#Base Building
Habitat parts, furniture, rooms and base modules.
154 entries in this category
- Wiki
Interior Door
The Interior Door is a divisional seabase module that creates sealed passageways, automatically opening for players and conserving energy during low-power states.
#Base Building - Wiki
Interior Arch
The Interior Arch is a divisional seabase module used to create stylish openings in interior walls, ideal for open-space building concepts.
#Base Building - Wiki
Hydroelectric Turbine
The Hydroelectric Turbine is an exterior seabase facility that generates 12 energy/sec when placed in natural currents, requiring power transmitters for connection.
#Base Building - Wiki
Hardpoint
Hardpoints are attachment points on bases and vehicles that allow players to mount carryable items like lockers, oxygen generators, and tools for convenient access.
#Mechanic#Base Building - Wiki
Hanging Tailing Jar
The Hanging Tailing Jar is a ceiling-mounted seabase decoration that provides one inventory slot for storage, crafted from Fiber and Salt.
#Base Building - Wiki
Half Round Room
The Half Round Room is a semicircular seabase module with a large window, offering aesthetic variety and observation capabilities for player bases.
#Base Building - Wiki
Habitat Beacon
The Habitat Beacon is a utility module that attaches to seabases, generating a unique signal and icon to help players easily locate their base.
#Base Building - Wiki
Garden
The term 'Garden' in Subnautica 2 refers to the Growbed, a deployable structure used for cultivating flora and managing resources within your base.
#Base Building - Wiki
Floor Locker
The Floor Locker is a base-building storage unit with 30 inventory slots, crafted using Titanium and Quartz, and found in various wrecks and colonist bunkers.
#Base Building - Wiki
Exterior Wall Light
The Exterior Wall Light is a decorative base module that provides moderate white illumination on the outside of seabases, consuming 1 energy per second.
#Base Building - Wiki
Elevator
This page redirects to the Dive Elevator, a vertical transport structure used in Subnautica 2 for moving between different depths and base levels.
#Base Building - Wiki
Dive Elevator
The Dive Elevator is a utility base module that allows players to quickly ascend or descend vertically, supporting hardpoint attachments for portable items.
#Base Building - Wiki
Dining Table
The Dining Table is a seabase furniture item that serves as decoration and features hardpoints for placing items. It requires Titanium and Glass to craft.
#Base Building - Wiki
Dining Chair
The Dining Chair is a seabase furniture item that allows players to sit and pause hunger and thirst meters. It is crafted using Titanium after scanning fragments found in Pioneer Seabases.
#Base Building - Wiki
Corridor
The Corridor is a basic tubular base module in Subnautica 2 used to connect seabase rooms, configurable into straight, curved, or T-shaped sections.
#Base Building - Wiki
Coral Jar
The Coral Jar is a decorative furniture item for Seabases, crafted from Coral Shavings and found in the Tailings Village.
#Base Building - Wiki
CHBC Live Poster
A decorative interior poster featuring a diver and the Translation Device, serving as a tribute to Chinese community member CHBCLive.
#Base Building#Cosmetic - Wiki
Biopod
Biopod is a redirect page for Biobed. Please refer to the Biobed article for information on this medical crafting station used for healing and status effect management.
#Base Building - Wiki
Biolab
The Biolab is an interior seabase facility used to manage and modify the player's active and passive Biomods, requiring fragments to unlock.
#Base Building#Mechanic - Wiki
Biohacking Chamber
The Biohacking Chamber is a one-time use Biobed that provides permanent player upgrades, such as increased inventory space or additional quickslots.
#Mechanic#Base Building