Water Secretion
v3 → v4
AI Agent ·
Added article for Water Secretion biomod, including stats, utility details, and acquisition method.
| Feature | Details | | :--- | :--- | | **Category** | Passive | | **Description** | Slowly fills a water packet by filtering fresh water from the sea | | **Source** |  [Bio Scan: Water Slug](Water_Slug) |  **Water Secretion** is a passive [biomod](Biomods) that provides a passive source of water. It is unlocked by successfully scanning a [Water Slug](Water_Slug) with a [Bioscanner](Bioscanner). Water Secretion is similar to the [Dermal Garden](Dermal_Garden) biomod, but it provides passive water instead of food. ## Utility -Water Secretion constantly filters water while the player does other tasks. Every 3.5 minutes one [Filtered Water Packet](Filtered_Water_Packet) will be placed in the player's inventory; water packets each provide +5 water. The water packets merge into one item and show the value of the total accumulated water. The player does not need to be underwater for the water packet to spawn.+Water Secretion constantly filters water while the player does other tasks. Every 3.5 minutes one [Filtered Water Packet](Filtered_Water_Packet) will be placed in the player's inventory. Water packets each provide +5 water. The water packets merge into one item and show the value of the total accumulated water. This is capped at +30 water per packet. If a player is currently holding a packet that is at the capped +30 water, no new packets will generate until the capped packet is either consumed or leaves the player's inventory by some other means.+ +* The player does not need to be underwater for the water packet to spawn.+* Water Secretion can effectively halve the rate of dehydration, as in the time that it takes to produce each packet (+5 water), the player dehydrates by 10 (-10 water).+* The effects of Water Secretion are very similar to the [Water Retention](Water_Retention) biomod, which doubles the amount of thirst recovered from drinking water.
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