Ghost Weed

| Attribute | Value |
|---|---|
| Category | Flora |
| Attitude | Harvestable |
| Biomes | Blood Kelp Zone, Bulb Zone, Lost River, Bone Fields, Corridor, Ghost Forest, Mountains Corridor, Mountains |
| Harvest Yield | Ghost Weed Seed (2x2) |
| HP | 150 |
| Growth Time | 1200 seconds (20 minutes) |
| Energy Source | Bioreactor (+70 Energy per seed) |
The Ghost Weed is a flora species found in deep biomes. The ghost weed is most commonly found in the Lost River but can also be found in large numbers in both Blood Kelp Zones, while a very limited amount of specimens can be found in the Bulb Zone and the Mountains.
It can be harvested for Ghost Weed Seeds with a knife or a thermoblade. One seed takes 2x2 inventory slots and can be planted in an Alien Containment or an Exterior Growbed. It takes 1200 seconds (20 minutes) for a mature Ghost Weed to grow from a seed.
Each plant has 150 HP and can therefore be slashed 8 times before being destroyed. The last slash will grant an additional seed, for a total of 9 seeds.
The seeds can be put into a bioreactor for 70 units of energy per seed.
Appearance
The Ghost Weed boasts a peculiar appearance. It has a green and red bulbous base, followed by two long green stems, each with several small protrusions near the tip and three short red stems, giving off a dull bioluminescent glow.
Uses In Crafting
Spoiler alert: The following section contains story related material.
Hatching Enzymes
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Data Bank Entry
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Grows exclusively in deep waters where its pale pigmentation is visible on the fewest wavelengths.
Source: Scan
Gallery
Some Ghost Weed in the Lost River
A Ghost Weed in the Blood Kelp Trench
Specimen in the Northern Blood Kelp Zone
A Ghost Weed in the Bulb Zone, growing along some Violet Beau and a large Lithium deposit
A single Ghost Weed in the Mountains
Two Ghost Weeds in the Ghost Forest of the Lost River, in a brine pool
During the day
During the night
A Mesmer looking at a Ghost Weed.
Size comparison with the player
Closeup view of the plant
Trivia
The Ghost Weed was originally called the Red Green Tentacles.
Ghost Weeds once lacked the brine damage immunity afforded to the majority of life forms inhabiting the Lost River. Due to this, Ghost Weeds that were in contact with brine took damage upon loading in and would die, causing them to vanish. This oversight was most visible in the Ghost Forest.