| Feature | Details |
|---|---|
| Location | In the deep hole just southwest of the Lifepod |
| Coordinates | -344000, 447000 |
| Depth | 580 meters |
| Music | It Likes How I Scream, The Ocean is Blighted |

Sleep Bay 3 is a piece of the Cicada that was once attached to the Welcome Center, but now resides in a deep pit. At an unknown point in time, the bay was, in NoA's own words, "picked up and hurled" into its current position. It is here that the Qualified Investigator first wakes up.
The core of an Angel Comb, presumably installed prior to the bay's sinking, can be found in the Sampling Pavilion, granting newly-printed colonists the Pressure Tolerance adaptation.
Blueprints & Fragments
NoA Dialogue
Several NoA terminals in Sleep Bay 3 can be spoken with. To read NoA dialogue, see NoA/Sleep Bay 3.
Location
Just southwest of the Lifepod at a depth of 580m.
Databank Entries
Blackbox - Unknown (01)

If you are currently underwater, CLOSE your PDA and MOVE to an air supply immediately.
Blackbox: UNKNOWN
Event: Print loss
Unable to identify blackbox. Invalid header.
POSTMORTEM
Cause: barotrauma
Complications: none
Nearby pioneers: 0
Time: unknown
Reprint: unknown
Remarks: EVA suit pressurized to 1 atm, collapsed under 60 atm pressure
FORK STATUS UNKNOWN
Source: Found at Sleep Bay 3
Blackbox - Unknown (02)

Blackbox: UNKNOWN
Event: Print loss
Unable to identify blackbox. Invalid header.
POSTMORTEM
Cause: asphyxia
Complications: disorientation
Nearby pioneers: 0
Time: unknown
Reprint: unknown
FORK STATUS UNKNOWN
Source: Found at Sleep Bay 3
Gallery
Development
Early plans for Sleep Bay 3's interior layout by Artyom O'Rielly.
Early plans for the outside trench by Artyom O'Rielly.
Early plans for the interior of the hole where the game starts.
Another developmental image of the original starting area of the game.