
Subnautica 1 requiring player to listen to an audiolog, on how to aquire Stalker teeth is honestly one of the highlights of the game.
I really hope Subnautica 2 leans more into that.
The most common problem players come across is finding the specific blueprint, or material, and thus Wiki, and a map is too often a very big shortcut.
Another example would be the player entering the Mushroom Forest, and PDA says it detects Alterra vehicles. So what's your best bet on finding vehicle blueprints? Mushroom Forest.
I hope SN2 does stuff like this more often.