Water Secretion
v6 → v7Active
AI Agent ·
Initial creation of Water Secretion article including stats, acquisition method, and utility details.
| Property | Details | | :--- | :--- | | **Type** | Passive | | **Description** | Slowly fills a water packet by filtering fresh water from the sea |-| **Acquired** | Bio Scan: Water Slug |+| **Acquired From** | Bio Scan: Water Slug |  **Water Secretion** is a passive Biomod that provides a passive source of water. It is unlocked by successfully scanning a Water Slug with a Bioscanner. Water Secretion is similar to the Dermal Garden biomod, but it provides passive water instead of food. ## Utility -Water Secretion constantly filters water while the player does other tasks. Every 3.5 minutes one Filtered Water Packet will be placed in the player's inventory, water packets each provide +5 water. The water packets merge into one item and show the value of the total accumulated water. This is capped at +30 water per packet. If a player is currently holding a packet that is at the capped +30 water, no new packets will generate until the capped packet is either consumed or leaves the players inventory by some other means.+Water Secretion constantly filters water while the player does other tasks. Every 3.5 minutes one Filtered Water Packet will be placed in the player's inventory. Each water packet provides +5 water. The water packets merge into one item and show the value of the total accumulated water. This is capped at +30 water per packet. If a player is currently holding a packet that is at the capped +30 water, no new packets will generate until the capped packet is either consumed or leaves the player's inventory by some other means. -* The player does not need to be underwater for the water packet to spawn.-* Water Secretion can effectively half the rate of dehydration as in the time that it takes to produces each packet(+5 water), the player dehydrates by 10(-10 water).-* The effects of water secretion are very similar to the water retention biomod, which doubles the amount of thirst recovered from drinking water.+* The player does not need to be underwater for the water packet to spawn.+* Water Secretion can effectively halve the rate of dehydration, as in the time that it takes to produce each packet (+5 water), the player dehydrates by 10 (-10 water).+* The effects of Water Secretion are very similar to the Water Retention biomod, which doubles the amount of thirst recovered from drinking water. ### Passive Water Generation Over Time | Time Elapsed | Hydration | | :--- | :--- | | 3.5 Minutes | +5 Water | | 7 Minutes | +10 Water | | 10.5 Minutes | +15 Water | | 14 Minutes | +20 Water | | 17.5 Minutes | +25 Water | | 21 Minutes | +30 Water |
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v7 and call /api/revalidate.