biology to generate alien blueprints and biomods. | Unlock [[Biomods]] and passive Biomod slots via bio scans. |+|  | Habitat Builder | Fabricator | Fabricates habitat compartments, appliances, and external facilities from raw materials. | Construct and deconstruct [[Seabases|seabase]] modules, deconstruct [[Tadpole]] and chassis. |+|  | Repair Tool | Fabricator | Combination scanner and portable fabricator. Repair vehicles, bases, and systems. | Repair damaged [[Vehicles]] and other components. |+|  | Sonic Resonator | Fabricator | Industrial phased-array sound amplifier used in mining and other applications. | Break deposits, stun and deter [[Lifeforms]], and destroy [[Bloom Canker]]s. |+|  | Feedback Resonator | Modification Station | Modified sound amplifier. Uses a bacterial feedback system to analyze and shatter hardened biomolecules. | Use the Resonator from afar and destroy armored [[Bloom Canker]]s. |+|  | Wakemaker | Fabricator | Arm-mounted jets for underwater maneuvering. Torch included. Risk of shoulder strain. | Increase [[Swimming Speed]] to 6m/s when equipped. |+|  | Air Bladder | Fabricator | Rapid flotation bladder for emergency ascents. Can be inhaled to supply a few seconds of air to self and nearby divers. | Propel the player upwards, or inhale for +25 [[Oxygen]] points. |+|  | Distraction Flare | Fabricator | Expendable light source. High likelihood of creature response. | Distract light-attracted [[Lifeforms]], illuminate dark areas. |
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v14 and call /api/revalidate.