| Property | Details |
|---|---|
| Version | 115506 |
| Type | Hotfix |
| Date | June 1st, 2026 |
| Blog | Unknown Worlds News |

Early Access Hotfix 3 was the third hotfix update for Early Access 1.0 of Subnautica 2. The gameplay changes in this patch primarily focused on tuning the behavior of the Marrowbreach, Nibbler Mango, and Hammerheads.
Changelist
The following changes were applied to both PC and Xbox versions:
Technical & Performance
- Fixed issues that could cause DLSS to crash the game.
- Fixed issues where DLSS settings were not saved correctly.
- Fixed Frame Generation not being available in certain versions of the game.
- Upgraded DLSS to version 4.5.
- Fixed a rare crash when starting games.
- Added additional context to crash reports to provide better details for hard-to-reproduce issues.
Gameplay & Balance
- Base Building: Reduced Interior Wall costs to 1/4 of their previous price.
- Hammerheads:
- Hammerheads no longer attack unpiloted Tadpoles.
- Hammerheads can still take an interest in Tadpoles.
- Fixed Hammerheads occasionally not being attracted to Flares.
- Marrowbreaches:
- Increased overall damage.
- Spaced out attacks to occur less frequently.
- Nibblers:
- Reduced perception range, making players less visible to them.
- Increased the duration Nibblers circle the player before attacking.
- Reduced overall movement speed.
- Increased sensitivity to the Multitool.
- Increased overall damage.
Bug Fixes
- Fixed Clients (non-hosts) reverting to their previous position when rejoining a multiplayer session.
- Fixed Strike Armor modification stacking additively, which could result in a potentially game-breaking state.
- Fixed goggles remaining visible in first-person view when exiting the Tadpole Haul Chassis as a passenger.
- Localized text callout on the Terms of Service acceptance screen.