| Property | Details |
|---|---|
| Version | 131439 |
| Type | Hotfix |
| Release Date | October 6th, 2026 |
| Update Series | Early Access 1.2 - Buddy System |

Early Access Buddy System Hotfix 2 was the sixth hotfix update for Subnautica 2 and the second hotfix for the Buddy System update.
Changelist
Fixes & Improvements
- Biobeds: Fixed Biobeds displaying the incorrect mesh after being moved and the game was reloaded.
- Tadpole Vehicle:
- Fixed Tadpole being unable to dock in certain orientations when their own vehicle geometry blocked the docking check.
- Fixed Tadpole being incorrectly teleported when returning from out-of-bounds areas.
- Fixed destroyed Tadpole with attached chassis modules failing to teleport back into bounds correctly.
- Improved Leviathan grab attack for Tadpole.
- Fixed an issue with the Tadpole Scout Ray VFX.
- Voice Chat: Fixed Voice Chat detection so local and remote players are handled consistently, improving voice activity detection.
- Multiplayer: Fixed an issue where players could see the multiplayer host as dead after their own character died.
- Power Generation:
- Fixed Thermal and Hydroelectric Generators losing or displaying incorrect power after being streamed out and back into the world.
- Fixed Hydroelectric Turbines producing incorrect power after being streamed out and back into the world.
- Carryables: Fixed tools attached to Carryable Racks appearing visually duplicated while moving the rack.
- Scanner & UI:
- Fixed Scanner Station not finding resources accurately.
- Fixed incorrect scan data for display cases in habitats.
- Fixed the Advanced Battery having an overly small scanning hitbox.
- Fixed a black square appearing in the Scanner UI when scanning the Bloom Biofilm sample in Habitat.
- Fixed a placeholder icon appearing in the Scanner UI for Bloom Biofilm.
- Leviathans: Shiver Leviathan no longer interacts with unpiloted vehicles.
- Suits: Fixed the AEP Suit displaying the incorrect EVA Suit icon.
- Blackboxes:
- Fixed several black box signals missing their names.
- Fixed missing text for Overgrown Ruins Blackbox signals when loading a save with Blackboxes already unlocked.
- Localization: Fixed feedback tool category names and related text for localization.
- Recipe Data Cards: Fixed recipe boxes continuing to loop after being interacted with.
- Environment: Fixed currents in Overgrown Ruins.
- Settings: Fixed VSync setting. It should now be disabled when the user selects DLSS Dynamic FrameGen.
- Performance & Stability:
- Fixed an Xbox memory leak related to audio commands accumulating while the game was paused or constrained.
- Updated the game's crash reporting system to improve crash diagnostics and stack trace collection.
- Re-enabled crash reporting and crash-on-launch logging after resolving issues that could cause hangs.
- Updated supporting crash reporting components across supported platforms.