The Bloom is a strain of Proteavirus that parasitizes the Angel Combs to begin releasing the Bloom strain of Proteavirus into the surrounding environment. Normally, Angel Combs feed off of a nearby Titan Rockbore, and emit standard Proteavirus into the surrounding waters to interface with the DNA of nearby creatures. However, when the Bloom infects an Angel Comb, it becomes a Bloom Core dedicated only to producing more Bloom virus, preventing safe access to the valuable genes stored in the comb.
Bloom Cores are connected to a small network of Bloom Nodes which must be cured before the Angel Comb's internal genetic data can be accessed and used for Adaptation. Clearing the Bloom involves destroying all nearby Bloom Cankers with the Sonic Resonator.
Bloom Core and Nodes
Infected Angel Combs become known as Bloom Cores, and must be cured to access the gene sequences within. Juvenile Angel Combs connected to a nearby Bloom Core via the Titan Rockbore become Bloom Nodes. The Bloom Core cannot be cured until the smaller, connected Bloom Nodes are cured first. Bloom Nodes do not contain the same genetic core as Bloom Cores.
Bloom Cankers
Bloom Cankers are small offshoots of the Proteavirus characterized by their gray tendril growth and glowing core protected by green flower-like petals. They are connected to a nearby Bloom Core or Bloom Node and can be destroyed by blasting their glowing core with a Sonic Resonator. Once all Bloom Cankers connected to a parent plant are destroyed, the Bloom in the area will clear. Bloom Cankers linked directly to an Angel Comb may remain closed and indestructible until nearby Bloom Nodes are cleansed first.
Some Bloom Cankers are armored, and instinctively close up when an unfamiliar organism approaches. The armor is impenetrable and resistant to the Sonic Resonator's blast, instead requiring an advanced Axum Feedback Resonator to destroy the Bloom Canker from a distance. Using the Feedback Resonator, the Bloom Canker can be shot from a small distance away, destroying it.
Bloom Parasites
Bloom Cankers are protected by small, parasitic Bloom Parasites which are beaked and armless cephalopods that feed on blood. The parasites will attack any lifeforms that approach a Bloom Canker.
Bloom Biofilm
A thin but tough bacterial, virus and crystalline protein conglomeration that grows over the entrances to interior spaces. They are not directly connected to the other Bloom forms and appear to be the result of competition between Proteavirus alpha and Proteavirus beta. Not able to be cut, they can be removed with the use of the Sonic Resonator.
Bloom Sap
A seeming relative of the Bloom Biofilm, these growths can be found clogging natural oxygen vents and crates. Unlike their relatives, they can also be broken with a Survival Multitool.
Bloom Locations
| Bloom Core Image | Adaptation | Location | Associated Bloom Nodes | Bloom Node Locations |
|---|---|---|---|---|
![]() | Pressure Tolerance | Cicada Debris at start of game<br />Depth: 580 meters<br />-344728, 447584, -579510 | None | N/A |
![]() | Digestion | Shallows<br />Depth: 10 meters<br />-330748, 419041, -1207 | None | N/A |
![]() | Heat Tolerance | In a cave on the outskirts of the Shallows<br />Depth: 60 meters<br />-354080, 423806, -6150 | ![]() | Beneath the Spider Dome<br />Depth: 80 meters<br />-357719, 442231, -7713 |
![]() | Heat Tolerance | In a cave on the outskirts of the Shallows<br />Depth: 60 meters<br />-354080, 423806, -6150 | ![]() | Close to its host Angel Comb, E-SE of Hills Wreck 1<br />Depth: 25 meters<br />-346111, 411597, -2612 |
![]() | Axum Vision | Beneath the Karakorum Power Plant<br />Depth: 430 meters<br />-164507, 433034, -42949 | ![]() | Overgrown Ruins Caves<br />Depth: 200 meters<br />-221079, 428407, -19955 |
![]() | Axum Vision | Beneath the Karakorum Power Plant<br />Depth: 430 meters<br />-164507, 433034, -42949 | ![]() | Karakorum Power Plant Outskirts<br />Depth: 315 meters<br />-190122, 456711, -31571 |
![]() | Axum Vision | Beneath the Karakorum Power Plant<br />Depth: 430 meters<br />-164507, 433034, -42949 | ![]() | Beneath the [Stairway to Heaven Cicada Wreck](/wikis/wrecks#cicada-debris-(stairway-to-heaven)) on the edge of the Karakorum region<br />Depth: 410 meters<br />-120254, 422841, -40870 |
Gallery
In Game


Trivia
During development, the bloom was also known as the blight. This can still be seen in some of the names of OST songs such as "The Ocean is Blighted" or "Blight Master".








