SUBNAUTICA 2 GUIDEDeep-sea field manual

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Early Access Buddy System Hotfix 1

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The first hotfix for the Buddy System update, addressing localization, multiplayer stability, base building refunds, and creature pathing issues.

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PropertyDetails
Version127034
TypeHotfix
DateSeptember 1st, 2026
BlogSubnautica 2 Buddy System Hotfix 1

Early Access Buddy System Hotfix 1 was the fifth hotfix update for Subnautica 2 and the first hotfix for the Buddy System update.

Changelist

  • Corrected localization issue where some PDA and Databank descriptions were not displaying with translations.
  • Corrected new Pioneer names (Jegna and Grace) not being displayed with translations.
  • Fixed items stored on wall racks not being properly refunded when using "Refund Base."
  • Fixed exterior furniture not being movable when playing as a client in multiplayer.
  • Cleaned up leftover data from the base item spawn system to reduce save bloat.
  • Fixed base construction ghost data lingering in saves after builds were completed.
  • Fixed the base power transmitter beam appearing offset and flickering oddly, added subtle randomization to its flicker VFX for a more natural look.
  • Players can no longer be released from an aggressive creature's grip via certain exploits.
  • Improved pathing for the Collector Leviathan in the lower canyon areas, and tightened its collision detection.
  • Increased tracker detection radius.
  • Water Slug breath markers now correctly appear only when the Slug is a physical object in the world, not while it's in the player's inventory.
  • Fixed currents affecting players while sheltered inside bases.
  • Fixed a collision issue that blocked interaction with the Scout Ray chassis carry point.
  • Players attached to a Tadpole or Haul now reliably receive oxygen replenishment.
  • Blocked inventory sharing while riding in a Tadpole.
  • Fixed the inventory share popup not dismissing after driving away from another player.
  • Fixed an issue where dying while inventory sharing could cause problems.
  • Save files now track build number and branch, preventing incompatible saves from being loaded into older builds.
  • Fixed save/version compatibility tooltip not displaying correctly.
  • Added improved error logging for save failures ("Platform write failed for save slot").
  • Removed outdated save compatibility file no longer needed on any platform.
  • Fixed a softlock that could occur on the character select screen.
  • Fixed alignment guidelines appearing skewed for distant objects.
  • Enabled the analytics settings toggle and removed conditions that could incorrectly disable it.
  • Fixed an issue with the "Moonpool shrink mode" not properly checking for collisions.
  • Added new subtitle/text string for the Air Bladder inhale action.
  • Fixed push-to-talk input issue for Proximity Chat.
  • Various engine and crash reporting refactors for more reliable diagnostics.
  • General compile and build stability fixes.

Notes

On September 3, 2026, a minor hotfix patch (128456) with no blog post was released which fixed a softlock related to the Karakorum Power Plant turbine.

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