SUBNAUTICA 2 GUIDEDeep-sea field manual

Wikis Content · v19

Sleep Bay 3

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Sleep Bay 3 is the starting location in Subnautica 2, a detached section of the Cicada where the player wakes up and gains the Pressure Tolerance adaptation.

Also known as:Deep startSleep bay 3
Last refreshed
FeatureDetails
LocationIn the deep hole just southwest of the Lifepod
Coordinates-344000, 447000
Depth580 meters
MusicIt Likes How I Scream, The Ocean is Blighted

Sleep Bay 3

Sleep Bay 3 is a piece of the Cicada that was once attached to the Welcome Center, but now resides in a deep pit. At an unknown point in time, the bay was, in NoA's own words, "picked up and hurled" into its current position. It is here that the Qualified Investigator first wakes up.

The core of an Angel Comb, presumably installed prior to the bay's sinking, can be found in the Sampling Pavilion, granting newly-printed colonists the Pressure Tolerance adaptation.

Blueprints & Fragments

NoA Dialogue

Several NoA terminals in Sleep Bay 3 can be spoken with. To read NoA dialogue, see NoA/Sleep Bay 3.

Location

Just southwest of the Lifepod at a depth of 580m.

Databank Entries

Blackbox - Unknown (01)

Cicada Logo

If you are currently underwater, CLOSE your PDA and MOVE to an air supply immediately.

Blackbox: UNKNOWN

Event: Print loss

Unable to identify blackbox. Invalid header.

POSTMORTEM

Cause: barotrauma

Complications: none

Nearby pioneers: 0

Time: unknown

Reprint: unknown

Remarks: EVA suit pressurized to 1 atm, collapsed under 60 atm pressure

FORK STATUS UNKNOWN

Source: Found at Sleep Bay 3

Blackbox - Unknown (02)

Cicada Logo

Blackbox: UNKNOWN

Event: Print loss

Unable to identify blackbox. Invalid header.

POSTMORTEM

Cause: asphyxia

Complications: disorientation

Nearby pioneers: 0

Time: unknown

Reprint: unknown

FORK STATUS UNKNOWN

Source: Found at Sleep Bay 3

Development

Early plans for Sleep Bay 3's interior layout by Artyom O'Rielly. Early plans for Sleep Bay 3's interior layout by Artyom O'Rielly.

Early plans for the outside trench by Artyom O'Rielly. Early plans for the outside trench by Artyom O'Rielly.

Early plans for the interior of the hole where the game starts. Early plans for the interior of the hole where the game starts.

Another developmental image of the original starting area of the game. Another developmental image of the original starting area of the game.

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