SUBNAUTICA 2 GUIDEDeep-sea field manual

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Early Access Buddy System Hotfix 2

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Hotfix 2 for the Subnautica 2 Buddy System update, addressing vehicle docking, power generation bugs, UI glitches, and stability improvements.

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PropertyDetails
Version131439
TypeHotfix
Release DateOctober 6th, 2026
Update SeriesEarly Access 1.2 - Buddy System

![Hotfix Graphic](Hotfix Graphic.png)

Early Access Buddy System Hotfix 2 was the sixth hotfix update for Subnautica 2 and the second hotfix for the Buddy System update.

Changelist

Fixes & Improvements

  • Biobeds: Fixed Biobeds displaying the incorrect mesh after being moved and the game was reloaded.
  • Tadpole Vehicle:
    • Fixed Tadpole being unable to dock in certain orientations when their own vehicle geometry blocked the docking check.
    • Fixed Tadpole being incorrectly teleported when returning from out-of-bounds areas.
    • Fixed destroyed Tadpole with attached chassis modules failing to teleport back into bounds correctly.
    • Improved Leviathan grab attack for Tadpole.
    • Fixed an issue with the Tadpole Scout Ray VFX.
  • Voice Chat: Fixed Voice Chat detection so local and remote players are handled consistently, improving voice activity detection.
  • Multiplayer: Fixed an issue where players could see the multiplayer host as dead after their own character died.
  • Power Generation:
    • Fixed Thermal and Hydroelectric Generators losing or displaying incorrect power after being streamed out and back into the world.
    • Fixed Hydroelectric Turbines producing incorrect power after being streamed out and back into the world.
  • Carryables: Fixed tools attached to Carryable Racks appearing visually duplicated while moving the rack.
  • Scanner & UI:
    • Fixed Scanner Station not finding resources accurately.
    • Fixed incorrect scan data for display cases in habitats.
    • Fixed the Advanced Battery having an overly small scanning hitbox.
    • Fixed a black square appearing in the Scanner UI when scanning the Bloom Biofilm sample in Habitat.
    • Fixed a placeholder icon appearing in the Scanner UI for Bloom Biofilm.
  • Leviathans: Shiver Leviathan no longer interacts with unpiloted vehicles.
  • Suits: Fixed the AEP Suit displaying the incorrect EVA Suit icon.
  • Blackboxes:
    • Fixed several black box signals missing their names.
    • Fixed missing text for Overgrown Ruins Blackbox signals when loading a save with Blackboxes already unlocked.
  • Localization: Fixed feedback tool category names and related text for localization.
  • Recipe Data Cards: Fixed recipe boxes continuing to loop after being interacted with.
  • Environment: Fixed currents in Overgrown Ruins.
  • Settings: Fixed VSync setting. It should now be disabled when the user selects DLSS Dynamic FrameGen.
  • Performance & Stability:
    • Fixed an Xbox memory leak related to audio commands accumulating while the game was paused or constrained.
    • Updated the game's crash reporting system to improve crash diagnostics and stack trace collection.
    • Re-enabled crash reporting and crash-on-launch logging after resolving issues that could cause hangs.
    • Updated supporting crash reporting components across supported platforms.

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