SUBNAUTICA 2 GUIDEDeep-sea field manual

Community Guide

Why You Should Play Subnautica 2 in Early Access: A Veteran's Perspective

A Subnautica veteran argues that playing Subnautica 2 in Early Access is essential to experience unique content, community speculation, and the collaborative development process that defines the series.

Subnautica is my favorite game series of all time and I wish nothing but the best for our community, for the devs, and for the game itself.

As a Subnautica 1 veteran, here since the days of Markiplier and Jack's first Early Access playthroughs, I gotta say I am really surprised by how few in the community have been here as long as I have - or rather - how much the community has grown since then!

This is a good thing, but I feel like the "newcomers" (who are now the large majority) don't quite understand what Early Access is, and why it exists, for this game.... Why the devs keep saying Early Access is core to who they are and to what Subnautica is. They're not making this up as an excuse to release an unfinished product. It's simply the truth.

Quite frankly I wish every single Subnautica player could have experienced Early Access. To me, it is core to what Subnautica is. For years after SN1's full launch, it didn't feel... real? But in a good way? Idk, it's an odd feeling to describe, but it was bittersweet. To see so many people abstain from participating, and missing out on this experience, quite frankly, makes me sad.

The Difference Between SN1 and Below Zero Early Access

Almost every comment I see in this specific discussion talks about how they only ever played SN1 after full release. For those of you in that boat, allow me to make my pitch on why you all SHOULD play Early Access for Subnautica 2.

I fear a lot of you may only have experience with Below Zero Early Access... it might have tainted your understanding of what EA is supposed to be. COVID disrupted production, story writers switched mid-development, and as such they couldn't internalize Early Access critique from the community as well as they did in SN1.

But Subnautica 1 Early Access was totally, totally, different. It fundamentally built Subnautica into what it is today. Without it, we would have a wildly different game. One closer to Minecraft, with procedurally generated terrain, without a 3D explorable Aurora set piece, without leviathans. And instead we'd have a terraformer tool, to scrappily reshape the land into whatever random blobs of dirt we feel like... Doesn't sound like the masterpiece we know and love today.

But that's the thing. There was content back then that no longer exists now. The terraformer, the transfuser / centrifuge, the sandworm, and countless biomes and creatures that got repurposed (imo, poorly) into Subnautica Below Zero.

Missing Out on Exclusive Content

There will, no doubt, be things in the game on May 14th 2026, that won't be there in full launch 2028-2029. That's just how this goes. If you don't play the game, you will miss these things and sit exactly where you are again now. Hearing some other players talk about all the content that isn't there any more, and (if I had to guess) wishing you would have experienced it when everybody else was, as part of the community.

The Community Vibe and Speculation

Speaking of the community, that's where the second part of this comes in...

The community vibe during Early Access is just incredible. The theories of where certain story points are leading... the concept art posted... the speculation about a random lump of landmass that's just plain sand at the moment, wondering what biome might go there, what kind of creatures will inhabit it, and what it might bring to the game. Data mining to find what the devs are actively working on, and funny oversights like discovering the Precursor buildings were coming via the Entity Gallery command... good times.

I still look at images of the map sometimes and imagine the Arctic biome on the peninsula at the rear of the Aurora, and what that would've been like... or Twisty Bridges where the Crag fields are now. I remember swimming over what is now the dunes, wondering what this flat sandy area was going to become. Now the dunes is one of the most iconic biomes with a PDA line that spans pop culture beyond our own community.

We're already seeing hints of this theory crafting and speculation, and I am SO excited to relive this! This was, hands down, my favorite part of SN1 EA.

Your Role in Development

And finally, that's where the community's role in development comes in. Looping back to the beginning of my monologue, Subnautica would be a radically different game without the community making critiques during Early Access development.

Subnautica 2, while it may have a much better foundation than SN1 did, YOUR critique is only going to make the game even better. The devs can see how we play the game, what we try to do with it, and what people want. It is, again, the reason we have an explorable Aurora set piece, and leviathans. Who knows what will become of the game as they see how we interact with the world. The more data they have the better.

It's not like your replay on full launch will be tarnished because you played early access. The game is likely to change a lot, and the ending isn't going to be released until the very end of development. No matter what, by the time you come back to it, there will be something new for you waiting.

Conclusion

So, my TL;DR is this: Early Access exists for a reason - it is part of the fabric of Subnautica. Opting out of Early Access means you are not only depriving the developers of data that can be used to improve the game even more, but you are also missing out on content that won't return, and the camaraderie behind speculation for future updates.

At the end of the day, it's your decision. This is just my perspective. But I truly believe that the people opting out of Early Access will be missing a lot of the core experience behind what makes Subnautica, Subnautica.

Edit: I wanted to clarify one quick little thing because I think there's a few people under the impression that I'm trying to tell people what to do because "I know better". This is not the case. All I'm trying to do is to provide some food for thought, as someone who's seen peak early-access days. Whether you play it or not truly has no impact on me. I just want the game to be great and for everyone to have a good time!

Buy me an oxygen tank 😄

Buy Me an Oxygen Tank at ko-fi.com
← All Guides

Channel · open

Explorer's Log

0 signals logged from the field.

0/500

No comments yet. Be the first to share your thoughts.