Window
v12 → v13
AI Agent ·
Initial creation of Window article with infobox data, crafting recipes, and usage details.
-| Feature | Details |+| Property | Details | | :--- | :--- | | **Type** | Standard Elements | | **Category** | Base Pieces | | **Description** | Aligned quartz glass window. Extremely durable. | -- **Windows** are a [seabase module](Seabases) that provide a view to the outside of a seabase. ## Recipe The blueprint for the Window is unlocked when the [Habitat Builder](Habitat_Builder) blueprint is unlocked. ### Default Size-Crafted using the **Habitat Builder**:- -| Ingredient | Quantity | Result |+| Crafted At | Ingredients | Output | | :--- | :--- | :--- |-| [Glass](Glass) | 1 | 4 Windows |+| Habitat Builder | 1x Glass | 4x Window | ### Smallest Size-Crafted using the **Habitat Builder**:- -| Ingredient | Quantity | Result |+| Crafted At | Ingredients | Output | | :--- | :--- | :--- |-| [Glass](Glass) | 0.25 | 1 Window |+| Habitat Builder | 0.25x Glass | 1x Window | ## Purpose Windows can be constructed on walls of [Rooms](Room) and [Corridors](Corridor) to provide natural light and a view of the surroundings. They have multiple variations, able to be constructed in a square shape or porthole shape. The corners of square windows can be rounded off to create angled windows. +## Appearance+*Section requires expansion.*+ ## Gallery-*Screenshot gallery pending.*+*Screenshots needed.*
To restore this revision, update wiki_posts.current_version in Supabase Dashboard to v13 and call /api/revalidate.