#Mechanic
Game systems, modes, stats and mechanics.
99 entries in this category
- Wiki
Survival Mode
Survival Mode is a core game mode in Subnautica 2 where players must manage health, hunger, thirst, and oxygen to survive the alien ocean.
#Mechanic - Wiki
Strong
This page is a redirect to Strong Acid. It serves as an alias for players searching for information regarding strong corrosive substances in Subnautica 2.
#Mechanic - Wiki
Sonic Echo
Sonic Echo is an active Biomod that emits a sonar pulse to highlight nearby ore deposits, unlocked by scanning the Collector Leviathan.
#Equipment#Mechanic - Wiki
Slow Metabolism
Slow Metabolism is a passive Biomod that reduces food consumption rate by 50%, unlocked by scanning a Nibbler Mango.
#Equipment#Mechanic - Wiki
Sea Skimmer
Sea Skimmer is a passive Biomod that grants a swimming speed boost when moving close to the seafloor or underwater surfaces.
#Mechanic - Wiki
Scan
This page redirects to the Scanner article, which details the tool used for analyzing fauna, flora, and technology in Subnautica 2.
#Mechanic - Wiki
Recipe Data Cards
Recipe Data Cards are collectible items in Subnautica 2 that unlock blueprints or Scanner Station upgrades. Found in wrecks and seabases, they provide Titanium if the blueprint is already known.
#Mechanic#Crafting - Wiki
Pulse Control
Pulse Control is a redirect page for Oxygen Control. Please refer to the Oxygen Control article for information on managing oxygen levels in Subnautica 2.
#Mechanic - Wiki
Pressure Tolerance
Pressure Tolerance is the first Adaptation unlocked in Subnautica 2, allowing players to withstand deep-sea pressure. It is found in Sleep Bay 3 via an Angel Comb.
#Mechanic#Story - Wiki
Posters
Posters are decorative items in Subnautica 2 that can be crafted and placed using the Habitat Builder to customize the interior of player-built bases.
#Mechanic - Wiki
Planned Features
Overview of confirmed upcoming content for Subnautica 2, including the Early Access roadmap, major expansion plans, and developer vlogs detailing new biomes, creatures, and vehicles.
#Story#Mechanic - Wiki
Pathfinder
Pathfinder is a default active Biomod that releases a trail of glowing pheromones to help players mark and retrace their path while exploring.
#Equipment#Mechanic - Wiki
Oxygen Control
Oxygen Control is a passive Biomod that reduces oxygen consumption by 75% when the player remains stationary, extending survival time during idle periods.
#Equipment#Mechanic - Wiki
Music
This page redirects to the Subnautica 2 Original Soundtrack, which contains the complete musical score and audio assets for the game.
#Mechanic - Wiki
Multiplayer
Multiplayer in Subnautica 2 allows up to four players to explore, craft, and survive together in a shared world with synchronized progression and player revival mechanics.
#Mechanic - Wiki
Modification
This page serves as a redirect to the Modification Station, the primary interface for upgrading equipment in Subnautica 2.
#Mechanic - Wiki
Mining
This page redirects to the Sonic Resonator, the primary tool used for mining resources and breaking down large deposits in Subnautica 2.
#Mechanic - Wiki
Homing Sense
Homing Sense is a passive Biomod that helps players locate nearby seabases by detecting electrical power sources within range.
#Equipment#Mechanic - Wiki
Main Page
Welcome to the official Subnautica 2 wiki, a community-maintained encyclopedia covering lifeforms, vehicles, equipment, biomes, and survival guides for the game.
#Story#Mechanic - Wiki
Heat Tolerance
Heat Tolerance is the third Adaptation in Subnautica 2, allowing players to withstand high temperatures and access the Graveyard Biome by cleansing Bloom Nodes.
#Mechanic